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Posts from REWORK for the Academy. Is it needed or not? Auto-translated

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SoD. Rework for Mage Guild. Is it needed or not?
92 voters
Single choice Public votes Closed 2015-06-09
This poll is closed.
Of course, it’s needed
39.1% 36 votes
No, it’s not needed at all
60.9% 56 votes
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#213
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Just enter and that’s it. Why the voting?
Those who want to can play.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
In reply to =Lizard=
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#214
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=Lizard=
In my opinion, the 33 to 51 ratio in the vote clearly indicates the need to introduce the option to switch between game modes with the mutual consent of the players (in the form of a checkbox).
In my opinion, 51 represents those who are against the checkbox.

Because after the checkbox is introduced, there will be a vote on whether to make the checkbox mandatory.

Then the same arguments will be repeated in a second round, dividing players into those who like and dislike the checkbox... two-grid tournaments... you remember how it was in SoD vs. Warlords.

Therefore, it is better to address the issue at an early stage.
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#215
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Whether or not to make the checkbox mandatory is decided by the organizer of each specific tournament. As for the general rules, the HW-rules mod is still not mandatory. So everything will be fine; there will be no double-bracket tournaments, and there is no need to make a mountain out of a molehill.
http://ru.twitch.tv/lizard_wt
In reply to Wicc
#216
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Wicc
Initially, there were some concerns. But it turned out they were unfounded; the game's principles remain the same.
I didn't say that mirror matches are bad, and after reviewing some games, I'm inclined to think they are the most "competitive." But that doesn't negate the fact that playing with different setups is also interesting. And why were HL+U templates created in the first place? As I understand it, you either wrote or edited some of them. Weren't these templates created to improve balance? Why don't we play Funky without any templates, simply specifying the desired map size? And if we take chess as an example, there's also a more "competitive" classic version with games lasting 2+ hours, rapid chess lasting half an hour to an hour, and blitz, and all of this is considered a sport and is popular to varying degrees, although it's obvious that the classic version has more depth and fewer random elements.
Well, we could philosophize about this for a long time) Wishing everyone well, I'm going to sleep:smile04:
PS And yet, I would really like the HD mode to have the option to enable rebuilding, at least in games with those who also want it. And so that people can actually try it out in the context of Soda without any preconceived notions about WT, and perhaps some opinions will change. In any case, this won't affect most of those who disagree if it's not included in the tournament regulations as a mandatory option.
In reply to LuckyF
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#217
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LuckyF
I didn't say that mirror matches are bad, and after reviewing the games, I tend to agree that they are the most "competitive." But that doesn't negate the fact that playing different matchups is also interesting.
Naturally. One doesn't interfere with the other, but rather complements it. The main niche for mirror matches is prestigious tournaments where there is no distance, and you don't want to lose to a generator. For example, the semifinals and finals of CIS-12/13 were mostly played on mirror matches.

In this regard, the semifinal and final of CIS-15 is a bit disappointing, because playing Anarchy in games of this rank seems somewhat wrong to me, it is, after all, just a purely fun template with huge variance.
In reply to Wicc
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#218
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Wicc

That's a mistake. Those who stop learning also stop developing and begin to degrade. This applies to players, hosts, and moderators alike.

If a questionable situation arises, don't put on airs, but start thinking, maybe ask others. And don't get offended by fair criticism.

However, there's no need to play the role of an offended innocent. If you're doing something, it means you like it for some reason. If you didn't like it, you wouldn't do it. You need a rather specific situation to use this as an excuse (see Long John Silver), and such situations arise quite rarely.



Boris, you are wrong! (c)
Yura, calm down already. I didn't read these rules, just like you, but I know for sure that malicious trolls are banned on any forum, as are those who think they are the smartest and start teaching the administration.
=Lizard=
In my opinion, the 33 to 51 ratio in the vote clearly indicates the need to introduce an optional restructuring based on mutual agreement between players (in the form of a checkbox).
+1.

