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Posts from Игры HoMM3 for fun

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Meo
Meo (red, Swamp, Myrlund, Solmyr) loses to Player (blue, Barbarian, Vey, Aislinn) Skirmish M-200 117

The start was interesting: Solmyr, Tazar, Septienna, and three lairs of lizards. The Necropolis was taken on day 1, followed by an optional foray into the swamp. Near the Necropolis castle, there's a well and an artifact that provides +3 to magic power – a paradise for Solmyr. He defends the gold mine, breaks through one portal guard, and Tazar enters the second one (with 40 stone golems) and... loses (he somehow thought there would be twice as few). The next day, the blue player finishes them off. This wasn't the final defeat, as Solmyr had 62 mana and was a level 2 air mage, at home. There, he took 4 vipers and a tent (the second mistake, he should have built a magic tower!!). He also had the Curse spell. Naturally, there was no chance against a mage with a decent army. Thanks for the game!

He earned a good amount of money, and the wolf lair also gave him some undead creatures. On day 122, he entered the treasure room with 30 goblins, 40 gray wolves, and 100 skeletons; at home, he had 15 orcs and 8 ogres. It turned out they weren't needed – a very quick encounter occurred. Just before that, he maxed out the earth magic skill for the necromancer, but it turned out there were only 4 ducks in the army.
Thanks for the game!
http://heroes3.tv/player_#s
Записываемся на завтрак. ICQ 619757508
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PLayer (red, Random-Tower, Deremif, Solmir) lose to Meo (blue, Random-Castle, Tiris, Arlash) m-160 Skirmish 121

We enter the central zone at the same time (Arlash, expert ballista, mage with arrow, 5623), but red has no troops (he lost them somewhere) and surrenders. GG!
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17.01.15 EGIPET blue rampa ivor ivor def УБИТЫЙ red conflux lakus lakus Jebus Cross 132 hota+hd mod+hw_rules+h3.tv
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EGYPT
01/17/15 EGYPT blue rampart ivory ivory def KILLED red conflux lakus lakus Jebus Cross 132 hota+hd mod+hw_rules+h3.tv
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cost(blue, crepa, gherulf) lose BillyBons (red, citadel, kreg)
first, the damn flyers got morale on a full stack and killed my wyvern, and then because the opponent didn't enable replayable quick combat, nagas with morale killed my main that I wanted to split. I didn't have any morale left to continue. Thanks for the game
не играю хоту,смки,анархию
ICQ 306055102
http://heroes3.tv/cost
http://www.twitch.tv/sandytheoneshot
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cost
cost(blue,krepa,gerfulf) lose BillyBons (red,Citadel,kreg)
first the damn hivemind units moraled on a full stack and killed my Wyvern, and because the opponent didn't enable replayable quick battle, the Nagas on morale killed my main whom I wanted to split. I had no more morale left to continue. thanks for the game


confirmed

thanks for the game
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18.01.2015 Gee (red, stronghold, Crag Hack, Crag Hack) def Angelofline (blue, rampart, Ivor, Ivor), JC, 216
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18.01.2015 Jubi-Juby (red, Rampart, Kyrre, Gunnar) def D13 (blue, Castle, Caitlin, Nella) 8mm6a 141

The start was tough, then things got easier. All the Griffin Conservatories, except one, were maxed out; by the final battle there were as many as 20 angels. I built the Mage Guild up to level 5 by day 137. Took a couple of Dragon Utopias. The opponent appeared near my town on day 141; I Town Portaled there and defeated him in an uneven battle. Thanks for the game!

Posted 6 minutes later
17.01.2015 Jubi-Juby (red, Rampart, Kyrre, Kyrre) def Wariator (blue, Stronghold, Dessa, Dessa) 8mm6a 213

The game didn't start very easily. Then I took a second Rampart from the computer, then took two home Griffin Conservatories, then Dragon Fly Hives, then a Dragon Utopia. My main hero had an advantage in creature count and stats, but the opponent had full control. It was practically impossible to catch him on the map, and he offered a draw — I almost agreed. Then he killed my necro-peasants Vidomina and Isra. But thanks to Kyrre's 4500 movement points, I reached him with the Shackles of War, and the opponent conceded defeat! Thanks for the game!

