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Posts from The strongest castle in Heroes of Might and Magic IV. Auto-translated

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In reply to LeSHiJ-MaX
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#201
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LeSHiJ-MaX;78082
You won't be able to apply everything in one turn.
My actions: Dragon's Might (defense and damage +100%), General First Strike (Phoenixes reach almost any point), Anti-Magic on you, and then as I see fit.:smile44: :smile15: :smile15: :smile15: :smile44: :smile44: :smile44:
Well, here's your first turn: "Dragon's Might." Mine: "Guardian Angel."
Second turn: "
:D
In reply to OptiMAL
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#202
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OptiMAL;78086
Okay, here's your first turn: "Dragon Strength." Mine: "Guardian Angel."
Second turn: "Common First Strike," Mine: "Nature's Ward."
Since the angels have higher initiative than the phoenixes, they go twice (if that's what you expected). In these two turns, it either takes down the hero (if he hasn't drunk an immortality potion) or the phoenixes. :) :smile14: :smile14: :smile14:
A lot depends here on:
- The number of units on each side
- What spells you and I know
- Who attacks whom and drinks a potion from their backpack
- How much mana we have
- And so on.
I even think you have a chance to win:smile13: :smile14: :smile14: :smile49:, but I don't rule out:smile35: my own victory.
Best regards.
С самого начала позаботься о своем месте в жизни, чтобы не уподобиться маятнику. /Херберт. Ф./
Клан: "Смертельный Альянс" - "Mortal Alliance"
In reply to LeSHiJ-MaX
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#203
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LeSHiJ-MaX;78095
A lot depends on:
- The size of the armies.
- The spells we both know.
- Who attacked whom and drank a potion from their backpack.
- How much mana we have.
- And so on.
I even think you have a chance to win:smile13: :smile14: :smile14: :smile49:, but I don't rule out:smile35: my own victory.
With respect.
In general, the CONCLUSION that always comes out in such discussions is: It all depends on the situation.
:D
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#204
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Look! The hero is on the front line. He'll be killed immediately, whereas an Order mage must be protected. With Life, a leveled-up general grants my army the right to the first turn. Consequently, I can do many things: kill your hero twice (if he has immortality), cast "General Ward of Order", "General Blessing", "Celestial Armor", etc. But the main thing is to roll out the Angels, like the "Guardian Angel". The battle results are predictable.

Yes, my hero is always on the front line... and it's not a tactical error. It's a choice. He's always in the thick of it, but there is protection (either illusions, resurrections, etc.) - I'm not complaining... Of course, anything can happen (against a human player, I probably wouldn't dare put him on the first line).
Regarding blessings... Everything is fine, of course. I enjoy using them myself.
But Order is also no slouch. For example, you can steal energy from a Life mage. And angel illusions won't hurt either
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#206
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Legs, wings... the main thing is a TAIL! :D
So, "Order, Death, etc...", and Barbarians, with their magical protection, almost always counter mages! :D :cool:
HMM4 The Gathering Storm : BEST!:cool:
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#207
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Zdob;78206
Legs, wings... the main thing is the TAIL! :D
So, "Order, death, etc...", and the Barbarians with their magical protection almost always shut down mages! :D :cool:
A hero with magical protection. And the warriors are like strays...:)

