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11 years ago
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The show tournament by twaryna is still ongoing, and it's already clear that the version has turned out to be quite playable. Some minor edits are still possible, but overall, the gameplay will not change in the foreseeable future.

Therefore, we are starting an open HotA tournament.

Game information and download links are here - http://vk.com/h3hota.

Game version: HotA 1.3.8 + HDmode.

Template: chosen by lot from Jebus, Mini-Nostalgia, Diamond, 8mm6a, 6lm10a.

Castles: all games are played in the Wharf vs Wharf format; one player chooses the color, and the other player chooses the starting hero first.

Timer - standard for ХВ rules, but battle time is 2 minutes (with unfamiliar troops, more thinking is required during combat).
Jebus - 24+8:30+2
Diamond - 19+8+2
Mini-Nostalgia - 19+8+2
8mm6a - 21+8+2
6lm10a - 21+8+2

Roads - fast for Jebus and medium for other templates.

Restarts - 3 days in total (+objective restarts due to blocks, bugs, or encounters).

Red-rush is allowed.

Other rules correspond to the HotA show tournament rules

Tournament format - Swiss system with elimination after 2 losses. Each round is played as a best-of-one (bo1). Time per round - 3 weeks.

Rules may be clarified later, as some nuances might have been missed the first time. In case of a disputed or doubtful situation, it is recommended to contact the judge immediately. That is, do not abuse discovered bugs.

Players have the right to agree on any changes in the rules except for the game version.

Each participant must pass qualification - play at least one full online game in HotA. This is to ensure that you have installed the software correctly and understand the game rules. Players who participated in the show tournament or have game reports for HotA in the season are exempt from qualification.

Register here, specifying ICQ/Skype. Start as soon as a quorum is reached.

List of participants with current permanent rating (participants highlighted in bold have passed qualification):

1. Maretti (1880)
2. Сатир (1787)
3. The_ (1744)
4. Aiwe (1720)
5. Mizrael (1700)
6. Javdet (1699)
7. twaryna (1698)
8. KobRa_RR (1674)
9. Redwhait HP (1657)
10. WiZarDX_576(1631)
11. Amiloo (1627)
12. shpilenger (1610)
13. FireToSky (1586)
14. =Lizard= (1557)
15. Pupa (1541)
16. MuLLIyTa (1541)
17. mals (1516)
18. Huanito (1511)
19. Amster (1503)
20. Dave_HUN (1496)
21. YaR (1495)
22. Stomper (1487)
23. liverpool (1486)
24. Piterius (1485)
25. MelSpirit (1472)
26. nik312 (1438)
27. Little (1408)
28. WishmasteR (1386)
29. wariator (1352)
30. R@sIM (1310)
31. korvet (N/R)
32. MikeM (N/R)
33. skd (N/R)
34. Blitz (N/R)
35. BlackFatal (N/R)
36. guboshlyep (N/R)
37. Kalcefar (N/R)
38. Bison (N/R)
39. Jubi-juby (N/R)
40. TwinkieThecake (N/R)
41. Dr.Ftor (N/R)
42. Mukti (N/R)
43. Убитый (N/R)
44. DreadKn1ght (N/R)
45. Gee (N/R)
46. Deferatto (N/R)
47. Be3y4uu (N/R)
48. Arka (N/R)
49. Loinz (N/R)
50. silenthill (N/R)
51. Dandy (N/R)
52. Intofire (N/R)
53. LorD ExE (N/R)
54. Gi5d (N/R)
55. Bikeman56 (N/R)
56. _XS!_ (N/R)
57. Ашот-ШИК (N/R)
58. Vladimir_Ospa (N/R)
59. Docent Picolan (N/R)
60. hippox89 (N/R)
61. flate (N/R)
---------
62. Pit for LM (1847)
63. aka.Ward3n (1376)
64. Sky21044 (N/R)
65. wowa (1695)
66. RozenKran (1536)
67. Toganash (1733)
68. Simba (N/R)
69. horror145 (N/R)
70. ...

UPDATE

Regarding the tournament start dates - 3 weeks are given for registration and qualification, meaning the draw for the 1st round will be on 24.04.2015

Players may independently agree on tournament games ahead of the bracket. For this, players must have an equal number of wins/losses. The fact of agreement should be reported to me before the start of the game via a forum post or ICQ message. Independent games that were not reported before the draw of the corresponding round are considered null and void.

