Those who want to can play.
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
New here? I'm Roha — want a quick tour?
In my opinion, the 33 to 51 ratio in the vote clearly indicates the need to introduce the option to switch between game modes with the mutual consent of the players (in the form of a checkbox).
Initially, there were some concerns. But it turned out they were unfounded; the game's principles remain the same.
I didn't say that mirror matches are bad, and after reviewing the games, I tend to agree that they are the most "competitive." But that doesn't negate the fact that playing different matchups is also interesting.
That's a mistake. Those who stop learning also stop developing and begin to degrade. This applies to players, hosts, and moderators alike.
If a questionable situation arises, don't put on airs, but start thinking, maybe ask others. And don't get offended by fair criticism.
However, there's no need to play the role of an offended innocent. If you're doing something, it means you like it for some reason. If you didn't like it, you wouldn't do it. You need a rather specific situation to use this as an excuse (see Long John Silver), and such situations arise quite rarely.

In my opinion, the 33 to 51 ratio in the vote clearly indicates the need to introduce an optional restructuring based on mutual agreement between players (in the form of a checkbox).
Yura, calm down already. I haven't read these rules any more than you have, but I know for sure that malicious trolls get banned on any forum according to the rules, just like those who think they're the smartest and start lecturing the administration.




In short, I'll express my opinion. The idea might be great, and playing fun matches is a good thing, but as soon as it comes to tournaments, problems will start. Therefore, I suggest adding a rule to the Heroes of Might and Magic rules: no rebuilding allowed! And only play with rebuilding by mutual agreement. This way, we can avoid tournaments where, for example, a "Cobra" player forces rebuilding, so as not to divide the community. And, logically, even without control, "truppashers" will crush noobs in the early stages of the tournament, and in the later stages, they will only play against their own kind and with rebuilding.
Actually, that's exactly what was intended... It would be strange if anyone thought otherwise:) .
+1
Okay, I'll say my piece. The idea might be great, and playing fun matches is a good thing, but as soon as it comes to tournaments, problems will start. Therefore, I suggest adding a rule to the Heroes of Might and Magic rules: no map editing! and only play with map editing by mutual agreement.