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It seems like FB-8 has just ended, the players have put their horses back in the stables, and Maretti is basking in his glory, but then... New heroes decided to challenge the champion and prove their strength in battles against him and other prize winners in the next final battle; in short, OFB-9 tournament is officially open.:smile03:



I. Regulations and deadlines

The qualifying tournament will be held using a "Swiss" system.

The tournament starts on April 20, 2015; registration ends on April 19, 2015 inclusive.

Each round lasts two weeks – matches will be scheduled without regard to opinions or authority (the only exception is CNG-15 in Volgograd).
Players can agree on a convenient time for themselves, but if they cannot reach an agreement, the critical time for the game is Saturday night - Sunday at 9:00 PM Moscow time - the game must last at least 5 hours (if it was not possible to play in one go, then in the second week - at least 7 hours)thus, in order to resolve the issue of awarding points, players must play at least 12 hours!!!, so I recommend contacting your opponent immediately after the draw and making arrangements; if you fail to do so, write to the organizer or judges; if you don't write, I assume that everything is fine with you and, in case of a controversial situation, I will proceed based on this. In case one player does not show up at the agreed time, the other player must write to the organizer or one of the judges, and when submitting the results, this will be the main argument.
This point is non-negotiable.

OFB will consist of 9 rounds; preliminarily, 7 players advance to the final stage, but under certain circumstances (such as tied places, a player who qualified for FB withdrawing, etc.), the host has the right to expand this list (has the right – does not mean he will necessarily do so – for particularly pedantic demagogues :) ).

The organizers reserve the right to change these regulations.

II. Rules and templates.

1. By default, games are played according to /topic/10593/
2. By default, the game version is SoD 3.2 (4.0) + HD mod latest version; by mutual agreement, WoG, HotA, or any other HOMM3 version can be used.
Games using HW rules mods are only allowed with mutual consent.
3. The template is chosen in turn from a list of 9 templates: 2SM4d(3), Balance, skirmish - standard (played with random castles at 200% difficulty with the HW_rules_mod patch, you can play mirror matches if both players want, Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, and Spider. The player marked in red in the table chooses the template first (in this case, the player indicated as number 1 in the pair plays in red).
4. Castle selection... In this tournament, castle selection will be "optional," meaning there is no specific order – you want to play Necropolis? Please do so; you want to play Dungeon? Be my guest, BUT… you cannot play the same castle more than twice in the tournament (if this rule is violated, the match will be forfeited; upon recurrence, disqualification).
The red player starts choosing the castle. If the players want to play with the same castles, they must agree on who will play which one; if they fail to reach an agreement, they will play with random heroes.
This point is non-negotiable; if it doesn't suit you, don't play.
5. The winning player, before the end of the round deadline, must submit a report, and the losing player must confirm it - those who fail to comply with this rule will not be allowed to participate in the draw for the next round.
6. 2 points are awarded for a win, 1 for a draw, and 0 for a loss.
Winners are determined by the number of points scored. In case of a tie, additional criteria apply:
1) Buchholz coefficient
2) Head-to-head result
7. Draws are prohibited in the last round!!!

III. Organizational issues
1. This is an official, regular tournament.
2. The tournament is held according to the Rules for organizing, conducting, and participating in tournaments.
3. Tournament host: zloy_romantik (296524052), Palach HP (426409548) – organizational matters.
Tournament judge: Dirty_Player (ICQ 408722873) and Pit for LM (471401475)
4. For each played match, participants must submit a report and confirmation.
5. Saves from all matches must be saved until the end of the tournament and submitted upon request from the tournament hosts or any member of the AC (Arbitration Committee).
6. If controversial situations arise, please discuss them outside the forum. To resolve this, contact the host or judge in ICQ and provide daily saves, ICQ logs, and other necessary information. Appeals against decisions can and should be filed with the AC, not by starting arguments - I will delete such posts and punish offenders (Palach is co-host for a reason; he definitely has an axe :D ).
7. All games in the tournament count towards the seasonal rating. Reports and confirmations are posted in this thread and will be copied to the "Reports of online games and their confirmations" thread. Therefore, there is no need to duplicate reports in the season ranking.
8. The final stage of the tournament will be held using a round-robin system.

