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Posts from Sylvester Archipelago Auto-translated

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#16
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Is origin determined by blood or by place?
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#17
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Question about characteristics. Is the default value for each characteristic 0 or the minimum?
By default, you should invest at least 10 points in each characteristic.
Is origin determined by blood or location?
By blood. You can be born in Madia, but not be a Madian and not receive their bonus.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

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#18
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With blood. You can be born in Madia, but not be a Madian and not receive their bonus.
(((

Added 4 minutes later
And what about names/marriages/blasphemy, is the restriction of the order story-driven or mechanical?
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#19
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Names: Rjorvalia - Scandinavian names. Madinia - Roman/Latin names. Seveseptim, Lakelia - German, French, English, Russian. Khalechides, Hysteosia - Greek. Heliotria - Elven names from various fantasy settings with the addition of the letter "e". Letii - Elven names from various fantasy settings. Orcs - Orcish names from various fantasy settings. You can distort the names and get something different from the original.
incest/blasphemy
Clarify, I'm not sure what exactly you want to know.
Is the order's restriction story-based or mechanical?
If the plot requires the character to perform certain actions, the character will perform them regardless of the player's wishes.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#20
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(((
Is it impossible to make them perfectly match? Is there no way to create wealthy, persuasive high elves who can't shoot?
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#21
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Well, I don't know, it doesn't seem like something elves would do... Okay, fine, let's allow it, since you really want to.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#22
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Clarify, I didn't quite understand what exactly you want to know.
Well, like, how is all of this arranged? The cultures of different countries differ, which means that the attitude of their inhabitants towards certain things also differs. For example, if not in churches, then a sacred marriage for life, then somehow else, especially between different nationalities.
Blasphemy - well, like, you choose some BELIEF for yourself, and then you do something that contradicts it, how will this be reflected?
If the plot requires me to have the character perform certain actions, the character will perform them regardless of the player's desire.
What I was asking about is, for example, a situation: a character is required to perform an action that could lead to his death, the character knows this and still does it because
a) he is somehow mind-controlled by something like that -> plot-wise
b) simply the fact of performing the action, regardless of the reasons and everything else -> mechanically
Probably the second one, judging by your answer.

Added 2 minutes ago
Okay, fine, let it be possible, if you really want it.
I'm just clarifying. For now, there are still many ideas.

Added 4 minutes ago
Masquerade (70) The Sorcerer gains the ability to change his or another's appearance.
Is this a game of shadows and light, or a change in the structure of the face (and body)? Permanently or temporarily?
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#23
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Well, it's like, how is all of this arranged. The cultures of different countries differ, and therefore the attitude of their inhabitants towards certain things also differs. For example, if it's not a church wedding and a lifelong sacred marriage, then it's done in some other way, especially between different nationalities.
Blasphemy - well, it's like, you choose some BELIEF, and then you do something that contradicts it, how will this be reflected?
In Seve-Septim, marriages are specifically lifelong sacred marriages, but nationality doesn't matter; the MAIN thing is SINCERE FAITH IN THE CREATOR! In any other case, the Inquisition will come after you. In Lakelia, it's more lenient; you can marry someone of a different faith, but citizens will look at you askance and point fingers.
Regarding blasphemy... well, if you do something wrong, you repent, and everything is fine again; if you do something wrong again, you repent. It won't affect anything. The main thing is that the character must SINCERELY believe in their god.
I was asking about this, for example: the character is required to perform some action that could lead to their death, the character knows this and still does it, because
Well, the Order never sends its members to certain death...
b) simply the fact of performing the action, regardless of the reasons and everything else -> mechanically
Probably the second one, judging by your answer.
Correct. The members of the Order are so devoted/their minds are so controlled that no mind control is simply needed.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#24
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Soft-bodied Nebok

Be strong. Believe
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#25
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To clarify regarding religion (although it should be clear). Where there are bonuses indicated with a |, you choose one of the bonuses, depending on which aspect of faith your character is more inclined towards.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#26
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In Seveseptimus, marriage is a sacred, lifelong union, but nationality doesn't matter; the MAIN thing is SINCERE FAITH IN THE CREATOR! Otherwise, the Inquisition will come after you. In Lakelia, it's more lenient; you can marry someone of a different faith, but citizens will look at you askance and point fingers.
What about the Dark/Necromancer factions?
Regarding blasphemy... well, if you do something wrong, you repent, and everything is fine again. If you do something wrong again, you repent. It won't have any impact.
That's realistic.
Correct. The members of the order are so devoted/their minds are so thoroughly controlled that no mind control is needed.


By the way, regarding swapping national traits – it's generally better to leave the restrictions in place, as some traits are significantly "better." That's what I think.
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#27
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Soft-hearted Nebok
This is to lull you into a false sense of security. And then, bam, a feather under the ribs.

Added 4 minutes later
By the way, regarding swapping national traits - in general, it's better to leave the restrictions in place, as some traits are significantly "better." That's what I think.
I don't really want to limit players' ideas. I want to hope for their HONESTY.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#28
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>Players
Fair play
lel rofl lmao

Hmm. Tell me about the social classes in Heliotrope then.
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#29
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Is this a game of shadows and light, or a change in facial (and body) structure? Permanent or temporary?
It's a game of shadows and light. Changing the structure of the face (and body) is too much for you, but I'll let you in on a secret: some mages can do that.
Of course, it will be temporary and will depend on the strength of will. And naturally, an NPC with a strong will will see that you've conjured up a new face for yourself.
Небо – мольбы не ждёт
Небо – угроз не слышит
Небо – ведёт особый счёт
Небо – тебя найдёт

По вопросам модерации: [email protected]
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#30
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And naturally, an NPC with high willpower will notice that you've cast a spell to change your appearance.
In other words, it's best not to visit a brothel without high willpower.