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Posts from The strongest castle in Heroes of Might and Magic IV. Auto-translated

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#216
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Unfortunately, I believe NECROMANCERS are the strongest, based on my personal experience.

LeSHiJ-MaX, I'm not insisting that I'll change your mind, but... As a fan of Sylvan, you should understand that against Death, this is one of the worthy opponents.
Vampires will be defeated by water elementals (you can, of course, use others, but I think this is the most worthy). Moreover, it has a cold attack, even when it's protected, for example, by vampires, but they won't get a charge from it to restore their lives.
Sylvan has a powerful WEAPON - the Necromancy Amulet. It will prevent Death from raising the dead.
This is the most important thing. Therefore
In reply to Пандора
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#217
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Pandora;78677
LeSHiJ-MaX, I'm not insisting that I'll convince you, but... As a fan of Nature, you should understand that against Death, it is one of the worthy opponents.
Water elementals will deal with Vampires (you can, of course, use others, but I think it's the most worthy). Moreover, it has a cold attack, even when it's blocked, let's say, by Vampires, but they won't get a charge from it to restore their lives.
Nature has a powerful WEAPON - the Necromancy Ward. It won't allow Death to raise the dead.
This is the most important thing. Therefore, Nature, in skilled hands, can succeed.
I agree with many things, probably even with everything. But if the Necromancer is a person (who has played the game more than once) and not a computer, and there are many neutrals on the map that can be used to increase the number of Vampires, then it is very difficult to counter them. (in my opinion, the Necromancy Ward does not save against the restoration of Vampires). I try to cast a General spell on myself for the first strike, but the opponent removes it if possible.
С самого начала позаботься о своем месте в жизни, чтобы не уподобиться маятнику. /Херберт. Ф./
Клан: "Смертельный Альянс" - "Mortal Alliance"
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#218
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LeSHiJ-MaX;78711
I agree with many points, perhaps even with all of them. But if the Necromancer is a human player (who has played the game before) and not the AI, and there are many neutral creatures on the map that can be used to increase the number of vampires, then it becomes very difficult to counter them. (In my opinion, the Necromancy aura doesn't protect against vampire regeneration). I try to cast a general buff on myself for the first strike, but the opponent removes it if possible.
It's not difficult to counter the undead with life magic. Even if the Necromancer raises a lot of vampires, they will all be affected by "Holy Word," which, if upgraded, will affect 10 vampires. Moreover, the second hero can throw "Holy Water." 5-10 vampires won't cause significant damage to a large army of light. Bone dragons are as strong as angels, but angels can be resurrected and can resurrect others. It's best to hide the angels from demons so that they don't steal mana. A tactician hero will allow you to do this.
:D
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#219
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OptiMAL;78726
It's not difficult to counter the undead with living creatures. Even if he summons a lot of vampires, they will all be affected by "Holy Word," which, if upgraded, will affect 10 vampires. Moreover, the second hero can throw "Holy Water." 5-10 vampires won't cause significant damage to a large army of light. Skeletons are as strong as angels, but angels can be resurrected and can resurrect others. It's best to hide the angels from demons so they don't steal mana. A tactician hero will allow you to do this.
It turns out that there is a solution against any castle. (If I understood correctly, after "Holy Word" and "Holy Water," vampires don't regenerate? PLEASE CLARIFY.)

P.S. (I think we'll play soon, maybe even this week or on the weekend if you don't mind). :smile44: :smile44: :smile44:
С самого начала позаботься о своем месте в жизни, чтобы не уподобиться маятнику. /Херберт. Ф./
Клан: "Смертельный Альянс" - "Mortal Alliance"
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#220
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Why has everyone forgotten about the Chaos faction?
Isn't it where the strongest warrior, the black dragon, can be found? Magic isn't very effective there, especially in the early game, but it has some decent units like the thief (who I always use to gather resources at the beginning of the game), the medusa, the nightmare, and the ifrit. This faction is unbeatable at sea and for moving around the map (the army can attack unexpectedly). Of course, if the hero has learned the corresponding skills.

Although, of course, Haven is better:o...
Мир через силу!
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#221
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What if you counter death with order? The idea is that if death switches to vampires, you can switch to golems and golem dragons! Doesn't work?

Орден Фениксахаризматический :) лидер
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#222
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aa340;78749
Why has everyone forgotten about the Chaos faction?
Isn't it where the strongest warrior, the black dragon, resides? Magic isn't very effective there, especially in the early game, but there are some decent units like the thief (who I always use to gather resources at the beginning of the game), the medusa, the nightmare, and the ifrit. This faction is unparalleled at sea and for moving around the map (the army can attack unexpectedly). Of course, if the hero has learned the corresponding skills.

