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11 years ago
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It seems like FB-8 has just ended, the players have put their horses back in the stables, and Maretti is basking in his glory, but then... New heroes decided to challenge the champion and prove their strength in battles against him and other prize winners in the next final battle; in short, OFB-9 tournament is officially open.:smile03:



I. Regulations and deadlines

The qualifying tournament will be held using a "Swiss" system.

The tournament starts on April 20, 2015; registration ends on April 19, 2015 inclusive.

Each round lasts two weeks – matches will be scheduled without regard to opinions or authority (the only exception is CNG-15 in Volgograd).
Players can agree on a convenient time for themselves, but if they cannot reach an agreement, the critical time for the game is Saturday night - Sunday at 9:00 PM Moscow time - the game must last at least 5 hours (if it was not possible to play in one go, then in the second week - at least 7 hours)thus, in order to resolve the issue of awarding points, players must play at least 12 hours!!!, so I recommend contacting your opponent immediately after the draw and making arrangements; if you fail to do so, write to the organizer or judges; if you don't write, I assume that everything is fine with you and, in case of a controversial situation, I will proceed based on this. In case one player does not show up at the agreed time, the other player must write to the organizer or one of the judges, and when submitting the results, this will be the main argument.
This point is non-negotiable.

OFB will consist of 9 rounds; preliminarily, 7 players advance to the final stage, but under certain circumstances (such as tied places, a player who qualified for FB withdrawing, etc.), the host has the right to expand this list (has the right – does not mean he will necessarily do so – for particularly pedantic demagogues :) ).

The organizers reserve the right to change these regulations.

II. Rules and templates.

1. By default, games are played according to /topic/10593/
2. By default, the game version is SoD 3.2 (4.0) + HD mod latest version; by mutual agreement, WoG, HotA, or any other HOMM3 version can be used.
Games using HW rules mods are only allowed with mutual consent.
3. The template is chosen in turn from a list of 9 templates: 2SM4d(3), Balance, skirmish - standard (played with random castles at 200% difficulty with the HW_rules_mod patch, you can play mirror matches if both players want, Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, and Spider. The player marked in red in the table chooses the template first (in this case, the player indicated as number 1 in the pair plays in red).
4. Castle selection... In this tournament, castle selection will be "optional," meaning there is no specific order – you want to play Necropolis? Please do so; you want to play Dungeon? Be my guest, BUT… you cannot play the same castle more than twice in the tournament (if this rule is violated, the match will be forfeited; upon recurrence, disqualification).
The red player starts choosing the castle. If the players want to play with the same castles, they must agree on who will play which one; if they fail to reach an agreement, they will play with random heroes.
This point is non-negotiable; if it doesn't suit you, don't play.
5. The winning player, before the end of the round deadline, must submit a report, and the losing player must confirm it - those who fail to comply with this rule will not be allowed to participate in the draw for the next round.
6. 2 points are awarded for a win, 1 for a draw, and 0 for a loss.
Winners are determined by the number of points scored. In case of a tie, additional criteria apply:
1) Buchholz coefficient
2) Head-to-head result
7. Draws are prohibited in the last round!!!

III. Organizational issues
1. This is an official, regular tournament.
2. The tournament is held according to the Rules for organizing, conducting, and participating in tournaments.
3. Tournament host: zloy_romantik (296524052), Palach HP (426409548) – organizational matters.
Tournament judge: Dirty_Player (ICQ 408722873) and Pit for LM (471401475)
4. For each played match, participants must submit a report and confirmation.
5. Saves from all matches must be saved until the end of the tournament and submitted upon request from the tournament hosts or any member of the AC (Arbitration Committee).
6. If controversial situations arise, please discuss them outside the forum. To resolve this, contact the host or judge in ICQ and provide daily saves, ICQ logs, and other necessary information. Appeals against decisions can and should be filed with the AC, not by starting arguments - I will delete such posts and punish offenders (Palach is co-host for a reason; he definitely has an axe :D ).
7. All games in the tournament count towards the seasonal rating. Reports and confirmations are posted in this thread and will be copied to the "Reports of online games and their confirmations" thread. Therefore, there is no need to duplicate reports in the season ranking.
8. The final stage of the tournament will be held using a round-robin system.