Added 3 minutes later
Pandora;78131
Yes, my hero is always at the forefront... and this is not a tactical miscalculation. It's a choice. He is always in the thick of it, but he has protection (either illusions or resurrection spells, etc.) - I'm not complaining... Of course, things happen sometimes (I probably wouldn't put a Human on the front line).
Regarding blessings... Everything is fine, of course. I enjoy using them myself.
But Order is not to be underestimated either. For example, you can steal energy from a Life mage. And angel illusions won't hurt.
It's good that the angels are in illusion form, but there is one BUT. When the battle ends, the Angels disappear. So, when I see that I'm losing, I try to kill those I can (I don't touch the illusions). It has happened that everyone was killed except the illusions. And then they disappeared, and that's it. No one won. It's a draw. :)
:D
#208
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I read the latest posts, and it made me hesitant to join the discussion between knowledgeable people (especially since I haven't played the fourth game in a while). However, based on my own experience, I remember that when playing against neutral creatures or the computer (I usually played on the most difficult level), it was easiest to win with Haven, although I also played with other factions and had success. So, I think that with comparable armies, hero strength, and player skill, the victory will still go to Haven. P.S. Please don't kick me, I won't participate in the argument.
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#209
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It’s certainly good that the angels are an illusion, but there’s a catch. When the battle ends, the Angels disappear. So, when I see that I’m losing, I try to kill as many enemies as I can (without touching the illusions). Sometimes, I manage to kill everyone except the illusions. And then they disappear, and that’s it. No one wins. It’s a draw.

Let them disappear... but on the battlefield, they provide significant reinforcement. And in many cases, it’s decisive. Because sometimes, you only need a few more units to win. Haven can afford them, and Sylvan can too. Let them disappear at the end; it doesn’t matter anymore. But they will do their job.
In reply to OptiMAL
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#210
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OptiMAL;78313
A hero with magical defense. And the warriors are just vagrants... :)

I wouldn't say that! :D What prevents a Barbarian from simultaneously leveling up tactics on altars? :) This gives: a bonus to movement, attack, defense, morale, and also the title of GENERAL (army bonuses)! :cool: So, I wouldn't say that the Barbarians have a weak army! :D :cool:
HMM4 The Gathering Storm : BEST!:cool:
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#211
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I saw how Nature and Barbarian factions fought...
the Barbarians didn't stand a chance... quicksand, Cyclops in a daze (from the fighting), and everything is led by monsters...
I think a similar fate awaits... unless the angels arrive and kill the elementals and the hero, but that's unlikely... because the dragons have a "forgetfulness" ability... =)
although it depends on what magic is available.

Be strong. Believe
In reply to Arandor
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#212
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Arandor;78498
saw how Nature and Barbarian fought...
the barbarians had no chance... quicksand, cyclops in forgetfulness(from dragons) and everyone is standing led by monsters )...

And the outcome of the Nature-Barbarian duel depends on the person!:cool:
And I wouldn't say that nature can win so easily! :D
1) Quicksand... Harpies, Centaurs, Cyclops, Stormbirds, and even the Barbarian shooter himself! :D :cool: Yes, Quicksand is very own terrifying in this situation! :D :cool:
2) Forgetfulness... What's the point of placing cyclops where a dragon can cast Forgetfulness on them?! :D
So, barbarians rule! :D :cool:
HMM4 The Gathering Storm : BEST!:cool:
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#213
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don't forget that nature also has archers, and if the birds reach their target, they also have infantry.

Be strong. Believe
In reply to Zdob
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#214
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Zdob;78502
The outcome of the Nature vs. Barbarian duel depends on the player!:cool:
And I wouldn't say that Nature can win so easily!
So, Barbarians rule! :D :cool:
I think no one can confidently say that any faction can easily win (unless you're playing against the computer). "NATURE:smile02:" has its own interesting advantages besides sand. The main thing is to use them correctly. As with any other faction.
WITH RESPECT. A BIG FAN OF NATURE.

P.S. (Unfortunately, I consider NECROMANCERS to be the strongest, based on personal experience):smile16:
С самого начала позаботься о своем месте в жизни, чтобы не уподобиться маятнику. /Херберт. Ф./
Клан: "Смертельный Альянс" - "Mortal Alliance"
In reply to Zdob
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#215
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Zdob;78496
I wouldn't say that! :D What prevents a Barbarian from simultaneously leveling up their tactics on altars? :) This: Bonus to movement, attack, defense, morale, and also the title of GENERAL (army bonuses)! :cool: So, I wouldn't say that the Barbarians have a weak army! :D :cool:
I'm not saying it's weak:) I'm just saying that "Berserk" and even worse, "Hypnotize" can turn your own warriors against you, and then things
:D