Anyone who wants to start already can find an opponent for the 1st round themselves and play against them. Early games may be counted as qualification if bo3 (best-of-3) is played.

UPDATE

Draw for the 1st round:

Pupa (Blue, Wharf, Cassiopeia, Cassiopeia) def KobRa_RR (Red, Wharf, Jeremy, Jeremy) Jebus Cross 117
shpilenger (Red, Wharf, Jeremy, Dessa) def R@siM(Blue, Wharf, Annabelle, Annabelle) Mini-Nostalgia 141
FireToSky (Blue, Random, Fortress, Stig, Das) def =Lizard= (Red, Random, Fortress, Korbak, Tazar) 8mm6a 122
redwhait (Blue, Wharf, Cassiopeia, Craig Heck) def Mizrael (Red, Wharf, Annabelle, Jeremy) 6lm10а 232
Jubi-Juby (Blue, Wharf, Cassiopeia, Cassiopeia) def wariator (Red, Wharf, Miriam, Miriam) Jebus Cross 127 1:0 (bo3)
Jubi-Juby (Red, Wharf, Cassiopeia, Korkes) def wariator (Blue, Wharf, Miriam, Miriam) 8mm6a 232 2:0 (bo3)
twaryna (Red, Wharf, Jeremy, Tiraxor) def Amiloo (Blue, Wharf, Cassiopeia, Cassiopeia) 8mm6a 227
YaR (Blue, Rampart, Kyri, Kyri) def mals (Red, Wharf, Cassiopeia, Cassiopeia) 6lm10a 211
nik312 (Blue, Wharf, Jeremy, Jeremy) def MuLLIyTa (Red, Wharf, Cassiopeia, Cassiopeia) Diamond 124
DreadKn1ght (Red, Wharf, Jeremy, Jeremy) def BlackFatal (Blue, Wharf, Cassiopeia, Cassiopeia) 6lm10a 121
Dandy (Red, Wharf, Jeremy, Jeremy) def flate (Blue, Wharf, Cassiopeia, Cassiopeia) MiniNostalgia 123
Gi5d (Red, Wharf, Lina, Kyri) def Bikeman56 (Blue, Wharf, Jeremy, Jeremy) Jebus Cross 222
The_ (Blue, Wharf, Cassiopeia, Gunnar) def Сатир (Red, Wharf, Miriam, Arlak) 6lm10a 212
LorD ExE (Red, Wharf, Annabelle, Annabelle) def Intofire (Blue, Wharf, Jeremy, Jeremy) 6lm10a 224
Pit for LM (Blue, Wharf, Cassiopeia, Cassiopeia) def RozenKran (Red, Wharf, Annabelle, Annabelle) Jebus Cross 127
MikeM (Blue, Fortress, Tazar, Gunnar) def Stomper (Red, Stronghold, Craig Heg, Craig Heg) Jebus Cross 126
Deferatto (Red, Wharf, Jeremy, Jeremy) def Gee (Blue, Wharf, Korkes, Korkes) 8mm6a 225
Sky21044 (Red, Wharf, Jeremy, Kyri) def aka.Ward3n (Blue, Wharf, Cassiopeia, Cassiopeia) Mini-Nostalgia 133
skd (Red, Wharf, Lina, Illor) def _XS!_ (Blue, Wharf, Cassiopeia, Korkes) 8mm6a 145
Huanito (Blue, Wharf, Cassiopeia, Kyri) def MelSpirit (Red, Wharf, Illor, Jeremy) 6lm10a 147
wowa (Red, Wharf, Illor, Illor) def Toganash (Blue, Wharf, Annabelle, Kyri) 8mm6a 214
Docent Picolan (Blue, Wharf, Annabelle, Gunnar) def hippox89 (Red, Wharf, Korkes, Korkes) Mini-Nostalgia 223
Maretti (Red, Wharf, Jeremy, Gundula) def Javdet (Blue, Wharf, Miriam, Miriam) 6lm10a 224
Blitz (Red, Wharf, Jeremy, Jeremy) def Simba (Blue, Wharf, Cassiopeia, Korkes) 8mm6a 132

WiZarDX_576 def Little
Dr.Ftor def korvet
Piterius def liverpool
Mukti def Kalcefar

Arka - Loinz, mutual tech-loss

The player listed first in the pair chooses the color. The player listed second in the pair chooses the starting hero first. The template draw is started by the player listed first in the pair.

