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#109
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I looked into it a bit – no traces of the GSC (Game Script Compiler) were found in the game's or editor's executable files. This means that it's most likely impossible to "enable" the generator within the game or editor itself.

Most likely, by "a way to run GSC," they meant the following: in the original map editor from AB or SoD (if you have the necessary 5 AB files), you can generate a random map, and you can choose which version it will be, including RoE. Accordingly, after generating the map in the editor, you can save it and use it with the re-release – in theory, it's compatible with the RoE map format, and the map should work.
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#110
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Today, to celebrate the official release of the HD version of Heroes from Ubisoft, there will be a live presentation in Minsk at the office of Belarus's main internet portal, tut.by. They will have "sort of" Belarusian pop stars playing, and helping them will be ATG, DD, and Preds, who came to visit me ;) What an unexpected promotion for our community ;)
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#111
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This is going to be quite a "movie": D Don't forget to share the link. *** I read the reviews here, and there aren't even autosaves?! What a great game. Especially for Chelyabinsk.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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#113
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Man, if they talk about all the flaws and shortcomings, it could turn the game's PR into anti-PR :D You should tell them about the HD mod for Barbarian, maybe they'll invite him to join the development team ;)
296524052
Весна 2012.
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#114
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Sav
I did some digging and found no traces of the map generator in the game's executable or the editor. This means that it's most likely impossible to "enable" the generator within the game or editor itself.

What was probably meant by "a way to run the map generator" is the following: in the original map editor from AB or SoD (if you have the necessary 5 files from AB), you can generate a random map, and you can choose which version it will be, including RoE. Accordingly, after generating the map in the editor, you can save it and use it with the re-release – it should be compatible with the RoE map format, and the map should work.
That's exactly what I did; it generated a map based on the default template. For example, I got an 8x8 map. The only thing is that the castles are generated in fixed locations, so you'll have to remove them in the editor and place random ones so that you can choose them.
http://heroes3.tv/player_#s
Записываемся на завтрак. ICQ 619757508
#115
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Player_
That's exactly what I did; it generated according to the template, which is the default one. For example, I had 8xm8a, and that's what I got. The only thing is that the castles are generated in a fixed way, so you'll have to remove them and place random ones in the editor yourself, so you can choose.
Well, then the dwellings and towns (or Pandoras/Seers) won't be tied to a castle. But in principle, yes, it's playable.

It should generate according to the template from rmg.txt in the Data folder; if it's not there, it will randomly choose from the standard ones.
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#116
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Guide on how to generate a random map: 1. Place the desired template in the data folder and rename it to rmg. 2. Open the map generator, then click File -> New. 3. The generator menu will open. Click the checkboxes for "The Restoration of Erathia" and "Create a random map." 4. Next, configure the map as needed, including dungeons, the number of players, water, and monster strength. 5. Replace the red and blue castles with random ones if you need to choose castles when creating the game. On Diamond, you'll have to change all the castles, lol. The problem is that the map is visible when creating it. Either you need to use third-party services, or both players look at the map and decide whether to play or not. Either way, both are in the same situation. Then, save all this mess in the data/maps folder of your re-release, and play.
http://heroes3.tv/player_#s
Записываемся на завтрак. ICQ 619757508
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#117
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Player_
Here's a guide on how to generate a random map:
1. Place the desired template in the data folder and rename it to "rmg".
2. Open the map generator, then click File -> New.
3. The generator menu will open. Click the checkboxes for "The Restoration of Erathia" and "Create a random map".
4. Next, customize the map as needed, including underground areas, the number of players, water, and monster strength.
5. Replace the red and blue castles with random ones if you want to be able to choose castles when creating a game. In Diamond, you'll have to change all the castles, lol.
The problem is that the map is visible when creating it. Either you have to use third-party services, or both players look at the map and decide whether to play or not. Either way, both players are in the same situation.
Then, save all this mess in the data/maps folder of our remake, and play.
It's possible that there's a way to do it. You can find topics about this in the English Steam discussions; I don't know English very well, and I read that they somehow managed to do it, but I couldn't understand the details in English. That's why I thought that the standard method, like for SoD, would work
Мой ник Heroes, и никто не вынесет меня
Скажу я вам, мои друзья.
Я некромант, я маг великий, и армия моя
Непобедимая, огромная!
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#118
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Is anyone interested in trying this out? Write to me on ICQ if you are.
http://heroes3.tv/player_#s
Записываемся на завтрак. ICQ 619757508
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#119
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I played this garbage for an hour and turned it off for good. I don't know about others, but this graphics style irritates me rather than pleases. It's a pointless project.
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#120
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=Lizard=
Played this garbage for an hour and turned it off for good. I don't know about others, but this graphics irritates me instead of pleasing. A pointless project.
Comment from Steam

Moderated: USE OF PROFANITY in the message

Fucking Dota players! They should play Dota! They're tired of whining about this and that being missing! Why are you all such whiners? The game has been re-released perfectly! And if you're such a great critic, make your own game. It was said about The Shadow of Death and Armageddon's Blade that the source code was lost. Maybe they will be re-released someday. Don't listen to the fucking whiners! Buy the game, it was great and always will be.
Сейчас балуюсь этим https://vcmi.eu/download/
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
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#121
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Cheats don't work, and you can't open the map to check something. I was just curious to see what was generated in Pandora's Box, but almost all of them have 0 experience.
http://heroes3.tv/player_#s
Записываемся на завтрак. ICQ 619757508
#122
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The cheats there are not for SoD, but for RoE: http://hol.ucoz.ru/publ/2-1-0-2 (I haven't tried it – it's just the first link in Google for RoE cheats).

If there's 0 experience in the Pandora, it's probably not experience, but something else. You can configure experience, creatures, resources, etc., simultaneously in the editor – you need to check what's configured in other sections.
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#123
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Cheats work, everything is fine with Pandora.
http://heroes3.tv/player_#s
Записываемся на завтрак. ICQ 619757508