Posted 11 minutes later
16.01.2015 Jubi-Juby (red, Rampart, Kyrre, Kyrre) def Wraito (blue, Castle, Caitlin, Gunnar) 8mm6a 211

Our respawns were adjacent, separated by small mountains. The whole question, as usual, was who could gather an army and control faster to attack the "neighbor". I was lucky — it was me. I collected useful artifacts by day 121 from my entire respawn using seven peasants and a pack in one turn. Then I took a minimal Griffin Conservatory also on day 121. Then I rushed into my treasure zone; it was large, and I cleared it for over a week while simultaneously building the Mage Guild, but it gave lousy spells. In the last Dragon Utopia I fished out the Cap of combined with all 5th-level spells. Then I treacherously attacked the "neighbor" on day 147. He had already nicely built Archangels; I upgraded them and bought another couple on the next day, 211. Then the final battle took place, but I had a significant advantage in army, so the victory was easy. Thanks to my opponent for the game!

Posted 15 minutes later
15.01.2015 Jubi-Juby (blue, Fortress, Tazar, Tazar) lose XIII (red, Dungeon, Shakti, Shakti) 8mm6a 142

Everything was going well for me. An external dwelling of Basilisks in the first week, not far from town. Good tempo. I ran around half the map and found only two Dragon Fly Hives and one Dragon Utopia (and that one was on my own respawn). I decided to move toward the opponent, but he already had control. At that point I had an advantage in Tazar's stats and in creature count, but I messed up — I left the army on a peasant. And his opponent successfully killed it. GG... Thanks to my opponent for the game and the lesson!

Posted 21 minutes later
16.01.2015 Jubi-Juby (red, Rampart, Kyrre, Kyrre) def EasyKAtka (blue, Castle, Cailtin, Gundula) 8mm6a 211
In the first week everything was bad — no money, passages blocked by Marksmen. In the second week I took three Griffin Conservatories on the computer's respawn; then everything went like clockwork... Dragon Fly Hives, a couple of Dragon Utopias, chests. I checked that the opponent had Archangels built by the 4th week, devised a treacherous plan to capture his Castle at the end of the week. The plan succeeded. I took his main on day 147, upgraded the Archangels. After that, the opponent conceded defeat... Thanks to my opponent for an exciting game!
ICQ 669307560

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Added 21 minutes ago
[/U]01/16/2015 Jubi-Juby (red, Rampart, Kirr, Kirr) def EasyKAtka (blue, Castle, Kaitlin, Gundula) 8mm6a 211
The first week was rough, with no money and paths blocked by archers. In the second week, I took three cons on the respawn point, and then everything went smoothly... Clues, a couple of mermaids, chests. I noticed that the opponent's archmages appeared on the 4th week, and I devised a treacherous plan to capture his Castle at the end of the week. The plan worked. I took his main hero to level 147 and upgraded the archmages. After that, the opponent conceded... Thank you to my opponent for the exciting game![/QUOTE]

I played poorly, and the mermaids gave me bad units. I didn't find any control, which led to a predictable defeat. Thank you to my opponent for the game! gl hf
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18.01.2015 tun7gus7 (Red, Dungeon, Shakti, Shakti) def Yosha (Blue, Rampart, Kyrre, Ivor) 2sm4d(3) 146

I fell for a good starting army, +3 to spell power and +1 speed under a castle with weak guards. But as it turned out, there was a very large respawn with many ranged guards and no money at all. Useful finds were a level-3 Griffin Conservatory and a +2+2 sword. There was also an external dwelling with dragons guarded by 50+ Dragon Fly Hives, but I never got around to it. To build anything at all, I had to run across roadless terrain. There was no one to level up on. The exit to a secondary town was guarded by 20+ monks. I broke through only on day 125. I immediately see the entrance to the opponent's respawn underground, and a bit further down the path, my secondary town. The exit to the treasure zone I found only on day 132. In the treasure zone, useful things were a Dragon Fly Hive with 4 Wyverns, a level-1 Griffin Conservatory, a Titan's Gladius from a crypt, and a Medal of Vulnerability guarded by 42 Efreets that couldn't be bypassed… There I also found an exit to another secondary town and a level-2 Griffin Conservatory near it. By this time, the opponent was running around with 14 dragons, 2 angels, 2 devils, and about 180 Troglodytes. I had 6 angels and 28 elves. The last unicorns were eaten by the Efreets. In the final battle, no chance.
Thanks for the game.
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I confirm! The game gave me a small lair of Draconians near the castle, and I took it and teleported there in the first week, and then things just started to unfold on their own...
Thank you for the game!
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17.01.2015 Jubi-Juby (red, Rampart, Kyrre, Kyrre) def Wariator (blue, Stronghold, Dessa, Dessa) 8mm6a 213