Registration and qualification continue until the end of the 1st round. There will be no further official draws; all players who register and qualify after the tournament starts must find opponents for the 1st round independently.

Deadline for the 1st round - 15.05.2015 (3 weeks)

Draw for the 2nd round:

Winners:
shpilenger (Blue, Wharf, Annabelle, Craig Heg) def The_ (Red, Wharf, Miriam, Miriam) Mini-Nostalgia 133
nik312 (Blue, Inferno, Calh, Calh) def Jubi-Juby (Red, Wharf, Cassiopeia, Cassiopeia) Mini-Nostalgia 214
Dandy (Red, Wharf, Korkes, Tazar) def Gi5d (Blue, Wharf, Jeremy, Jeremy) Jebus Cross 143
Redwhait HP (Red, Wharf, Cassiopeia, Cassiopeia) def Deferatto (Blue, Wharf, Jeremy, Jeremy) Mini-Nostalgia 221
Maretti (Red, Wharf, Jeremy, Kyri) def Pit for LM (Blue, Wharf, Annabelle, Annabelle) Mini-Nostalgia 211
YaR (Red, Wharf, Jeremy, Jeremy) def skd (Blue, Wharf, Korkes, Korkes) Jebus Cross 125
DreadKn1ght (Blue, Wharf, Jeremy, Jeremy) def Sky21044 (Red, Wharf, Cassiopeia, Cassiopeia) 6lm10a 317
wowa (Blue, Wharf, Annabelle, Annabelle) def twaryna (Red, Wharf, Jeremy, Jeremy) 6lm10a 213
WiZarDX_576 (Red, Wharf, Korkes, Korkes) def FireToSky (Blue, Wharf, Annabelle, Annabelle) Diamond 132
Huanito def Pupa
horror145 def Piterius
Blitz def Mukti - awarded by save
Docent Picolan (Red, Inferno, Calh, Calh) def Dr.Ftor (Blue, Fortress, Tazar, Tazar) 8mm6a 234
MikeM (Blue, Wharf, Jeremy, Jeremy) def LorD ExE (Red, Wharf, Annabelle, Annabelle) 8mm6a 211

Substitutions:
Pupa -> Jubi-Juby#2
Piterius -> Gi5d#2

Losers:
Mizrael (Blue, Random, Fortress, Vistan, Vistan) def Stomper (Red, Random, Dungeon, Alamar, Craig Heg) 6lm10a 135
RozenKran (Red, Wharf, Annabelle, Annabelle) def wariator (Blue, Wharf, Korkes, Korkes) Jebus Cross 127
aka.Ward3n (Red, Wharf, Cassiopeia, Cassiopeia) def Gee (Blue, Wharf, Jeremy, Jeremy) 6lm10a 114
hippox89 (Red, Wharf, Jeremy, Jeremy) def Bikeman56 (Blue, Wharf, Cassiopeia, Cassiopeia) 8mm6a 146
KobRa_RR (Red, Wharf, Jeremy, Jeremy) def R@sIM (Blue, Wharf, Cassiopeia, Cassiopeia) 8mm6a 137
BlackFatal (Blue, Wharf, Annabelle, Annabelle) def flate (Red, Wharf, Cassiopeia, Miriam) 8mm6a 134
=Lizard= (Blue, Wharf, Cassiopeia, Cassiopeia) def Amiloo (Red, Inferno, Mariussa, Mariussa) 8mm6a 136
_XS!_ (Blue, Wharf, Cassiopeia, Cassiopeia) def Intofire (Red, Wharf, Jeremy, Jeremy) 8mm6a 133
mals (Red, Castle, Valeska, Valeska) def MelSpirit (Blue, Wharf, Korkes, Korkes) 8mm6a 127

Toganash def MuLLIyTa

Substitution:
Kalcefar -> The_#2

Simba (Red, Conflux, Luna, Luna) def The_#2 (Blue, Rampart, Kyri, Kyri) Jebus Cross 121