Although, of course, Haven is better:o ...
The fact that magic cannot be cast on Chaos creatures is a plus, only in the early game.
Although they are difficult to kill, they are also difficult to create. Yes, Chaos has many undeniable advantages. But I wouldn't say that there is one single, invincible faction. Chaos is no exception.
With deep respect.
С самого начала позаботься о своем месте в жизни, чтобы не уподобиться маятнику. /Херберт. Ф./
Клан: "Смертельный Альянс" - "Mortal Alliance"
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#223
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Qwerty;78750
What if you counter death with order? The idea is that if death switches to vampires, you can switch to golems and golem dragons! Doesn't work?


It can also work like this...
If the computer builds vampires, it means there will be no archers, hence it's better to build golems instead of mages (to protect other archers from infantry and + against vampires... and there's not much point in mages against undead, they'll only attack with their fists)... and regarding mechanical dragons, it's a matter of personal preference... it seems that Hand of Doom doesn't work on dragons either...

Be strong. Believe
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#224
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In this case, the idea is that the vampires don't drain the life from these dragons – because there isn't much life in them to begin with.

Орден Фениксахаризматический :) лидер
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#225
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yes, that's true, vampirism doesn't affect them...
but building dragons means you'll be without Titans... then, among the archers, you'll only have Hobbits and Djinns, and even Djinns won't always shoot, as an illusion might be needed... and without archers, it's bad.

Be strong. Believe
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#226
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LeSHiJ-MaX;78743
So, it turns out there is a solution against any Castle. (If I understood correctly, after "Holy Word" and "Holy Water," vampires don't regenerate? PLEASE CLARIFY.)

P.S. (I think we'll play soon, maybe even this week or on the weekend if you don't mind).:smile44: :smile44: :smile44:
It's just that after Holy Water and Holy Word, vampires might not survive. But they don't lose their vampiric properties.

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Qwerty;78750
And what if you choose Order against Death? The idea is that if Death goes into vampires, you can switch to golems and golem dragons! Doesn't work?
Of course, it works:) Especially since dragons can be built faster than titans, which gives you an advantage (for titans, you need Castle 15000 and the titans themselves 14000 (version 3.0). For dragons, you only need the alchemist's shop, which is needed anyway, and the university). I always build golems because mages are unreliable (neutrals, especially archers, love to kill mages.:))
:D
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#227
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In the Castle, you need to build units that are most effective against your opponent. If your opponent is the Haven faction and has built Mages and Djinns, then if you are playing as Chaos, you absolutely need to build Black Dragons or Magic Dragons. If you are playing as Sylvan, this is just an example. You also need to adapt to the map.
The fact that in Heroes IV there is a choice of creatures that can be recruited in the Castle is a great achievement in the Heroes series. It's a shame that no one appreciated this. But this provides more opportunities in strategy and more variety in the game.
Мир через силу!
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#228
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But if the necromancer is a human (who has played the game before) and not the computer, and there are many neutral creatures on the map that can be used to increase the number of vampires, then it becomes very difficult to counter them. (In my opinion, the Necromancy amulet doesn't protect against vampire regeneration.)

And I'm telling you, Nature can triple the size of its army. Therefore, in this sense, it will be even more numerous (and, most importantly, more diverse).
As for the Necromancy amulet, it won't protect against vampire regeneration, but... it also won't allow summoning any more creatures (for example, demons to drain your hero's energy, or other undead). This is a powerful advantage.
That's true, vampirism doesn't affect them...
but building dragons means sacrificing Titans... then you'll only have hobbits and djinns as archers, and even djinns won't always shoot, as they might need to use illusion... and without archers, it's bad.

You have to sacrifice something to win against hordes (in the literal sense) of undead. Although, again, I allow for different options. Mechanisms will undoubtedly be the best way to counter Death. But then the enemy hero will be too far away. And a Titan could take him down in two turns...
Again, Order can also counter illusions. Vampires will also suffer from them.
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#230
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Just trying to explain that Death isn't invincible. It can be quite weak... when you know the strengths of the faction playing against it.
In reply to Пандора
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#231
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So, the conclusion is: there is no strong Faction, therefore there is no weak one either. They are all good in their own way. It all depends on the location and the map. Because some Castles (like Dungeon) need resources to build units, while others don't need much (Necropolis). In general, each location has its own surprises.

P.S.: If there was the strongest Faction, then what would be the point of balance?
:D