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Okay, okay... three dragons, and you can stop being afraid of anything.
New here? I'm Roha — want a quick tour?
Okay, okay... three dragons, and you can stop being afraid of anything.
It's a pity that not everyone appreciates the water elemental. After all, it's practically a genie, but of Nature :(
Okay... three of them, and you can stop being afraid of anything.
I managed to win over kings through diplomacy and charm. The only problem was that my army was too large, and I had no one to exchange them with, so I left them in the mine. Although, of course, it's a useful monster.
Yes, I like her too. Haven was lucky to get such a powerful unit as the Sorceress... But that's a completely different story (the Neutral topic), because she can be hired by opponents as well. Unfortunately, she's not available in the Castle.
I wonder, if she could be recruited in a Castle, would her rating increase or not?
By the way, no one forbids voting for units from the expansions! It's just that their usefulness decreases because it's often simply impossible to get them into your ranks.
A Sorceress can cast spells from the opposite school of magic. Not every magical unit can do that.
But what surprises me most about the expansions is the Goblin Knight. It seems that there is no way to find a weakness to destroy them: neither with magic (resistance to magic), nor with arrows (stone skin), nor with speed (ignores the first strike). All that remains is brute force, which has no strategy. But I always try to take them if I play as Chaos!