Skip to content

Posts from The most useful monster.

4.5 (4 ratings)
In reply to Святой_Паладин
User Avatar
#153
Auto-translated
Paladin_rider;78147
Okay, okay... three dragons, and you can stop being afraid of anything.
That's good, but your heroes also need to be able to withstand the dragons, especially in terms of defense. It's very difficult to fight them if the armies are mixed with the enemy.
С самого начала позаботься о своем месте в жизни, чтобы не уподобиться маятнику. /Херберт. Ф./
Клан: "Смертельный Альянс" - "Mortal Alliance"
In reply to Пандора
User Avatar
#154
Auto-translated
Pandora;77433
It's a pity that not everyone appreciates the water elemental. After all, it's practically a genie, but of Nature :(

Water elementals are also cool, but I voted for: "Praying Mantis, Ghost, Leprechaun!" :D
(I already voted! :D ) :D :cool:
HMM4 The Gathering Storm : BEST!:cool:
User Avatar
#155
Auto-translated
Okay... three of them, and you can stop being afraid of anything.

But where do you get them? It's really hard to hire them. And is it even possible? I looked in the editor, and there aren't even dwellings for them.
User Avatar
#156
Auto-translated
I managed to win over kings through diplomacy and charm. However, my army was too large, and I didn't have enough monsters to replace them, so I left them in the mine. Although, of course, it's a useful monster.
Мир через силу!
#157
Auto-translated
My rating:

1. Vampire.
I wanted to put a Genie here, but it's already leading with a huge advantage. Besides, with a hero having Tactics, Vampires move before Genies, reach them..., and basically that's it - they kill them. Although, in small numbers (at the beginning of the game), Genies are still stronger. And they are definitely more useful in battle, so I cheated a little in the voting.

2. Genies.
No comment.

3. Black Dragons.
They will annoy any army, and against Haven (including Genies) - they are irreplaceable.

P.S. I'm not considering various monsters from add-ons and mods, as I haven
In reply to yasnikov
User Avatar
#158
Auto-translated
Thank you, Yasnikov, for participating in the vote! The final results are:
1. Djinn (13)
2. Vampire (7)
3. Black Dragon (6)
4. Magic Dragon (5),
5. Mantis (4),
6. Water Elemental (3), Ghost (3), Fairy (3)
7. Titan (2), Angel (2), Minotaur (2)
8. Tiger (1), Leprechaun (1), Devil (1), Thief (1)

Changes: Vampire is now ahead of Magic Dragon and Black Dragon.
User Avatar
#159
Auto-translated
I managed to win over kings through diplomacy and charm. The only problem was that my army was too large, and I had no one to exchange them with, so I left them in the mine. Although, of course, it's a useful monster.

Yeah, you had quite an army if you managed to capture the Crystal Dragon. But again, it's a rare occurrence... Not consistent.
In reply to Пандора
User Avatar
#160
Auto-translated
I used to mess around with the Dragon Kings and hypnotize them... it was fun to run around with a unit that had 1000 hit points and twice the attack power of Black Dragons... But I still respect Black Dragons more out of these two creatures! Because it's hard to hypnotize a Black Dragon with its 100% magic resistance... but the Ring of Great Reflection does the trick... I remember my excitement when I managed to hypnotize them while playing as Haven... :)
Там где льётся свет - позже правит тьма.

Основные правила портала www.HeroesWorld.ru

ФЛУДОВСКИЕ ССЫЛКИ!- сообщить о бесполезной теме/сообщении.
User Avatar
#161
Auto-translated
I adore the Witch (an evil Sorceress, referred to differently in various versions of the game). She's a beauty, and her spells – explosion, general slowdown, banishment, and teleportation – make her the best warrior-mage.
She's the best; I use her against everyone, even when outnumbered (she's only weak against archers like the Titan and Gargantua and hates Dungeon creatures!).

Djinn and Titan forever!
Мир через силу!
User Avatar
#162
Auto-translated
Yes, I like her too. Haven was lucky to get such a unit as the Sorceress in its ranks... But that's a completely different story (the topic of Neutral creatures), since she can be hired by opponents as well. Unfortunately, she's not available in the Castle.
In reply to Пандора
User Avatar
#163
Auto-translated
Pandora;79220
Yes, I like her too. Haven was lucky to get such a powerful unit as the Sorceress... But that's a completely different story (the Neutral topic), because she can be hired by opponents as well. Unfortunately, she's not available in the Castle.
It's strange, if I remember correctly, she wasn't even in the ranking, and yet she's one of the strongest units. I wonder if her ranking would increase if she could be hired in the Castle?
С самого начала позаботься о своем месте в жизни, чтобы не уподобиться маятнику. /Херберт. Ф./
Клан: "Смертельный Альянс" - "Mortal Alliance"
In reply to LeSHiJ-MaX
User Avatar
#164
Auto-translated
I think so. By the way, no one forbids voting for units from the expansions! However, their usefulness is reduced because sometimes it is simply impossible to recruit them into your ranks.
User Avatar
#165
Auto-translated
I wonder, if she could be recruited in a Castle, would her rating increase or not?

It definitely would. Just imagine, you'd be guaranteed to have both a Djinn and a Sorceress in your army. I think that's great... but not always realistic.
By the way, no one forbids voting for units from the expansions! It's just that their usefulness decreases because it's often simply impossible to get them into your ranks.

Yes, that's true... I just don't think it's necessary to do that, because it's just not reliable. Maybe you can get them, maybe you can't.
In reply to Пандора
User Avatar
#166
Auto-translated
A Sorceress can actually cast spells from the opposite school of magic. Not every magical unit can do that. But what impresses me most in the expansions is the goblin knights. It turns out that there is no way to find a weakness to destroy them: neither with magic (counter-magic), nor with arrows (stone skin), nor with speed (ignores the first strike). All that remains is brute force, which lacks any strategy. But I always try to include them if I play as Chaos!
User Avatar
#167
Auto-translated
A Sorceress can cast spells from the opposite school of magic. Not every magical unit can do that.

No, that's not true... many can. For example, the Djinn (from Life) and the Water Elemental (from Death, Haven). Our favorite units :)
But what surprises me most about the expansions is the Goblin Knight. It seems that there is no way to find a weakness to destroy them: neither with magic (resistance to magic), nor with arrows (stone skin), nor with speed (ignores the first strike). All that remains is brute force, which has no strategy. But I always try to take them if I play as Chaos!

This surprises me too... He's like a fully upgraded hero. Also, the Death Knight is very strong with his unlimited terror!

Statistics

Welcome our newest member: Emil

Users Online 3 users 1334 guests