Skip to content

Posts from Sylvester Archipelago Auto-translated

No ratings yet — be the first to rate!
User Avatar
#2458
Auto-translated
Why not implement this in the next patch: the aura consumes mana equal to the damage received by the character, but not exceeding the maximum mana pool. In other words, if the player receives no damage from the moment the shield is activated until the end of the battle, the aura will not consume any mana. That's it. No problems.
That's a good idea. Moreover, in this form, it could be applied to multiple targets at once without needing to use potions.
User Avatar
#2459
Auto-translated
If you want, you can change it to something else. But just so you know, I haven't revoked the fact that the shield doesn't wear off over time.
I'm completely confused about what has been revoked and what hasn't. Negative effects can be listed in just two sentences, instead of a wall of text. For example, I could add something like: "such and such, such and such, and such and such," and if paralysis wasn't listed there, there would be no complaints. To systematize the mechanics, a system of tags should be created, like "physical debuff" and "magical debuff." And then, for example, explain that protection against magical debuffs is different from protection against physical debuffs, to which things like vampire paralysis belong, and there would be no complaints, everything would be defined and clear.

Added 2 minutes ago
You don't even have it listed in the character's properties that they can paralyze...
User Avatar
#2460
Auto-translated
Alright, so when you're working on your expedition, you'll write everything out, and we'll say "thank you"? You'll show, so to speak, an example of how to properly format the descriptions of spell abilities.
Because while your complaints are certainly justified, they're gradually turning into nitpicking over nothing. ;)

Whatever
User Avatar
#2461
Auto-translated
I'll let you in on a secret: I'm developing it slowly because I've come up with a very complex idea. So, I might not finish it...
User Avatar
#2462
Auto-translated
To systematize the mechanics, a system of tags is created, similar to physical debuffs and magical debuffs.
This is all, of course, cool, but I can say from my own experience: it is very difficult to describe everything simply and clearly, specifying each detail in the description, when you have a whole bunch of various things written in the mechanics, and an even larger part may only be in theory. And sometimes, situations arise that you didn't even think about initially.
Honestly, I don't understand what the purpose is of us continuing to discuss this topic. Let the GM simply decide how he wants those mechanics we talked about to work, and that's the end of it. And besides, since the GM is offering the Shaman compensation, he can decide for himself whether he wants to stay with the unchanged/changed spell, or not.
That's all.
User Avatar
#2463
Auto-translated
Never mind, let's just play with what we have...
User Avatar
#2464
Auto-translated
You should have taken a Domination skill. Or Mind Reading. But it's your choice.
User Avatar
#2465
Auto-translated
[Too many gray posts.]
When it was all over, Kaeldrim lay on the floor in the arms of two women, lost in thought.
- ...this isn't really cheating, is it? Just a fleeting attraction, an attempt to relieve stress, - Kaeldrim mused aloud. "I'll still love only her. And yet... who am I kidding? For the first time in a long time, I felt young and full of strength and energy."

Whatever
User Avatar
#2466
Auto-translated
- Kaeldrim mused aloud.
It was his mistake. Hearing her lover's thoughts, Lucina climbed on top of him and kissed him on the lips, and then, looking intently into his eyes, she spoke her desire: "Now you will tell me everything about your sad story."
User Avatar
#2467
Auto-translated
/Guys, sorry for the delay, I've been really busy./
Bruttii didn't say a word, he just went to the cabin to find the elf. He meets someone along the way and talks about the vampire.
 

К А
Стикеры GBF в Telegram
User Avatar
#2468
Auto-translated
We're locked down, sorry.
User Avatar
#2469
Auto-translated
Bruttius didn't say a word, he just went to the cabin to find the elf. He meets someone along the way and tells them about the vampire.
I imagined Gordian grabbing random people by the shoulders, looking them in the eye, and shouting that a vampire is hiding somewhere on the ship.
User Avatar
#2470
Auto-translated
Random people laugh and ask if Gordian and Ravella were using any substances.
User Avatar
#2471
Auto-translated
That was his mistake.
You can't just scare people like that with this phrase after what happened with Ratislav; I immediately thought I would have to create another character. Although, maybe that's what will happen.
- And now you will tell me everything about your sad story.
- Perhaps I will. I've already revealed some things. - Kaeldrim smiled. - But first, tell me, do you really want to know the truth? Because of this, we will probably get into big trouble. Are you not afraid?

Whatever
User Avatar
#2472
Auto-translated
-Perhaps I will tell you. After all, I've already let something slip. -Caldrim smiled. -But first, tell me, do you really want to know the truth? Because of this, we will probably get into big trouble. Aren't you afraid?
— My curiosity outweighs the fear of a terrible truth.

Added after 39 seconds
YOU CAN'T SCARE ME LIKE THAT with this phrase after the events with Ratislav; I immediately thought that I would have to create another character.
lol. Hearing her lover's thoughts, Lucina climbed on top of him and shot him in the head with a pistol.