IV. Participants
1. Experienced players from HW and other gaming resources are invited to participate in the tournament.
2. Newcomers who have shown good results are allowed (applications will be considered individually).
3. Players who have just registered are not allowed to participate in the tournament (exception – active players from other gaming resources; applications will be considered individually).
4. Players with permanent bans are not allowed to participate in the tournament. If any player receives a permanent ban during the tournament, they will be disqualified, and their results will be annulled.
5. Applications from undisciplined players who repeatedly "ignored" tournaments may be rejected.
6. Organizers reserve the right to refuse participation in the tournament to a user without publicly explaining the reasons.
7. Winners and 2nd/3rd place winners of FB-7 tournament are NOT eligible for selection (Maretti, Aive, and Stinger).
8. Attention all participants. Those who have unconfirmed reports that are one month or older at the start of the tournament will not be admitted. Please check current tournaments and the season ranking for outstanding debts!

Well, I think that's it; saddle up, and may the strongest win :smile13:
296524052
Весна 2012.
In reply to Gee
Gee
I had one restart to take, but I saw 2 portals of glory near the road. I had 5 archers from Caitlin, 51 pikemen, 15 centaurs and 4 dwarves and a stronghold hero from prison gave me 30 goblins and 4 orcs. No other army until day 3 those portals and the hives strongly protected. I took money from crypts, but one of them was maximal and 2 almost and with no archers I lost a part or my army. Day 5 built the portal in castle and gone after the first external in day 6. 76 golems (11 upgraded) no earh, no slow. figured to defeat them with minimum loses and took the first portal. Day 7 was gone after the second defended by 52 vampires(7 lords) After that had 14 pikes one monk and 2 cents and no mana. Took the second but at the finish i had 3 angels all my army. Started to clean the zone but in 122 my opp gave up because of his big loses. Thanks for the game.
poor map, mini-hives, broke 122 through naga-queens, it was painful, then saw 2 blocks and decided to give up, tnx for a game.
435-191-039
Discord Iamsamstan#6087
In reply to злой_романтик
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Thank you for playing!

https://www.youtube.com/channel/UCYZ8Pk6yWouZ-0nQSdYXBlg
ютуб канал
Battle Report Accepted
Крепость / Fortress Faction Крепость / Fortress
Брон / Bron Start Hero Брон / Bron
Лабета / Labetha Main Hero Лабета / Labetha
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Чарна / Charna Start Hero Чарна / Charna
Чарна / Charna Main Hero Чарна / Charna
Map Template
6lm10a
Game Length
143 days
Game Date
7/14/2015
Reported
7/14/2015 7:59 PM
Rating Impact Archived
BISHOP 1824 1833 +9 ↑
Sanin 1660 1651 -9 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/14/2015 8:24 PM

In reply to BISHOP
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BISHOP
Thank you for the game!
On level 122, I mastered all the skills in the fourth game; after that, nothing particularly exciting happened.
Thank you for the game.
ICQ 423164784

In reply to Sanin
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MikeM, please let me know when you'll be available to play. I messaged you on Monday, but haven't heard back. I'm waiting.


In reply to BISHOP
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Round 5. We couldn't play on time, but we started right after the draw. It was a very exciting match, thanks to my opponent for that, but unfortunately, the time constraints didn't allow us to finish, and my opponent won.
Thank you for the game.
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Тазар / Tazar Main Hero Тазар / Tazar
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
Mini-Nostalgia
Game Length
144 days
Game Date
7/15/2015
Reported
7/15/2015 9:36 PM
Rating Impact Archived
Palach HP 1693 1703 +10 ↑
The_ 1553 1543 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/16/2015 12:56 PM

