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When adding spells for archers and peasants, I noticed that when casting, they strike a silly pose with their arms outstretched. How can I replace this casting animation with another one?
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Add an animation with the name "cast" to their AnimSet, and link it to another animation of the same creature, for example, "rangeattack."
I have a question. I did everything as instructed, and it worked for the Death Messenger, but not for the Banshee. Is there some other technology involved?
No, everything is still the same, there is no difference.
Maybe I mixed up the folders? For the Undead, there are two folders for alternative upgrades; perhaps I confused the names, and the game can't find the file (this is just a theory, it often happens to me).
It turns out that the banshee's animation is located in the Characters/Creatures/Necropolis/AlternativeUpgrade folder. I tried to move the messenger's ability animation to the banshee in this folder, but it didn't work. Then I tried to do the same with the banshee's attack, and it still failed; I can't understand what the problem is.