Skip to content

Posts from 9#%002M

1.0 (1 rating)
Announcement
User Avatar
#1
Auto-translated
How long must we wait, the crowd shouted? kalababa has given up on his tournament and won't let anyone else run it, others complained. But no one gave up on anything; I was just waiting! The long-awaited M200% blitz tournament is here!

Submit your applications in this thread. Include the following in your application:
1. Nickname.
2. ICQ number for communication.

Organizational matters
1. This is an official tournament.
2. Tournament organizer: kalababa (ICQ 666171622). Tournament referee: Pit for LM (ICQ: 471401475).
3. The tournament will be held according to the rules for online games in Heroes III and the seasonal Ranked Tournament, Version 3.
4. For each game played, participants must submit a detailed report and confirmation in this thread. Only then will the game be counted.
5. All games in the tournament will count towards the seasonal ranking. The list of reports will be sent to the ranking organizer. There is no need to duplicate reports in the seasonal ranking.
6. Save files for all games must be saved until the end of the tournament and submitted upon request by the tournament organizers, referees, or any member of the administration.
7. If any disputes arise, please discuss them off-forum. To resolve the issue, contact the organizer or referee in ICQ and provide daily save files, ICQ logs, and any other necessary information.
The referee's decision will be based primarily on the tournament rules. If the situation is not covered by the rules, the referees will rely on basic logic and gaming ethics.
8. At the end of the tournament, the winner will receive the "M-200% Tournament Winner" medal to be displayed under their avatar.
9. The tournament organizer may refuse participation to any player without explanation. Newcomers with only a few posts can play in the seasonal ranking. The selection process will be strict and may be fair.

Tournament Regulations
1. Tournament dates: April-June 2015. The tournament starts on April 10th.
2. Tournament format: Double Elimination, best-of-one except for the finals (finals are best-of-three).
3. Time allotted for each round: 5 days (5 days for the losers' bracket, 10 days for the winners' bracket).
4. The draw and current results will be posted at the beginning of this thread.
Attention: Technical results will be awarded for all games not played within the allotted time.

Rules
1. Game version: The tournament will be played on version SOD 3.2(4.0)HD+ Hw_rulez 1.3. Password-protected save files and a chess timer are mandatory.
2. The tournament will be played according to the seasonal rules.
3. Each player has 1 restart.
4. The tournament will be played on mirror_skirmish.
5. All castles and bonuses are random.
6. The game will be played on a medium-sized mirror map with no water, 200% resources, a chess timer (8:4:1), and medium monster strength (monster strength is not random; all templates have been redesigned and optimized for this difficulty).
7. The starting color will be determined by a coin toss.
8. It is strictly forbidden to pass through "bugged" passages.
9. The Hw_rulez 1.3 patch must be installed.

Template Scheme

The upper level and the underground are completely identical. Green lines indicate transitions between levels, and blue lines indicate transitions within a level.
In reply to Scorpiona
User Avatar
#196
Auto-translated
The timer needs to be increased, and the issue isn't about how many heroes you use; it's simply that having a small army micro-manage 100+ zombies in the first or second week takes 2 minutes, while micro-managing two such groups takes an entire turn. How are you supposed to play like that?
Только в тишине ответит вселенная, только в наших сердцах мы обретем смелость следовать её зову. ;)
In reply to Pyre
User Avatar
#197
Auto-translated
Pyre
The timer needs to be increased, and it's not about how many heroes you use; it's simply that a small army takes 2 minutes to micro-manage 100+ zombies in the first or second week. And it takes an entire turn to micro-manage two such groups. How are you supposed to play like that?

Don't rush, play it simpler... (c) KD


In reply to Scorpiona
#198
Auto-translated
Scorpiona
well, if you run around with 4 heroes...in one direction, then 2 minutes will be enough...but here there is such a variety!!!
In this version of the template, there is no point in spending a week on respawn with 3 heroes with a minimum number of battles...the respawns are saturated and allow you to develop and spread out already in the first week...time does not accumulate...and the next zones with strong guards require a special amount of time for battles...and at least to get your bearings after the opponent's turn...
if it seems too long, make a timer
12+4+1 or 8+6+1, you can find a solution!!!

so, it seems that the trick of the blitz tournament is in the timer :) 8 6 1 is quite a good combination :):o
In reply to Wladysha
User Avatar
#199
Auto-translated
Wladysha
That seems to be the main feature of the blitz tournament – the time limit.


+
In reply to Wladysha
User Avatar
#200
Auto-translated
Wladysha
That's kind of the point of the blitz tournament, with the timer :) 8 6 1 actually results in a decent game :):o
Debatable!.. This isn't the previous tournament; the map has grown to 6 zones per player, and as some have mentioned, some guards require micro-management... at least 2 minutes... if you haven't played, it's best not to comment.

