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Posts from Unrealistic towns in Heroes of Might and Magic V.

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This still bothers me, even from Heroes of Might and Magic III – djinns also change their appearance when upgraded. Perhaps it’s easier for magical beings to do this than for humans:D:D
С Пути сбивают мелкие достижения, а изощрённые суждения скрывают смысл слов. И вот уже возникают "правильное" и "неправильное"...
- Чжуан-цзы
Сильванис
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Well, we've gotten off-topic... Regarding the realism of the game world, I'll just say this: do you want a game or a historical chronicle? If you don't like the Dungeon castle, don't play it.
In reply to Воин Вереска
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Heather Warrior;82914
Well, you've certainly derailed the conversation... Regarding the game's world, I'll just say this: do you want a game or a historical chronicle? If you don't like the Dungeon faction, don't play it.
Since you're so smart and the coolest (:smile17:), play as the Dark Elves on the surface, and then we'll listen to you... :D :D :D :D :D :D
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No, this is really strange! When I saw the Dark Elves on the surface, it actually upset me. Maybe they can be excused by the fact that a mountain is "implied" above their castle? As for how to justify the Mages, I know: presumably, their castle is always in the sky, and the entrance portal is underground. The battle doesn't happen by lowering the castle itself to the ground, but by lifting the enemy to this flying island. By the way, the same logic can be used to justify the Drow dungeons.
I've got a hole in my pocket!
© Ринго Старр




In reply to DeniusM
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DeniusM;43398
Should we even create a section about the realism or unreality of things in a fantasy setting?!
I completely agree!!! This is fantasy, so we could even ask how a castle can fly – IT'S FANTASY!!!!!!
Да прибудет с тобой сила магии и волшебства!
С уважением Первый в Круге!
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it's just funny to see a Dark Elf castle on the surface... a rock floating in the air)
but always placing them underground is also not good

IMO, they should have made cities that adapt to any terrain, like in Heroes of Might and Magic IV.

Be strong. Believe
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There's nothing to justify!!! Everything should be as it is!! If I want to play a random map without a dungeon, does that mean I can't play as Dungeon according to your logic???!!! And how did creatures that only live on the surface (or underground) end up underground (on the surface)??? You're getting hung up on trivialities!!! Small-sized maps, on the other hand, are not trivial!!
And in general... What is this stupid topic??!! Do you want realistic cities: our "boxes," American skyscrapers, Chinese pagodas??? Then go work as a migrant worker on construction sites in Moscow!!
ДУРАКОВ ОЧЕНЬ МАЛО, НО ОНИ РАССТАВЛЕНЫ ТАК ГРАМОТНО, ЧТО ВСТРЕЧАЮТСЯ НА КАЖДОМ ШАГУ.
Прошу прощения у Arandor-а. Я слишком резко отреагировал. Просто очень люблю спорт. Извини...[/SIZE]
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I read about the three moons. Do you still believe that Nival creates things based on artistic merit? They just wanted to have three moons, so they did! Players will find a reason to justify it.
In reply to Saruman
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I don't know, but I think you're focusing too much on this issue. All Castles are good in their own way. And three moons are cool, and the narrow staircase at the Academy – maybe it widens when someone enters the Castle. :smile31:
In reply to Tanatas
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The Dark Elf Castle looks unrealistic on the adventure map. :smile32:
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TE is more often at the top than mages at the bottom) that's why 2 looks better)).
It was good in 3.
In random (maybe even normal) games, castles are placed correctly (if randomly), only Inferno, Necropolis, and Dungeon can be underground... but not always, and maybe it depends on the version

Be strong. Believe

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