Сатир vs Javdet - mutual tech-loss; Deferatto#2 enters as a substitute for the winner of this pair
horror145 vs liverpool - mutual tech-loss

Deadline for the 2nd round - 3 weeks, meaning until 05.06.2015

Draw for the 3rd round:

Winners:
nik312 (Blue, Wharf, Annabelle, Annabelle) def Redwhait HP (Red, Wharf, Cassiopeia, Moner) Mini-Nostalgia 247
YaR (Red, Wharf, Jeremy, Jeremy) def DreadKn1ght (Blue, Wharf, Illor, Illor) 6lm10a 141
Dandy (Red, Rampart, Kyri, Kyri) def MikeM (Blue, Castle, Caitlin, Tazar) Jebus Cross 125
WiZarDX_576 (Blue, Wharf, Korkes, Korkes) def Huanito (Red, Wharf, Annabelle, Annabelle) Jebus Cross 131
Docent Picolan (Red, Wharf, Jeremy, Jeremy) def Blitz (Blue, Wharf, Cassiopeia, Cassiopeia) 8mm6a 127
wowa (Red, Wharf, Jeremy, Craig Heg) def shpilenger (Blue, Wharf, Annabelle, Annabelle) 6lm10a 136

Intermediate pair (winner vs loser):
Maretti def horror145

Losers:
Jubi-Juby (Red, Conflux, Luna, Crellion) def The_ (Blue, Dungeon, Shakti, Shakti) Jebus Cross 132
RozenKran (Blue, Wharf, Annabelle, Annabelle) def Gi5d (Red, Wharf, Lina, Tazar) Mini-Nostalgia 211
KobRa_RR (Blue, Wharf, Cassiopeia, Cassiopeia) def Deferatto (Red, Wharf, Jeremy, Jeremy) 8mm6a 233
=Lizard= (Blue, Wharf, Cassiopeia, Dragon) def aka.Ward3n (Red, Wharf, Jeremy, Jeremy) Diamond 115
Pit for LM (Blue, Wharf, Cassiopeia, Craig Heg) def Mizrael (Red, Wharf, Korkes, Korkes) Jebus Cross 125
skd (Red, Wharf, Lina, Lorelei) def BlackFatal (Blue, Wharf, Annabelle, Annabelle) 8mm6a 144
Simba (Blue, Wharf, Annabelle, Tiraxor) def Gi5d#2 (Red, Wharf, Jeremy, Jeremy) Jebus Cross 146
_XS!_ (Blue, Wharf, Cassiopeia, Cassiopeia) def hippox89 (Red, Wharf, Annabelle, Annabelle) Mini-Nostalgia 133
twaryna def FireToSky
Toganash (Blue, Wharf, Jeremy, Jeremy) def mals (Red, Rampart, Kyri, Kyri) 6lm10a 144
Jubi-Juby#2 (Blue, Wharf, Jeremy, Moner) def Sky21044 (Red, Wharf, Cassiopeia, Cassiopeia) 6lm10a 217
Deferatto#2 (Blue, Wharf, Jeremy, Jeremy) def LorD ExE (Red, Wharf, Annabelle, Annabelle) 8mm6a 214
Dr.Ftor def Mukti

Deadline - 3 weeks, meaning until 26.06.2015

Draw for the 4th round:

Players highlighted in italics play with a debuff - they grant their opponent the right to choose both the color and the starting hero.

Winners:
WiZarDX_576 (Red, Wharf, Jeremy, Jeremy) def nik312 (Blue, Inferno, Calh, Calh) Mini-Nostalgia 147
Maretti (Red, Wharf, Jeremy, Gunnar) def wowa (Blue, Wharf, Annabelle, Cassiopeia) 8mm6a 135
YaR (Red, Wharf, Jeremy, Jeremy) def Docent Picolan (Blue, Wharf, Annabelle, Annabelle) 6lm10a 131

Intermediate pair (winner vs loser):
Dandy (Red, Wharf, Jeremy, Gunnar) def Huanito (Blue, Wharf, Annabelle, Annabelle) Diamond 142