P.S. Fixes are coming back! :-)
Тот, кто борется - может проиграть, кто нет - проиграл уже (с)
В прошлом "Координатор турниров Лиги Героев" (www.heroesleague.ru)
In reply to Dust_HL
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#219
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Dust_HL
Yura, calm down already. I haven't read these rules any more than you have, but I know for sure that malicious trolls get banned on any forum according to the rules, just like those who think they're the smartest and start lecturing the administration.
I think in this case the phrase "sharing experience" is more appropriate. Because the Heroes community is neither the first, nor the second, nor even the third where I have performed some organizational functions. And HeroesWorld is neither the first, nor the second, nor even the third Heroes site where I had the opportunity to communicate.

So everything written here is concentrated experience, the product of difficult mistakes — both my own and those of others that I had the opportunity to observe.

For example, the story you're familiar with regarding the Heroes 3 movement on HL — the mass exodus of online players from there happened precisely because of the administration's unwillingness to learn, admit their own mistakes, and find a common approach with players. I have observed many similar examples on a wide variety of forums. And I think you have too.
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#220
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VIKs, what’s your boss’s name at the call center? I’ll call him right now so he can restrict your internet access during work hours. :)


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#221
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Using the internet during work hours is great :)

I found this cool thing... a speedrun for Might and Magic 7. Usually, it's speedrun during game days, but here's a speedrun for real time, and it took 38 minutes.

http://yandex.ru/video/#!/video/search?suggest_reqid=169449698142968834221684265887631&filmId=QwlpgNTpUXI&text=might%20magic%207%20speedrun&_=1432042168467&safety=1
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#223
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I'll make a version with modifications, and I'll be the only one playing it, muahahaha.
http://heroes3.tv/player_#s
Записываемся на завтрак. ICQ 619757508
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#224
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In short, here's my opinion. The idea might be great, and playing fun matches is a good thing, but as soon as it comes to tournaments, problems will arise. Therefore, I suggest adding a rule to the Heroes of Might and Magic rules: no rebuilding allowed! And only play with rebuilding if both players agree. This way, we can avoid tournaments where, for example, a certain player (let's call him "Cobra") forces rebuilding, which would divide the community. And, logically, even without control, "trushers" will crush noobs in the early stages of the tournament, and in the later stages, they will only play against others who use the same strategy and with rebuilding.
In reply to kalababa
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#225
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kalababa
In short, I'll express my opinion. The idea might be great, and playing fun matches is a good thing, but as soon as it comes to tournaments, problems will start. Therefore, I suggest adding a rule to the Heroes of Might and Magic rules: no rebuilding allowed! And only play with rebuilding by mutual agreement. This way, we can avoid tournaments where, for example, a "Cobra" player forces rebuilding, so as not to divide the community. And, logically, even without control, "truppashers" will crush noobs in the early stages of the tournament, and in the later stages, they will only play against their own kind and with rebuilding.

Actually, that's exactly what was expected... It's strange if anyone thought otherwise:) .

+1
http://ru.twitch.tv/lizard_wt
In reply to =Lizard=
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#226
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=Lizard=
Actually, that's exactly what was intended... It would be strange if anyone thought otherwise:) .

+1
Come on. Read post number 1 carefully then.
If that were the general intention, there would have been no need for a vote. Those who are interested can just make themselves a mod like m200 and play; who could be against that?! And SoD should remain SoD!
In reply to kalababa
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#227
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kalababa
Okay, I'll say my piece. The idea might be great, and playing fun matches is a good thing, but as soon as it comes to tournaments, problems will start. Therefore, I suggest adding a rule to the Heroes of Might and Magic rules: no map editing! and only play with map editing by mutual agreement.
Alright, I'll speak up. There's a poll at the very top that shows that even a simple rule about map editing shouldn't exist (and not the other way around :cool:).

лето 2012.