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Posts from Campaign editor.

5.0 (1 rating)
11 years ago
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Good day.
What can be used to tweak the story campaigns in Heroes of Might and Magic III½?
I want to experiment with each map, adjust it, and fine-tune it, including the final battle for Chenon-City.
I've played through it several times, but I'd like to experiment with it.
I really need help.

Added after 3 hours and 25 minutes
Maybe I didn't phrase my request correctly?
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11 years ago
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You download the game file editor from here: /topic/1181/. Unzip it and open ResEdit2, then find the data folder. Next, the original Campaigns are located in heroes4.h4r - game_maps - campaign, The Coming of Arthas campaigns are in storm.h4r - game_maps - storm_campaign, and the Armageddon's Blade campaigns are in x2.h4r - game_maps - wow_campaign. Choose the desired Campaign, extract it, make the necessary changes using the map editor, and repack it.
In reply to Make_macho_salad
11 years ago
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How can I change game parameters, for example, the stats of heroes recruited in the tavern? And what is a simpler way to transfer artifacts from one scenario to another, instead of manually checking boxes in the editor – it's quite tedious.
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11 years ago
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Regarding modifying game files, there's some information here: /topic/2833/. To be honest, I don't really understand it myself. As for transferring artifacts – yes, checking the boxes can be a bit tedious, but you only need to do it once per scenario, and it takes just a few minutes. I don't see any major problems with that.
In reply to Make_macho_salad
11 years ago
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Let's say a custom campaign has 10 map scenarios, each taking 5 minutes – that's almost an hour of just clicking checkboxes, plus the time spent checking everything afterward...
"Why scatter rice without a purpose? And why collect it if there's no reason to?"
10 years ago
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Well... nothing has changed.

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