In reply to BISHOP
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After my 2 restarts at 111, things started working. From the start, 5 elves on Kyrre, scouted 2 Griffin Conservatories, then another one — we're playing. On one side of the road, there were several unpleasant blocks of 50-99 archers, 20-49 Master Gremlins, 20-49 orcs, so I decided not to go there for now. Took a couple of crypts, broke through the metro. Then on 112, blue appears — I'm in shock... Where did blue come from on a naturals map??? Oh well, I started fighting him — he chased Kyrre into the tavern once, but I wiped out his heroes cleanly, eventually around 115 I took the Citadel, having captured the dungeon village in the basement on 113. It turns out my 2 mines broke the respawn and gave me passages to blue and green's starting zones. I put horses in the Citadel, almost no gold for buying, but the first 2 Conservatories are minimal, which is both sad — since I wanted more griffins — and acceptable, because with the finances I had and subsequent buying, I wouldn't have taken more anyway by 121, and Kyrre would have just stood idle. So I started 121 at the Conservatory, took both. On 122, another one, and I capture green through the chain. Then I give one angel to Ivor and collect towns like seeds. On 126, Gunya shows up at my base, takes my blue Citadel, and stays overnight in the metro from my native respawn. Kyrre was far away at that moment but managed to break through home. Blue has 17+1 Master Gremlins, 4 cats, 4+4 Evil Eyes, 12 ducks, 1 angel, stats 15 6 2 5 (32). I had 16 Grand Elves, 3 angels, 5 horses, 19 dwarves, 6 Dendroid Guards, 32 Archers (upgraded), 5 Pegasi, stats 10 6 3 5 (40), Oil, Shield, Blind. The opening tactic prevents blue from rushing — I immediately cast Oil and seal myself off. The battle was quite interesting — the opponent hasted the angel, gremlins, ducks, and immediately got Oil. Then I Blinded the gremlins to check if they had a counter. They had Cure. But since I had Pegasi, their mana ran out pretty fast — Gunya saves the last 11 mana, probably for Haste on the gremlins. My ballista is shooting well. In the end, after about an hour of battle, I leave blue with 4 gremlins and 4 ducks against my 3 angels, 3 horses, and 3 Grand Elves. A surrender follows. Since there was no mana left and almost no moves to enter a castle or refill mana another way, I don't pursue — there's a dungeon double with gremlin pickups. While I run, it's already 131 and a ton of gremlins. I take the Evil Eye pickup from the former green dungeon and set 3 portals. By 131, I had 60+ Evil Eyes. I go to the treasure zone. I gather nearly 40 ducks, take 2 red pickups, all of level 4 in Pandora's Box, +2 speed, pick up Angel of the Death, lack the ring for the Elixir and the Cherry Bow for the Sword of the Gods. I take 2 Dragon Utopias with КЗ and some stats. Then we run around. I set up reds in the dungeon for 4 weeks, the bot kindly fortified the rampart village, which I also start upgrading. On 211 — the plague... Annoying, reds should have been over 10 by then. Meanwhile, I build the Mage Guild — no Dimension Door or Fly yet. Meanwhile, I level up Tamika and make bones; scout heroes captured all the mines they saw in 1.5-2 weeks, but resources are still scarce. I run to another treasure zone to a revealed Dragon Utopia. Maximum difficulty, I take it — finally, almost everything I need: Horde, +3 Wall, Cap 4/4, and Cap 5x = full control. The only sadness — somehow Kyrre's skills filled up unnoticed, and there was one last empty slot that I was guarding like a maiden's virginity. But the Dragon Utopia both doomed me and gave me a level-up. They push Water instead of Air, and the level-up is mediocre — there's Defense and Tactics, also Ballistics and Water... I hang out in this treasure zone: a couple of Dragon Fly Hives, 2 Bibles, a box of 25 Evil Eyes, another Dragon Utopia. There are 2 books: Water and Air. Almost no stat boosts. I can't assemble my combos — the merchants, both in town and on the road, have nothing I need. I optimize the economy to the max — by the end of the first month, income was 25k, plus a couple more Dragon Utopias, and by 21++ the balance was over 100k. I take another Dragon Utopia in another treasure zone — nothing good. I bought Shackles from merchants back at 3 weeks. Scout heroes try to scout the dungeon to occupy it and set up reds there by 217. A brutal war for the purple castle ensues, first with purple itself, then with green. Ultimately, I finish both off. On 216, Gunya beats me to capturing castles. Again, he first takes that same blue Citadel. From there, Gunya occupies 2 more of my towns, snatches the gold from a scout hero at the last second, Town Portals to the Citadel, and stays overnight at the arena. Well, he got caught. Even though Kyrre had only 19 mana, that was enough to Town Portal home, visit the well, collect the gold, place angels, and upgrade the dragons. I attack with the classic — with Angel of the Death under Horde and Shackles. Stats are roughly equal: attack around 20, defense around 15. Blue has 41 Master Eyes, 47 Master Gremlins, 3 angels, 31 ducks. Kyrre has 51 ducks, 4 angels, 6 black dragons, 11 Master Horses, 27 Grand Elves, 131 Master Eyes, 15 Master Gremlins. After casting Angel of the Death, Dave concedes defeat.