IV. Participants
1. Experienced players from HW and other gaming resources are invited to participate in the tournament.
2. Newcomers who have shown good results are allowed (applications will be considered individually).
3. Players who have just registered are not allowed to participate in the tournament (exception – active players from other gaming resources; applications will be considered individually).
4. Players with permanent bans are not allowed to participate in the tournament. If any player receives a permanent ban during the tournament, they will be disqualified, and their results will be annulled.
5. Applications from undisciplined players who repeatedly "ignored" tournaments may be rejected.
6. Organizers reserve the right to refuse participation in the tournament to a user without publicly explaining the reasons.
7. Winners and 2nd/3rd place winners of FB-7 tournament are NOT eligible for selection (Maretti, Aive, and Stinger).
8. Attention all participants. Those who have unconfirmed reports that are one month or older at the start of the tournament will not be admitted. Please check current tournaments and the season ranking for outstanding debts!

Well, I think that's it; saddle up, and may the strongest win :smile13:
In reply to Gee
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11 years ago
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Thank you for playing!
Battle Report Accepted
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Клавиус / Clavius Main Hero Клавиус / Clavius
Победа / Def Победа / Def
ЯR
Синий / Blue
Некрополь / Necropolis Faction Некрополь / Necropolis
Тант / Thant Start Hero Тант / Thant
Тант / Thant Main Hero Тант / Thant
Map Template
Spider
Game Length
221 days
Game Date
7/6/2015
Reported
7/6/2015 4:35 PM
Rating Impact Archived
bRitvo4kA 1713 1720 +7 ↑
ЯR 1507 1500 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/6/2015 4:40 PM

In reply to bRitvo4kA
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11 years ago
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bRitvo4kA


Thank you for the game!

Thank you for the game!
In reply to ЯR
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11 years ago
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When the opponent had no restarts left, they conceded the Moon =). But my respawn was decent, there were stables on the way, and more than enough money. ГО black dragons. Secondary swamp, Pasis gave land. The opponent and I went neck and neck for almost the entire game. Perhaps I was a move or two ahead of him in map exploration. On 134, after taking the Dragon Utopia with good stats, he runs into my respawn; Pasis is reached with the final move after the defeat. I had a necklace of +1 speed and tactics. I used oil and essentially that's where the fb ended, as the opponent had no battle magic. "гг" followed.
Thanks for the game.
Battle Report Accepted
Красный / Red
skd
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Пасис / Pasis Main Hero Пасис / Pasis
Победа / Def Победа / Def
Aya
Синий / Blue
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Гретхен / Gretchin Main Hero Гретхен / Gretchin
Map Template
2sm4d(3)
Game Length
134 days
Game Date
7/6/2015
Reported
7/6/2015 6:45 PM
Rating Impact Archived
skd 1569 1593 +24 ↑
Aya 1809 1785 -24 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/6/2015 7:17 PM

In reply to skd
11 years ago
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skd
Thank you for the game.
Good game, good first week, then a couple of mistakes and everything went downhill.
Thank you for the game.
In reply to Lim4
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11 years ago
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Lim4
For a long time I dreamed of playing Jebus Cross as Castle, where for the first week you just run around with everyone and collect resources, and on day 121 you come out with Archangels and sweep everything in the center) Especially since I saw that it's possible, and how some people make 20+ Archangels by that time))) My opponent also chose Castle... well okaaaaaay....

I restarted everything, and got Müllich :) Didn't get second level. Scouting showed that the road to the secondary hero and GO is cut off by 20-49 Gold Golems for a scroll and a Dragon Fly Hive, and I can only farm until the end of the week on the meadow from the Castle to the second secondary hero. The visible bugged passage to the swamp zone looked suspicious, and whether I even had a GO was unclear:confused: Ideally, this should be sent to the judges or a trusted person, but I didn't want to bother:o The respawn is basically small, and the meadow even more so) I had to give up the dream of Archangels, since my CON is 0 and there's no Angel dwelling. What to do? Where to go? What to build? How and when to come out and through what?