Losers:
RozenKran (Red, Wharf, Annabelle, Annabelle) def Jubi-Juby (Blue, Wharf, Cassiopeia, Cassiopeia) Jebus Cross 135
=Lizard= (Red, Wharf, Jeremy, Jeremy) def Redwhait HP (Blue, Wharf, Cassiopeia, Cassiopeia) Diamond 133
Toganash (Red, Wharf, Jeremy, Jeremy) def twaryna (Blue, Wharf, Annabelle, Annabelle) 6lm10a 214
Pit for LM (Blue, Wharf, Annabelle, Cassiopeia) def Jubi-Juby#2 (Red, Wharf, Jeremy, Kyri) Mini-Nostalgia 125
MikeM (Red, Wharf, Jeremy, Jeremy) def Blitz (Blue, Wharf, Annabelle, Gunnar) 8mm6a 127
_XS!_ (Red, Wharf, Annabelle, Annabelle) def Dr.Ftor (Blue, Wharf, Cassiopeia, Craig Heg) 8mm6a 133
KobRa_RR (Red, Wharf, Cassiopeia, Cassiopeia) def DreadKn1ght (Blue, Wharf, Manfred, Manfred) 8mm6a 135

skd def shpilenger
Deferatto#2 def Simba

Deadline for the 4th round - until 24.07.2015

Draw for the 5th round:

Winners:
Dandy (Blue, Wharf, Korkes, Korkes) def YaR (Red, Wharf, Jeremy, Jeremy) Jebus Cross 124
Maretti (Red, Wharf, Annabelle, Annabelle) def WiZarDX_576 (Blue, Wharf, Jeremy, Jeremy) 8mm6a 221

Losers:
=Lizard= (Blue, Wharf, Cassiopeia, Jeremy) def RozenKran (Red, Wharf, Annabelle, Annabelle) Jebus Cross 125
nik312 (Blue, Necropolis, Claudius, Claudius) def Toganash (Red, Conflux, Luna, Dessa) 8mm6a 141
Deferatto#2 (Blue, Wharf, Jeremy, Jeremy) def _XS!_ (Red, Wharf, Cassiopeia, Cassiopeia) 8mm6a 211
skd (Blue, Wharf, Annabelle, Annabelle) def KobRa_RR (Red, Wharf, Cassiopeia, Cassiopeia) Diamond 134
Pit for LM (Red, Wharf, Jeremy, Jeremy) def wowa (Blue, Wharf, Cassiopeia, Cassiopeia) Jebus Cross 127
MikeM (Blue, Wharf, Annabelle, Annabelle) def Docent Picolan (Red, Wharf, Jeremy, Jeremy) Mini-Nostalgia 216

Deadline for the 5th round - until 14.08.2015

Draw for the 6th round:

Winners:
Maretti (Red, Wharf, Annabelle, Craig Heg) def Dandy (Blue, Wharf, Jeremy, Jeremy) 6lm10a 144

Losers:
YaR (Blue, Wharf, Jeremy, Jeremy) def Deferatto#2 (Red, Wharf, Annabelle, Illor) Mini-Nostalgia 213
Pit for LM (Blue, Wharf, Jeremy, Kyri) def =Lizard= (Red, Wharf, Cassiopeia, Mephala) Diamond 122
WiZarDX_576 (Blue, Wharf, Jeremy, Jeremy) def skd (Red, Wharf, Annabelle, Annabelle) Diamond 132
MikeM (Red, Castle, Valeska, Valeska) def nik312 (Blue, Wharf, Annabelle, Annabelle) 8mm6a 127

Deadline for the 6th round - until 04.09.2015

Draw for the 7th round:

Intermediate pair (winner vs loser):
Maretti (Blue, Wharf, Jeremy, Cassiopeia) def YaR (Red, Wharf, Annabelle, Annabelle) 6lm10a 214

Losers:
WiZarDX_576 (Blue, Wharf, Jeremy, Jeremy) def Pit for LM (Red, Wharf, Annabelle, Annabelle) Diamond 127
MikeM (Red, Wharf, Annabelle, Korkes) def Dandy (Blue, Wharf, Jeremy, Jeremy) 6lm10a 211

Deadline for the 7th round - until 25.09.2015

Draw for the 8th round:
YaR's bonus for winning the quiz is activated, and he remains in the tournament.