Thanks for the game!
"РЫЦАРЬ АПОКАЛИПСИСА"

Battle Report Accepted
Красный / Red
GoD
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Победа / Def Победа / Def
Подземелье / Dungeon Faction Подземелье / Dungeon
Гуннар / Gunnar Start Hero Гуннар / Gunnar
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Map Template
Spider
Game Length
216 days
Game Date
7/15/2015
Reported
7/15/2015 11:15 PM
Rating Impact Archived
GoD 1718 1731 +13 ↑
Dave_HUN 1676 1663 -13 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/16/2015 2:07 PM

In reply to BISHOP
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From the start, two native heroes in the tavern: Vala and Caitlin, archery ranges are built. I grind and get 30 crossbowmen by week 1, day 1. In the first fight against the griffin skeletons, trying to save the pikemen (which auto-combat lost), I lose three crossbowmen :smile26: Still a good stack. Those skellies guarded a Dimension Door scroll, which was inspiring. Gundula was dug up, along with a hero with a tent. Good respawn, plenty of gold and resources. Broke through into the stone center. From there, headed toward my Rampart town. During development, I went for cavalry in Castle. Meanwhile, the spyglass showed green had the strongest army, but still had to go)) Green passed by my Gundula at night, chased off a scout, and for some reason attacked the archers behind the obelisk, where he wasted all his mana))) The fight with him was tough, but thanks to the tent, not many troops were lost) We took Rampart, sent the scout to explore, and Gundula rushed back to the stone center to break through into other zones. On day 2, week 1, we brought the upgraded 6 cavalry, doubled mana at the waterfall to 80, checked the Griffin Conservatory — 3-4 with ghost stacks — failure, but thanks to it we scouted the Gauntlets. Gundula with Gauntlets and maxed Logistics is really cool)

On day 2, week 2, we dove into the underground. Thanks to Tactics and the cavalry, shooter blocks weren't a threat. We won an Artifact +2 Health from auto-combat with 10 pikemen lost against griffins. Broke through 91 earth elementals with ghost stacks standing on the road)) They guarded a Frenzy scroll, a treasure chest, and a Shield +3 from the Angel of the Death set. The tent healed the cavalry for 20+ )) Took the main Air magic, leveled Armor. Stats became really good.

On day 2, week 3, we continued along the road, since according to the layout, there should be a village in the zone. Near the village, we saw an unguarded portal. By the way, it was unclear which exact zone this was due to unmined mines. We thought Scorpion had broken through the portal, and since we still had plenty of movement, we could try going there and maybe cut someone off. It was surprising that the other side of the portal had guards :D ))) Investigation revealed that the guards hadn't even spawned, possibly killed by the nearby village. Slowly moved forward and saw red scouts. Cut down the one standing on the road and continued. Found Galthran on three Minotaurs, also cut him down, didn't make it one tile to the conservatory. On day 2, week 4, news of surrender arrived.

Thanks for the game.
451-224-720
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Random Start Hero Random
Гуннар / Gunnar Main Hero Гуннар / Gunnar
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Random Start Hero Random
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
8mm6a
Game Length
124 days
Game Date
7/15/2015
Reported
7/16/2015 7:37 AM
Rating Impact Archived
Lim4 1622 1636 +14 ↑
Scorpiona 1591 1577 -14 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/16/2015 7:54 AM

In reply to Lim4
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Lim4
From the start, two native heroes in the tavern: Valya and Caitlin, archers are built. I grind and get 30 crossbowmen on 111. In the first fight with gnoll skeletons, while saving the pikeman I lost in autoresolve, I lose three crossbowmen :smile26: Still a good stack. These skeletons were guarding a Dimension Door scroll, which was inspiring. Gun'ka dug himself up along with a hero with a tent. Big respawn, plenty of gold and resources. Broke through to the stone center. From there I moved towards my Rampart opponent.
In the build-up, I was going for cavalry in the Castle. Meanwhile, the rumor mill showed the strongest army at Green's, but you still have to go)) Green passed by my Gun'ka at night, chased off a scout, and for some reason attacked the archers behind the obelisk, where he wasted all his mana))) The fight with him was tough, but thanks to the tent, not many troops were lost) We took Rampart, sent the scout out for reconnaissance, and with Gun'ka rushed back to the stone center to break through into other zones. On 121 we brought the grinded 6 cavalry, doubled our mana to 80 at the waterfall, checked the Griffin Conservatory - 3-4 with gnoll slaves - failed, but thanks to it we scouted the Gloves. Gun'ka with the Gloves and leveled Logistics is very cool)

On 122 we dove into the Underground. Thanks to tactics and the cavalry, ranged blockers were no problem. We captured an artifact giving +2 health through autoresolve at a cost of 10 pikemen against gnoll griffins. We broke through 91 earthen mounds with gnoll slaves blocking the road)) They were guarding a Frenzy Pit, a chest, and a +3 Shield from the AOTD set. The tent was healing the cavalry for 20+ )) We took the main Air magic, leveled up Armor. Stats became very good.