There are 4 Dragon Fly Hives and behind those Gold Golems, right on the road, two Cavalier dwellings. I went for buildings for Cavaliers in the Fort + I built and upgraded Archers (22) to have something to fight with. Secondary hero is Dungeon. On day 116 I checked/breached the Golems and took the Cavalier dwellings. Found the secondary hero and right next to it, the GO — Castle Cavaliers. Not bad, but Müllich of course took Water Magic (a trait of my heroes in OFB) and Magic Resistance. I split into the wrong Castle, but not critical))

I came out on day 122 with a stack of Grand Cavaliers and a stack of 30+ Wyvern. Lost two Wyvern at the GO — good. My magic is worrying, and no Slow. The road was blocked by 100+ Grand Scorpions:smile07: :smile07: :smile07: I headed into the sand. Looking for approaches to the opponent's Rampart Castle, but only finding mountains, blocks of Angels, Archangels and Grand Pegasi:smile16: I attacked the 100+ Pegasi for a Dragon Fly Hive and a box — in the first round they killed a Wyvern and a Cavalier, but it turned out to be a big Dragon Fly Hive. The box was probably for experience. With nothing better to do, I recaptured the Gold Mine in the opponent's territory and freed a couple of heroes)) Found a small Dragon Utopia, which gave Wings and a Necklace +3 All Stats)) Müllich waved goodbye to the carriers of level 1 units and flew to the opponent's Castle) I build the third level 1 Mage Guild hoping to learn Slow — no, but at least I'll replenish my mana. The opponent still hasn't come, and it's already the end of the second week. The next day, with the meat from the opponent's Castle, I fly to another Dragon Utopia, where I leave all my meat against Liches. Attacking with just Cavaliers and Wyvern is kind of terrifying... I returned to the opponent's Castle)))))))) I think it will be day 131 and I'll go in with new meat + somehow transport it using Wings and transport from the Castle. I had Boots and Logs. But then I see the blue player. I hire a hero with Faerie Dragons — according to the rules this isn't a redraw for some reason — and attack. There are no Archangels, only 2 Angels, and a good stack of Arbalists. My Magic Resistance triggered, the opponent bought the hero back. I immediately took the Cap of the Fifth. We ran around a bit more, and then came the surrender. I did eventually learn Slow in the opponent's main town)

Thanks for the game!
The respawn I got was just HUGE.. probably 1/3 of the map.. until day 123 I thought I had no exit to the center at all... but the road turned out to be at the very top of the map (I didn't break through the passage there immediately because there was a strong shooter block).. I built Angels in the first week. And only on day 126 I break through the GO.. on day 127 I take the KZ and run for the Cap of the 5th level of Magic, but I don't make it.. Müllich catches up there.. I buy back the hero, try to get the Dragon Utopias in my respawn in time.. But because of the mountains, the opponent jumps over, takes the Dragon Utopia and my main town.. cuts off my army from the second half of my respawn, where there were also more Dragon Utopias. Thanks for the game
In reply to ЯR
11 years ago
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The game was full of restarts. First, I restarted twice, then we seemed to start playing, but the opponent restarted on turn 113. After that, I made a final restart, as there was nothing left to play. Then I had to play with what I got, but on turn 115, we met on the fast roads. We took another restart. After that, I got a layout with two resource nodes very close to the castle, so I had to restart again. We started the last game, but on turn 112, the opponent surrendered.
Thank you for the game!
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Ивор / Ivor Main Hero Ивор / Ivor
Map Template
Diamond
Game Length
112 days
Game Date
7/7/2015
Reported
7/7/2015 11:58 AM
Rating Impact Archived
Dr.Ftor 1395 1406 +11 ↑
Iamsamstan 1301 1290 -11 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/7/2015 12:03 PM

In reply to Dr.Ftor
11 years ago
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Dr.Ftor
The game was full of restarts. First, I restarted twice, then we seemed to start playing, but the opponent restarted on turn 113. After that, I made the last restart; there was really nothing left to play. Then I had to play with what I got, but on turn 115, we met on the fast roads. We took another restart. After that, I got a layout with two blocks very close to the castle, so I had to restart again. We started the last game, but on turn 112, the opponent surrendered.
Thanks for the game!
It was a tough game. In short, I got completely outplayed, thanks for the game.
In reply to злой_романтик
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11 years ago
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Gosha arrives on 121. By 135, had full control. By the end of week 3, assembled Cloak of the Undead King and an elixir. We ran around for another week. On 145, had 2.5k skeletons, 65 wyverns, 9 angels, 21 dread knights. Red's situation was much worse — they had no control there, and surrendered sadly.

