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Posts from Sylvester Archipelago Auto-translated

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#2428
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Because it's not extra HP, but rather a shield. The first hit breaks the shield, and the second kills the character.
Yes, that was the original idea. But it would be better to make it function as extra HP.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

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#2429
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I don't see anything wrong with such a shield, considering the amount of energy it consumes; it should be prepared in advance. And it can protect against not everything. That same Gisteos from the island would destroy the shield in one hit and kill me in the second, so everything is balanced.
Overall, yes, such a shield either adds several hundred HP, making the mage useless without potions (money) or decay (and even then, corpses will be needed), or it doesn't add much at all (50~ activated HP per skill point).

Added 1 minute ago
Because it's not additional HP, but a shield. The first hit breaks the shield, the second kills the character.
Hmm, I didn't know that it also negates the remaining damage from the hit. I thought that the damage units not absorbed by the shield would go through normally and not be wasted.
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#2430
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Protective aura (?) A Sorceress creates a magical barrier around herself or an ally, absorbing damage and preventing the enemy from applying negative effects (the barrier's health equals the Sorceress's mana).
You yourself mentioned protection against negative effects, not just extra HP. Changing the mechanics mid-game is not a good idea...
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#2431
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Hmm, I didn't know that it also negates the remaining damage from the attack. I thought that the unblocked damage units would still apply normally, instead of being completely nullified.
Well, I meant something slightly different.
Let's say a two-handed weapon attack is happening. There's nothing surprising if the aura breaks and the character is still cleaved in two.
But if a stealthy assassin carefully sneaks up to an enemy, performs a trip or grapple, and UNEXPECTEDLY runs into a shield, it would look a bit strange if they still succeed.

Whatever
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#2432
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Well, I meant something slightly different.
Let's say a two-handed weapon attack is being used. There's nothing surprising about the aura breaking and the character still getting cut down.
But if a stealthy assassin carefully sneaks up to an enemy, does a trip or a grab, and UNEXPECTEDLY leans against a shield, it would look a bit strange if they still succeed.
I wasn't assassinated (I would have died then), but paralyzed, and the shield should have protected me from the paralysis.
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#2433
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But if a stealthy assassin carefully sneaks up to an enemy, trips them, or grabs them and UNEXPECTEDLY leans against their shield, it would look a bit strange if they succeeded.
Well, I was talking about the game mechanics. From a "realism" point of view, it's a bit strange, yes. :)
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#2434
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Well, I was talking about the game mechanics. From the point of view of "realism," it's a bit strange, yes. x)
And I somehow thought that in the case of shields, realism is the deciding factor, because for a mage, "add HP" and "add a shield with HP" are fundamentally different things. However, never mind.
I wasn't assassinated (I would have died then), but paralyzed, and the shield should have saved me from paralysis.
I was talking about something else. As for your specific situation, I think the shield should have aged and burst, rather than remaining intact from the beginning of the expedition.
***
-Well, now I'll eat my fill!
*a spoon hits the shield. [fail]
-I need to drink some water!
*a cup hits the shield. [fail]

Whatever
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#2435
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Guys. The in-game day (or any other time interval) has ended – magical energy is restored, and buffs wear off. First, this is fair to mages, as they can’t do much without mana, and I don’t know what the developers intended, but logically, energy should be replenished after a rest. At the same time, if you cast a buff, it should also expire after that time. I think that’s how it should be.
Just my two cents.
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#2436
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-Well, now I'll eat my fill!
*spoon hits the shield.
-I need to drink some water!
*cup hits the shield.
I've read so much fantasy, and mages never had this problem. Shields only react to sharp, rapidly approaching objects. However, I'm tired of this argument. Maybe it would be better to replace the ability with another spell, since the GM messed up the mechanics so much. It hasn't been useful even once. And the mechanics of this thing are just awful; it consumes a lot of mana, leaving you defenseless, and doesn't give you anything in return.
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#2437
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I, for some reason, thought that in the case of shields, realism is the deciding factor, because for a mage, "add HP" and "add a shield with HP" are fundamentally different things.
I thought about it from a gameplay perspective because it usually plays a primary role in such situations. And from a world-building perspective, you can justify it in different ways, saying that "the shield protects against what the mage considers a threat and is aware of." That is, it will protect him from a hammer blow, but not from a dagger attack from behind.

Added 1 minute ago
This is, firstly, fair to mages, because without mana, they can't do much.
Oh, but even with mana, elementals can't do too much. ;)
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#2438
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Oh come on, this shield is an activated ability, not a passive one, and we've already spent countless days on the Barbarian Island.
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#2439
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The shields only react to a sharply approaching object.
The shield protects against what the mage considers a threat and is aware of.
Ah, I see. Well, in that case, I apologize. If the mages have everything so well thought out, I couldn't have guessed.

I was just thinking. If Lucia had a shield of 1460, then it turns out...

Whatever
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#2440
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It's not a given that the formula is the same; it has a buffed version that also reflects damage.
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#2441
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an ability that is activated
It can't exist as an activated ability because it's too resource-intensive. However, it could work as an ability that creates a passive effect.
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#2442
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prevents the opponent from applying negative effects
I was referring to spells here, like mind control, sleep, and so on. You can argue that this isn't specified, and you'd be right. But I can't clarify every potentially possible nuance. Otherwise, it would result in a wall of text for each spell and each ability. And I don't see a big tragedy in the fact that the shield didn't work against Alex's character. Someone else has already lost two characters, and you just got bitten!))
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]