On 123 we moved further along the road, as according to the layout there should be a village in the zone. Near the village we saw an unguarded portal. By the way, it was unclear which exact zone this was due to unexplored mines. We thought the portal was broken through by Scorpion, and since we still had plenty of movement, we could try going there and perhaps cutting someone off. It was surprising that the other side of the portal had guards :D))) Investigation revealed the guards hadn't even spawned, possibly killed by the nearby village. We slowly moved forward and saw Red's scouts. I cut down the one standing on the road and moved on. Found Galtran on three Minotaurs, cut him down too, didn't quite make it to the Griffin Conservatory. On 124 news of their surrender came.

Thanks for the game.
Eh, they didn't let me run around... the native respawn is huge and rich, since the archers weren't built, so the cavalry were in the citadel. Gosha was missing 300 XP for Earth Expert in order to take a level 2 Griffin Conservatory... and then a perfect overlap catches you (((
Thanks for the game.


469326983
In reply to BISHOP
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took 3 cons for the game - all 3 maxed, that spiced things up )
in the 3rd Dragon Utopia КВ, same turn air buffs, double mana in dungeon and Dimension Door to the army op on a weak spot, гг
thx for the game
icq 353013187
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Монер / Monere Main Hero Монер / Monere
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Брон / Bron Start Hero Брон / Bron
Брон / Bron Main Hero Брон / Bron
Map Template
8mm6a
Game Length
146 days
Game Date
7/16/2015
Reported
7/16/2015 9:43 AM
Rating Impact Archived
Kashchei 1589 1595 +6 ↑
Sevan_80 1361 1355 -6 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/16/2015 10:02 AM

In reply to Kashchei
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Kashchei
took 3 cons per game - all 3 max, it was a wake-up call )
in the 3rd Dragon Utopia КВ, same turn air buffs, double mana in dungeon and Dimension Door to the army op on a weak spot, гг
thx for the game
Thanks for the game
Ася 581706700, Скайп Sevan_80

In reply to BISHOP
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Thank you for playing.
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Клавиус / Clavius Main Hero Клавиус / Clavius
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Кайри / Kyrre Start Hero Кайри / Kyrre
Кайри / Kyrre Main Hero Кайри / Kyrre
Map Template
6lm10a
Game Length
141 days
Game Date
7/16/2015
Reported
7/16/2015 10:24 AM
Rating Impact Archived
Joker2k 1866 1876 +10 ↑
Javdet 1737 1727 -10 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/16/2015 10:52 AM

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Joker2k
Thanks for the game
I went on a run. In the very 1st Dragon Utopia, I had air, but couldn't make use of it. The 2nd Dragon Utopia had max stacks and an angel stack 4 times!!!! I shat myself.
Tried to run a bit more, but the generator was clearly against me. A one-way path, of which I got quite a few, led me straight into the same old snowy respawn.

Thanks for the game.

PS: Should the orgs reconsider their approach to changing colors on restarts?
5 games out of 6 as blue is a bit unfair, isn't it?
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
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Javdet

Isn't it a bit unfair that out of 6 games, 5 of them were blue?
Our job is simple – we input the data into the machine, and you get a ready-made draw for the next round. As for why it doesn't seem to favor you, I can't say. ;)</
296524052
Весна 2012.
In reply to злой_романтик
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evil_romantic
Our task is simple: enter the data into the "devil machine" and get a ready-made draw for the next round. As for why it doesn't seem to like you, I can't say. ;)
Well, that's not quite right. The Swiss-system draw implies that a player cannot play with the same color three times in a row. The program takes this into account.
In reply to Palach HP
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Palach HP
Game of round 5. We just couldn't manage to play on time, but started after the draw. A fascinating game, thanks to the opponent for that, but unfortunately, scheduling conflicts prevented finishing it, and the opponent conceded victory.
Thanks for the game.
Indeed, it would have been an interesting game. The opponent was systematically seizing castles, but didn't have Town Portal, while I had meat for 250+ demons and had just taken two max utopias. On my turn, I would have upgraded my archangels, Kyrre with full control and 4k movement points (Boots + Gloves, full set), Angel of the Dragon, and also had the red orb, which would have looked quite good against Tazar's Power of the Dragon artifact set. But the lack of time played its role.
Given that this is the second round in a row where a game couldn't be finished within the allotted time, I request to be removed from the tournament.
My apologies to the organizers.
241-568-808

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