Thanks for the game!
Battle Report Accepted
Синий / Blue
GoD
Некрополь / Necropolis Faction Некрополь / Necropolis
Клавиус / Clavius Start Hero Клавиус / Clavius
Галтран / Galthran Main Hero Галтран / Galthran
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Сандро / Sandro Start Hero Сандро / Sandro
Тамика / Tamika Main Hero Тамика / Tamika
Map Template
6lm10a
Game Length
146 days
Game Date
7/8/2015
Reported
7/8/2015 8:50 PM
Rating Impact Archived
GoD 1683 1703 +20 ↑
twaryna 1817 1797 -20 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/9/2015 1:38 PM

In reply to GoD
11 years ago
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Please start submitting your results gradually. We will follow the schedule as outlined.
In reply to ЯR
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11 years ago
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The opponent chose rests, I took 111 blocks and the rest with an external dwelling of psychs, stables, Fiur, Lacus, second town built up, spirit of despondency, but 4 heroes and at 111 the opponent's Galtran seems to have 2-3 stacks. I decide not to take 112 and stay without rests. Tight on money, but the birds were placed in the citadel. Then a difficult game, few hives, empty max Dragon Utopias, but the opponent was weaker for a long time, had fewer towns and lower stats. At 147 the opponent takes the main, in response I take his swamp secondary. Wyvern grade and his main. With my own built-up secondary and 2 external dwellings of angels at 211 + 9 angels, but having done much of what was needed, playing on unlimited, I twitch at the end of the turn and pass the turn without equipping artifacts for magic and the golden bow, with which I intended to blast and shoot down Galtran's troops. Gave away the victory. Having control while the opponent lacked Town Portal and a blast of 4162 against 1950, I had every chance to win. And 15 archangels were realistic.

Thanks for the game!
Battle Report Accepted
Сопряжение / Conflux Faction Сопряжение / Conflux
Random Start Hero Random
Фиур / Fiur Main Hero Фиур / Fiur
Поражение / Lose Поражение / Lose
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
Mini-Nostalgia
Game Length
147 days
Game Date
7/9/2015
Reported
7/9/2015 5:52 AM
Rating Impact Archived
Roger-ua 1547 1535 -12 ↓
AYMAN 1632 1644 +12 ↑
Rated Sep 28, 2022

Accepted by opponent on 7/9/2015 11:50 AM

In reply to Roger-ua
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11 years ago
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Roger-ua
The opponent chose a defensive strategy; I took 111 blocks and built up with a nest of Psychos, a stable, a Fir unit, a Locus, and a second Castle. I also built a Shrine of Woe, but I had 4 heroes and the opponent seemed to have Galtran with 2-3 stacks on day 111. I decided not to take 112 and remain without reinforcements. It's financially challenging, but the birds are stationed in the Citadel. The game that followed was complex; there were few Hive units, and the maximum number of Utopians were present, but the opponent was weaker for a long time, with fewer cities and lower stats. On day 147, the opponent captured my main Castle, and in response, I captured their secondary Swamp Castle, along with a Wyvern and their main Castle. With my secondary Castle built and 2 nests of Angels (211 + 9 Angels), but after doing a lot of what was needed and playing on an unlimited resource setting, I made a mistake at the end of my turn and passed the turn without equipping the artifacts for magic and the Golden Bow, which I intended to use to destroy and shoot down Galtran's troops. I handed them the victory. Having control and the opponent lacking Teleportation, and with an explosion of 4162 against 1950, I had every chance to win. And 15 Archons were a real possibility. Thank you for the game!
It was a tense, difficult, and very long game. Gosha arrived with 4 heroes without any skeletons. I have three paths: one path to the Swamp is blocked by a Guardian; there are Cyclops and two paths to the Castles. The layout was almost empty. On the first day, I took Inferno and built Angels in the Citadel, barely managing to do so (with the help of the external market). At the beginning of the second day, I took a Mini-Hive and a Nagashnik with 4 Gosha + an Imp (I had +5 to Necromancy) and positioned myself near the Dungeon Castle. I killed the Dungeon-Castle. I took a nest of Lions in the corner and stationed them in the Fortress. I added horses to my home and built a Castle. There are no Guardians or Hive units on the resource nodes at all; I practically have only one resource node. I need to do something. The Dungeon Castle has a weak treasure; the Inferno is still unexplored. On the third day, Gosha took two Hive units and captured two quest artifacts in the small treasure of the Dungeon Castle. For the quests, I received money, and Gosha attacked the Inferno, retreated, and went to the resource node. The treasure is not great; I took a 3-level Utopian (helmet +6 all, helmet for knowledge, shield +4 all), attacked the Dungeon, doubled, and with a spoon, ate the only Hive unit in the treasure. At the beginning of the fourth day, I break through the Cyclops to the center. There is a small path and immediately a Guardian of Order to the opponent. I look at the treasure; the central treasure goes along an unpaved road to the top. I decide to go up instead of attacking the opponent. I set up a chain against the Swamp Castle. I eat a couple of Hive units, collect an Elixir of Life (there was a potion, I took a ring in the center and another ring in the Swamp), take the Swamp Castle, Gosha eats Pandoras, learns level 5 (I was given a mirror in the Dungeon), and retreats home. The ducks are upgraded in the Swamp, and on day 146, I take the opponent's capital. (Everything was done in a hurry because the opponent was in a hurry to leave). As a result, I lost my Castle, where I had placed Archons, but I couldn't save them all. In the end, the opponent takes my Swamp Castle and settles in my capital Castle on day 147. Time is running out, and the game has already exhausted me; I decide to attack the opponent in the Castle. (I had control, but no Teleportation). FB Galtran 28 19 23 22, something like that (mana 400+), excellent attack, defense, and power. 6 Angels, 60 griffin ducks, 800 skeletons, 10 griffin horses, 10 Manticores, 77 griffin Marksmen, 26 griffin Crusaders, and an Elixir + speed +1 (I forgot to put another speed bonus). Explosion + 1950. Fir 29 28 17 17, something like that) (mana 370, maybe), excellent attack, defense, and power. 6 Angels, 6 birds, 18 Psychos, 37 griffin ducks, 43 griffin Ice Elementals, speed +1. In a difficult FB battle, with mistakes on both sides, I manage to kill Fir in the Castle. Thank you for the game!
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In reply to GoD
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11 years ago
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GoD
Gosha arrives on 121. By 135, he had full control. By the end of week 3, he assembled the Cloak of the Undead King and elixir. We ran around for another week. On 145, he had 2.5k skeletons, 65 wyverns, 9 angels, 21 dread knights. For the red players, things were much worse — there was no control, and the surrender was sad.

