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Since it has come to this, and execution is the only option, then execute the Heroes player.
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Since it has come to this, and execution is the only option, then execute the Heroes player.
Familiar logic...
I remember... If a world keeps assigning Mafia roles when it's not necessary, it's better to just end that world.
Hmm, nothing seems to be changing. The same three and a half people are unsuccessfully trying to lynch me, but they don't have enough strength.
I think the questioning was structured like this:
1. Are you Mafia? No.
2. Does the description mention a combat role (witch, warrior, rider, assassin)? No.
3. Can you kill? Yes.
Manic doesn't fit (all answers would be true), neither does witch or rider (2 false answers). And obviously, it's not one of the green roles.
A peaceful Vishmaster, who is neither a witch nor a rider, should have answered no/yes/no = 100% peaceful.
Judging by the answers, Vishmaster is either Mafia or a drug addict confusing the town. In both cases, executing him will do more good than harm.
I think the second question is about the number of damage-dealing roles in a team. And that's why Vishmaster shouldn't be punished.
I think the second question is about the number of killing roles in the team. And that's why Vishmaster shouldn't be executed.
So, the question is: "Can 4 roles in your team kill?" But essentially, this is the same as asking, "Are you Mafia?" And you can't ask questions with the same meaning.
So, the question is: "Can all 4 roles in your team kill?" But essentially, this is the same as asking, "Are you Mafia?". And you can't ask questions with the same meaning.
Restrictions on the journalist's questions: no more than two questions per side.
Then any question about a player's allegiance will have the same meaning. What's the point of this then?
Then any question regarding a side will have the same meaning.