лето 2012.
In reply to KobRa_RR
User Avatar
#201
Auto-translated
KobRa_RR
Don't rush, play it simple... (c) KD
[offtop]Snake, answer in the forum...[/offtop]
Ася 390383586

Осень-Зима 2013-14.
In reply to Vatya
#202
Auto-translated
Papa Jurist, please come back at least for this tournament :(, show us how to perform well with such a time limit :smile13:
Мой стрим-канал: http://heroes3.tv/Grizvald.

Восстановил старый номер аси, теперь тут: 625045517

"Это нам идеально подходит" (с)

"Лабета - папашка на первую неделю" (с)

In reply to Pyre
User Avatar
#203
Auto-translated
Pyre
The timer needs to be increased, and it's not about how many heroes you use; it's simply that a small army takes 2 minutes to micro-manage 100+ zombies in the first or second week. And if you need to micro-manage two such groups, it takes an entire turn. How are you supposed to play like that?
Increasing the timer isn't an option; it's easier to just create a tournament on this template with the desired timer and play M200 as before:cool:
In reply to Heroin_HP
User Avatar
#204
Auto-translated
Heroin_HP
Increasing the timer isn't a viable option; it's easier to just create a tournament on this map with the desired timer, and play m200 as we used to:cool:

If it's simpler, then that's what should be done. Playing on this map is significantly different from the game we're used to on m200. For those who have played, did anyone ever manage to make contact in the second week? I haven't been able to yet. Here, the map size is equivalent to the balance of the l-u, so why should the timer be shorter? Just for the sake of a blitz idea? If so, then it's really easier to play the old maps.
ICQ 423164784

In reply to Sanin
User Avatar
#205
Auto-translated
Sanin
Here, the map size is equivalent to the balance of the local game; why should the timer be shorter?
+1.

Где контент?! (с)
In reply to Sanin
User Avatar
#206
Auto-translated
Sanin
Here, the map size is equivalent to the balance of the level; why should the timer be shorter? Just for the sake of a blitz idea? If so, then it's indeed easier to play with old templates.
+1

Безземельный дон с HeroesPortal, инкогнито.
In reply to Meo
#207
Auto-translated
I'm withdrawing from the tournament. The map is terrible!
In the previous tournament, there was balance and time to choose strategies, but here, it generates complete nonsense. And on a map of this size, Blue has nothing to do. IMO, it's impossible to create a decent mirror match on this map; you need to play Elves in a mirror match.

Added 1 minute ago
Uncle Sam was right; this map is really bad for your nerves!
In reply to Palach HP
User Avatar
#208
Auto-translated
Palach HP
I'm withdrawing from the tournament. The template is really bad!
In the previous tournament, there was balance and time to choose strategies, but here, it generates complete nonsense. And on a map of this size, Blue has nothing to do. IMO, it's impossible to create a decent mirror match on this map; you need to play Elf in the mirror match.

Added 1 minute ago
Papa Sam turned out to be right; the template is really bad for the nerves!
Papa Sam analyzed the template; I'll say it's not my style either. Please remove it, thanks.
ISQ 357644592(работает!)
скайп marajan87
In reply to Palach HP
User Avatar
#209
Auto-translated
Palach HP
I'm withdrawing from the tournament. The template is very bad!
In VT, the mirror had balance and there was time to choose plans; here, it generates complete garbage. And on a map of this size, Blue has absolutely nothing to do. IMHO, you can't create a decent mirror on M; you need to play L in mirror

Added after 1 minute
Father Sam turned out to be right, the template really damages the nervous system!
I share that opinion. When you have something to compare it with—and specifically comparing it to magnificent examples—then this mirror, to put it mildly, doesn't measure up. And that's putting it mildly.
The map is unjustifiably large for a blitz format, the guards are unjustifiably strong, and the 4th tier of goodies is missing; meaning in such a format, Dragon Utopia and various relics with fat Pandoras are needed like air.
Guys, do something, otherwise the tournament will suffer the fate of some similar undertakings on ХВ. And if back then it was caused by a pathological laziness to learn new things, now people will boil from banal boredom.

Added after 3 minutes
Palach HP
IMHO, you can't create a decent mirror on M; you need to play L in mirror
I only disagree with this one point. In VT, there is a gorgeous M map haxagamirror. It's tight and thrillingly interesting.
Даже если вас съели - у вас два выхода:smile19:

Зима 2011-12.
In reply to Javdet
User Avatar
#210
Auto-translated
Still, we need to somehow try to fit the template into a size S.