Intermediate pair (winner vs loser):
Maretti (Red, Wharf, Illor, Tazar) def MikeM (Blue, Wharf, Jeremy, Das) 6lm10a 136

Losers:
YaR (Red, Wharf, Jeremy, Jeremy) def WiZarDX_576 (Blue, Wharf, Annabelle, Annabelle) 8mm6a 137

Deadline for the 8th round - until 16.10.2015

Final:

Maretti vs YaR

To win the tournament, Maretti only needs to win once, while YaR must win twice.

UPDATE

Since the starting confusion has ended, we will play more orderly from the 2nd round onwards.

1) Players who do not meet the round deadline (regardless of whose fault), will play in the next round with a debuff - their opponent may choose both the color and the hero.

Exceptions are possible at the discretion of the organizer. For example, if players reported difficulties in advance (within one week from the start of the round).

Therefore, I recommend not waiting until the last day, but agreeing and starting to play immediately.

2) Private messages from the organizer should be answered within 3 days. The same applies to public messages with any requests. Lack of reaction is interpreted against the player.

For example, if in response to a private message "How is the round 2 game going?", one of the players replied (regardless of what), and the second remained silent, then in the absence of a result, a technical victory will be awarded to the first.

3) If a player withdraws from the tournament or is disqualified, their slot is passed in order of queue to players who have already been eliminated from the tournament. Priority is given to those who progressed further, and if they reached the same distance - to whoever played earlier.

Therefore, I recommend agreeing and playing subsequent rounds before their official start.
In reply to Redwhait
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11 years ago
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It's funny that in almost every game, players manage to collect two rings from the elixir set or even a complete set. Now, are these rings no longer quest items, or is it just luck?
In reply to MikeM
11 years ago
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In SoD, only 1 of the rings could be a quest item. In HotA, parts of sets are never quest items.
In reply to Sav
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11 years ago
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Sav
In SoD, only 1 of the rings could be a quest item.

In HotA, parts of sets are never quest items.
Good reason to reread the list of changes in HotA :D
In reply to Redwhait
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11 years ago
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Redwhait HP
Redwhait (blue, Cove, Cassiopeia, Kreg) def Mizrael (red, Cove, Anabel, Jeremy) 6lm10a 232

