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Posts from All questions regarding mapmaking for Heroes of Might and Magic 3: The Shadow of Death.

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11 years ago
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Question regarding the standard campaigns. In the Erathia and Armageddon's Blade campaigns, it's not possible to select the difficulty level. Is it possible to edit this and set it to 200? I'm completely stuck with the campaign editor; I don't know what or how to open it.
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11 years ago
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Heroes13
Question about the standard campaigns. In the Erathia and Armageddon's Blade campaigns, it's not possible to select the difficulty level. Is it possible to edit this and set it to 200? I'm completely stuck with the campaign editor; I don't know what or how things are opened there.
There's a utility that extracts files from the game files in the Data folder. I extracted the campaigns, checked (or unchecked) the boxes in the game difficulty settings, and made other changes, and then used the same utility to repack them. But I don't remember what the utility is called; I don't have it on my work computer, and I rarely visit my home.
11 years ago
ММАrchive.
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11 years ago
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Thanks, I'll go figure out how to use this program.
11 years ago
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Fellow players, if anyone is still around. I have a question: how do I set up hero transitions from one map to another in a campaign? I've been trying for days, but nothing works.
In reply to djulian13
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11 years ago
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In the map editor, there is a "Hero Camp" – this is where the hero from the previous map transitions to. Depending on their number on the next map, as far as I remember, it determines the number of heroes that will transition. What is carried over is defined in the campaign editor. In the "Hero Camp" itself, it is determined which specific hero it will be.

Yes, in the campaign editor, in the starting settings, you need to specify the previous map of the scenario.
11 years ago
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If it's not too much trouble, could you share a screenshot showing all of the above? I'm such a noob that I can't even find the "Hero Camp" %) Or maybe my editor is just buggy, which is also likely.
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11 years ago
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djulian13
If it's not too much trouble, could you post a screenshot showing all of the above? I'm such a noob that I can't even find the "Hero Camp" %) Or maybe my editor is just buggy, which is also likely.

The "Heroes" tab in the map editor, at the very bottom - Random Hero and Hero Camp. They might be called differently in different localizations, but they are always present (SoD, WoG, HotA).

I tried to take a screenshot, but... I just don't know how to take a screenshot. I'm not going to take a picture with my phone, am I?! I'm a total newbie. :smile33:
In reply to Ethereal
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11 years ago
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Ethereal
I tried to take a screenshot, but... I just don't know how to capture images from the screen. Am I supposed to take a picture with my phone?! I'm such a noob. :smile33:
I've never made screenshots either - there was no need. But there's this utility called Kleptomania - I've been using it for about 10 years. It copies both text and graphics, from a small selected fragment to the entire screen.
11 years ago
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Found it, thank you very much. Everything works as planned.
11 years ago
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How can I copy a part of a map? Or generate a separate dungeon. I have a single-level map. I want to add an underground area to it. Either from another map or just with a random generator. I found some program called "copymap" that works like a console command, but it doesn't work on 64-bit systems. I found something about attaching it to the editor, but only for WoG. I need it for SoD or HotA.
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11 years ago
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The map is one whole, and the underground is essentially an integral part of the main map, and it can either be included or excluded. It is not possible to generate only half of the map. If there is no underground, enable it in the settings and draw it. As far as I know, there is no automation for this in the editor.
In reply to Konros
11 years ago
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Konros
How do you copy a part of a map? Or generate a separate Dungeon. There is a single-level map. I want to add an underground level to it. Either from another map or just with a random generator. I found some program called "copymap," which is like a console command, but it doesn't work on 64-bit systems. I found something about attaching it to the editor, but only for WoG. But I need it for SoD or HotA.

Answering your question and my previous one, I'll say - the ability to copy a map exists! It's strange that people on this specialized forum couldn't help us with this most important question for mapmakers.
It turns out it's quite simple. This function appeared in the WoG map editor version 3.3, and it allows you to copy the entire landscape, objects, etc., both within the same map and to other maps on an unlimited scale, whether on the surface or underground! In your case, I would install WoG, copy, edit, and save the map (in the specifications, check the box for SoD). Then, reinstall SoD on your PC, and that's it. I haven't tested this method, but it seems like it might work.
11 years ago
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I wanted to give the hero a club to hold,
but in the game, it turned out that he has two clubs:
one in his hand, and the other in his backpack (SOD).
How can I fix this?

Another question: there is a "rumors" tab in the specifications.
How do they manifest during the game?
In reply to melanipp
11 years ago
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Can anyone help me? How do I create a hero without a castle so that he doesn't die after a week?

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