The game didn't start out very easy. Then I took a second Rampart from the computer, then I took two home conservatories, then Dragon Fly Hives, then Dragon Utopia. In terms of army strength and stats, my main hero had an advantage, but my opponent had full control. It was practically impossible to catch him on the map, and he offered a draw, and I almost agreed. Then he killed my Necro-pawns Vidomina and Isra. But thanks to Kyrre's 4500 movement points, I reached him with the Shackles of War, and the opponent admitted his defeat! Thanks for the game! That's all, thanks for the game!
Каждое поражение-навоз успеха!Герои как жизнь: непредсказуемы как городская маршрутка ,капризны как наши женщины,увлекательны как рыбалка в период нереста ,коварны и отвратительны если мышкой движет слюнявый читер! всё в них есть и это.......

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In reply to Yosha
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Yosha
18.01.2015 tun7gus7 (Red, Dungeon, Shakti, Shakti) def Yosha (Blue, Rampart, Kairi, Ivor) 2sm4d(3) 146

I fell for the good starting army, +3 to spell power and +1 speed near the Castle behind weak guards. But as it turned out, there was a very large respawn with many ranged guards and absolutely no money. Of useful things: a level 3 Griffin Conservatory and a +2+2 sword. There was also an external dwelling of dragons behind 50+ Dragon Fly Hives, but I somehow never got around to it. To build anything at all, I had to run through wasteland. There was no one to level up on. The path to the secondary town was blocked by 20+ monks. I broke through only on day 125. I immediately see the entrance to the opponent's respawn underground and a little further down the path my secondary town. An exit to the treasure zone, I only found it on day 132. In the treasure zone, of useful things: a Dragon Fly Hive for 4 Wyverns, a level 1 Griffin Conservatory, a Titan's Gladius from a tomb, a Medal of Vulnerability guarded by 42 Efreetis that you can't bypass... There I also found an exit to another secondary town and a level 2 Griffin Conservatory near it. By that time, the opponent was running around with 14 dragons, 2 angels, 2 devils, and about 180 troglodytes. I had 6 angels and 28 elves. The last unicorns were eaten by the Efreetis. No chance in the final fight.
Thanks for the game.
confirmed! thanks for the game!

Added after 1 minute
BillyBons
BillyBons(red dangeon hsakti ) won vs PIRAT( rampart moner) s 8mm6
game finished 14 01 2015
1.4.5

good game .. thanks
confirmed! thanks for the game
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01/18/2015 Jubi-Juby (blue, Fortress, Tazar, Tazar) def Vigo (red, Castle, Valeska, Valeska) 8mm6a 225.
The game was prolonged due to one-sided portals and a lack of control from the players. I was lucky that my opponent didn't restart the game because of my swamp companion... Tazar leveled up nicely; in the first week, he mastered logging. In the second week, he got boots and gloves. In the third week, he got the maximum utopia, and they gave him the book of earth and other goodies. Then he looked for control and an opponent. After that, he got wings and a mage's hat in the utopias. It was time to go to the opponent to upgrade to angels. I had a huge stat advantage with Tazar and a lot of troops. The opponent surrendered! Thank him for the exciting game!
ICQ 669307560

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Jubi-juby
01/18/2015 Jubi-Juby (blue, Fortress, Tazar, Tazar) def Vigo (red, Castle, Valeska, Valeska) 8mm6a 225.
The game dragged on due to one-sided portals and a lack of control from the players. I was lucky that my opponent didn't restart because of my swamp companion... Tazar leveled up nicely, and in the first week, he mastered the log. In the second week, he got boots and gloves. In the third week, he got the maximum utopia, and they gave him the book of earth and other goodies. Then he looked for control and an opponent. After that, he got wings and a mage's hat in the utopias. It was time to go to the opponent for an angel upgrade. I had a huge stat advantage with Tazar and a lot of troops. The opponent surrendered! Thank him for the exciting game!

Confirmed. Thank you for the game!
Всё будет хорошо!!! Только неизвестно когда... НО ОБЯЗАТЕЛЬНО БУДЕТ!!!
Но!...
Слушай всех, прислушивайся к немногим, решай сам...

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