It was. You say it's easy to find control in the Haven? :D I personally built 6 GM4, visited 5-6 level 4 Shrines, and found a bunch of drowned ones - all zeros. Reddi also tried to build, according to him, he built about 5 guilds - but no luck, no teleport... That's how it is, and AA in the Haven is just an overpowered art because it balances morale :) Another game added to the list of dissatisfaction with arts that negatively affect morale :( Thanks for the game.
In reply to Mizrael
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11 years ago
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Well, AA is overpowered everywhere... especially with the red orb... the bonus to morale isn't the main thing there. Artifacts that reduce morale, as well as an abundance of diverse lock-picking creatures, are specifically designed to increase the importance of leadership and artifacts that boost it. Usually, in Shades of Darkness, this aspect is ignored (except in unrestricted rules); leadership is a semi-useless skill there, and artifacts for it are usually not equipped for the final battles. In Heroes, it's different.
In reply to Wicc
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11 years ago
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When your opponent has 6 different factions in their army, and you have artifacts equipped that reduce their morale, then Archangel becomes a powerful morale equalizer, and a very effective one at that.
In reply to Wicc
11 years ago
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Please register me for the tournament.
In reply to Mizrael
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11 years ago
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Mizrael
When your opponent has 6 different factions in their army, and you have artifacts equipped that reduce their morale, then the Archangel starts to play a significant role in balancing morale, and does so very effectively.
There is also another object on the map - the Temple of Loyalty, which balances the morale drop until the next battle. It's perfect before the final battle :D
In reply to MikeM
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11 years ago
15.04.2015 Gee(Blue, Fortress, Tazar, Tazar) def Dr.Ftor(Red, Cove, Cassiopeia, Cassiopeia), 8mm6a, 137
Good start for me, first week had level 1-6 built and castle too. Took a basilisk pit, lizard den and 2 gnoll hut. Only one road and very short took me in 22 zone, took there 3 hives and made some money and i was gone to the green zone and tresury in the same time. I was student at the University with tazar and came back and took green necropolis (capitol built there) in 136 saw Cassiopeia well dressed with a pack of angels. Just before the final battle took a utopia with tome of earth. Seven angels died instantly and my opponent gave up. Thanks for the game.
In reply to Gee
11 years ago
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Gee
15.04.2015 Gee(Blue, Fortress, Tazar, Tazar) def Dr.Ftor(Red, Cove, Cassiopeia, Cassiopeia), 8mm6a, 137
Good start for me, first week had level 1-6 built and castle too. Took a basilisk pit, lizard den and 2 gnoll hut. Only one road and very short took me in 22 zone, took there 3 hives and made some money and i was gone to the green zone and tresury in the same time. I was student at the University with tazar and came back and took green necropolis (capitol built there) in 136 saw Cassiopeia well dressed with a pack of angels. Just before the final battle took a utopia with tome of earth. Seven angels died instantly and my opponent gave up. Thanks for the game.
I confirm. I was doing very well. In the first week, I took the brown Castle and leveled up well with Cassiopeia. I was lucky with the resources. There was one tier 3, one tier 4, and one tier 2 resource. I took them without any problems. I also cleared the red Tower and found a stash of angels near the brown Castle. I was leveling up well. I found Earth magic; I just needed to find Control magic. On turn 136, I built angels in the secondary town and the Castle on turn 137. I was planning to take Utopia on turn 141-142, but I saw that my opponent was very close. I had 11 angels and antimagic, and I was ready to go to my opponent, but he came to me with the Tome of Earth and strong magic skills and Implosion, which killed 2/3 of my angel stack. It was frustrating. I had Oil and antimagic; if I had moved one turn earlier, I would have had time to place antimagic. But not today). Later, it turned out that Tazar took Utopia on the same day. It was doubly frustrating)
In reply to Dr.Ftor
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11 years ago
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Is this a qualifying game or a game from the first round?
In reply to Wicc
11 years ago
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Wicc
Is this a qualifying game or a game from the 1st round?
Qualifying round.
In reply to Mizrael
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11 years ago
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Mizrael
It used to be. You say it's easy to find control in the HotA? :D I personally built 6 GM4s, visited 5-6 Shrine level 4s, and a bunch of Dungeons – all with zero results. Reddi also tried to build, according to him, he added about 5 guilds – but no luck, no teleportation... That's how it is, and AA in HotA is just an overpowered artifact because it balances morale :) Another game added to the list of dissatisfaction with artifacts that give negative morale :( Thanks for the game.


A rework in HotA is still needed. Relying on miracle scrolls with control on HL+U is no more likely than getting control magic in Pandoras (which is also quite rare). This is perhaps the most necessary thing that is missing for a complete match!

Otherwise, the version is quite good, I'll write more details about my impressions later, as I've already played a certain number of games and can give an independent assessment:)
In reply to FireToSky
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11 years ago
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ATTENTION! A Cove and its heroes have been added to the automated report form! Those who have already played are asked to write proper reports.
In reply to FireToSky
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11 years ago
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FireToSky
The restructuring in HotA still needs to be addressed. Relying on miracle scrolls with control spells in HL+U is no more likely than getting control magic in Pandora boxes (which is also quite rare). This is perhaps the most essential thing that is missing for a complete game experience!

++++, something needs to be done about this)))
The problem remains; I also noticed that it's not much easier to get transport units, and ideally, there should be some guarantees, as in WoTA - sooner or later, you'll get the desired creature. But here's the situation:
the developers believe that things like restructuring don't fit well with the game's concept. But they also don't rule out the possibility of having more control distribution points. So, if you have any interesting ideas, feel free to suggest them. Although, in my opinion, the WoTA feature of restructuring so that the opponent doesn't get it is pretty cool:D

I can suggest increasing the number of pyramids in the deserts and introducing similar objects on other respawn points, but with a limited set of spells - creature, teleport, fly, resurrect, implosion, armageddon.... Or even just spells for control.
Perhaps increasing the chance of getting a spell from the mages.
I heard somewhere that in HotA, each respawn point should have a scroll with a control spell, but in reality, this is not the case.
And another option that has probably been considered is not restructuring, but upgrading spells in the Guildhall. But then the concept of the tower is lost.

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