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Sylvester Archipelago

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#22
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Clarify, I didn't quite understand what exactly you want to know.
Well, like, how is all of this arranged? The cultures of different countries differ, which means that the attitude of their inhabitants towards certain things also differs. For example, if not in churches, then a sacred marriage for life, then somehow else, especially between different nationalities.
Blasphemy - well, like, you choose some BELIEF for yourself, and then you do something that contradicts it, how will this be reflected?
If the plot requires me to have the character perform certain actions, the character will perform them regardless of the player's desire.
What I was asking about is, for example, a situation: a character is required to perform an action that could lead to his death, the character knows this and still does it because
a) he is somehow mind-controlled by something like that -> plot-wise
b) simply the fact of performing the action, regardless of the reasons and everything else -> mechanically
Probably the second one, judging by your answer.

Added 2 minutes ago
Okay, fine, let it be possible, if you really want it.
I'm just clarifying. For now, there are still many ideas.

Added 4 minutes ago
Masquerade (70) The Sorcerer gains the ability to change his or another's appearance.
Is this a game of shadows and light, or a change in the structure of the face (and body)? Permanently or temporarily?