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Is it possible to modify Heroes 3 in such a way that spells, abilities, etc., can be disabled completely, not just in the map editor? Has anyone worked on something like this?
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And what about Heroes 3.5 WOG (In the Wake of Gods)? Have you heard anything about it?
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
In reply to blind'ik
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I know about WoG, but it's not exactly what I'm looking for. Has anyone tried it themselves?
Let's hope the WoG community is aware of this.
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Alex-22k;174972
Is it possible to modify Heroes 3? (I mean, to disable spells completely, not just in the map editor, but also skills, etc.) Does anyone work on such things?
Yes, it is possible. Here are some methods I know of:

1) Working with the game's resources. This involves replacing the game's resources, located in the Data folder, with your own. There are special programs written for extracting resources. Replacing resources allows you to work not only with images, videos, and music. For example, the following modifications have been made and are widely used by changing resources: speeding up animations in battles, generating random maps based on specified templates. I just reviewed the resources and saw that you can, for example, change the mana cost of a spell, change the starting army of a hero when creating a map; you can make all Naga Banks and similar buildings maximum (or minimum, or with a specified number of monsters); you can change the probabilities of primary and secondary skills appearing for heroes, for example, set it so that Eagle Eye or Diplomacy are never offered; you can change the standard number of movement points for heroes, and much, much more.

2) Directly editing the game's exe file. I know that by editing the exe file itself, you can make it so that when generating a map, the roads leading from castles are always of the same type. Of course, you can do other things similar to this. It is quite likely that in this way you can disable certain spells in the game, types of terrain, and much more.
Клан Homo homini

Charity suffereth long, and is kind; charity envieth not; charity vaunteth not itself, is not puffed up,
Doth not behave itself unseemly, seeketh not her own, is not easily provoked, thinketh no evil;
Rejoiceth not in iniquity, but rejoiceth in the truth;
Beareth all things, believeth all things, hopeth all things, endureth all things. Charity never faileth...
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Sorry if this is off-topic... But I have a question. Does anyone know how to create units in Heroes of Might and Magic III: Complete or Platinum? Thanks in advance!:smile45:
In reply to HarD_Core
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No... Not a completely new one... But rather, to edit its appearance and animations.
I`m not bad... I`m not good... I`m not psychO!!!!! I`m Bruta1CorE
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Hmm, it's strange that no one answered. Well, if it's still relevant... :

To extract it, you need to get the DEF file of the desired unit from the LOD archives, extract the frames using programs available, for example, here - wogforever.narod.ru, and, let's say, in Photoshop - edit the necessary details. However, this is a very "makeshift" method. If you're serious about creating a truly new unit, you need to learn 3D Max (to create a new 3D model) and, as mentioned above, "have programming skills." But it's better to contact us (the HotA addon team) or those who are developing WoG. - both in terms of implementing a new unit into the game and in terms of creating its graphics, it will be much easier than trying to do it yourself. ;)
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Could you please tell me how to modify secondary skills in the standard Heroes 3 game (for example, how to enhance the Mysticism or Scouting skill)?
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Could you recommend a program for editing a hero's avatar?
In reply to Infernal_666
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Infernal_666
Could you recommend a program for editing a hero's avatar?

To edit, you first need to unpack the hero portraits.
They are all packed in the game's .lod archives; you can unpack and view the archive contents
using the MMArchive program.
I'm currently working on editing the portraits of all heroes, both original and new.
I'm also searching for and compiling thematic graphics for the hero characters.
There are also several patches for displaying an enlarged hero portrait, but
they are not quite polished and only work with SOD + Hd mod.

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