Thanks for the game!

Thanks for the game!
In reply to Dave_HUN
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11 years ago
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Dave_HUN
Didn't take a restart because Shakti got earth on the 1st level up and saw a minotaur dwelling. I had 2 angel consa, 2 hives, 2 minotaur dwellings, and 2 pandoras. I killed 45 ogre mages for 5k XP for the pandora and +2 attack, then got expert slow and took the conservatory on day 5. The break was at 121, but not much in the desert after 2 days of walking. The opponent's break was at 122, but he saw that I was ahead in the desert and had 15 15 12 12 skills, so he gave up. GG WP! :)

Thank you for the game!
In reply to ЯR
11 years ago
Slow start with small army but wolfs prebuild and got 50 more day 2 from the box. Behemot dwell well guarded, horde dendroids, but with 70 wolfs should be easy. Since there was library near, i decided to take full nagabank before dwell, so i could level up to 10 and visit library. That almost cost me a game since one naga stack got morale in round 1 and i barely won with only 30 wolfs, 6 wyverns and 20 goblins left. Actually i was thinking about surrender but decided to try take dwell first. And i did it thx to Craig skils with 12 wolfs and 4 wyverns left, so i decided to continue. Wk2 i go for early break but Hack had no log, path, boots, gloves, stables so i was slow and could break only 124. Lucky for me opponent was even slower so i managed to go in desert before him and take almost all good stuff there. Hack got no log, but i found Dessa in prison and he helped alot. I found alot of hydra dwells, hives and topes and had massive army with great stats and elixir. Opponent attacked with armor of damned and 1.2k skellies, but his stats were to low and he could not counter my expert leadership, so i won easy. Thx for game.
Battle Report Accepted
Random Faction Random
Крег Хак / Crag Hack Start Hero Крег Хак / Crag Hack
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Победа / Def Победа / Def
Некрополь / Necropolis Faction Некрополь / Necropolis
Галтран / Galthran Start Hero Галтран / Galthran
Галтран / Galthran Main Hero Галтран / Galthran
Map Template
Jebus Cross
Game Length
146 days
Game Date
7/9/2015
Reported
7/9/2015 10:27 PM
Rating Impact Archived
ProtosArchon 1650 1665 +15 ↑
Falcone 1664 1649 -15 ↓
Rated Sep 28, 2022

Accepted by opponent on 7/10/2015 8:48 AM

In reply to ProtosArchon
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11 years ago
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they still couldn't agree with herolwy on the date and time of the game. I'm waiting on Saturday at 9:00 PM Moscow time on ODD.

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