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14 years ago
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Hello everyone! Guys, could you suggest a really large map for Heroes 3? I would even say a huge map! I remember that a long time ago, one of my acquaintances used the Heroes 3 editor from the "Armageddon's Blade" version to install a map for me that was so large that I couldn't reach the other end in weeks of playing! There was no campaign in it, just a map for running around against the AI (it was probably already in the game file, you just had to activate it somehow). I would be very grateful if you could help me with this!
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14 years ago
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I remember being interested in mods that increased the standard map sizes. But there's still a limit on the number of houses, mines, etc., so the area increases due to the density of buildings, which probably isn't always good and looks ugly.
For example, in Civ3, you can easily generate a map with 34 players and an incredibly large area in the editor, but even there, the game isn't designed for such scales – for example, it's already the 15th century, but only about 20% of the map is explored, and half of the opposing nations aren't familiar with the player. And, of course, there are bugs.
14 years ago
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Mircus, take a look at this thread. The issue of creating maps with dimensions of 216x216 was discussed there.
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14 years ago
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Mircus, play Heroes more, and then you'll see that the concept of "large" isn't so directly related to the size of the map in cells! For example, there's a map called "Royal Reward" (it's from WoG, though), which I played for a very long time because it has a very dense layout, lots of monsters, teleporters, underground passages, and other things.
In reply to Marmot
14 years ago
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Don't think that I have a thing for everything huge and imperfect.) The map I'm looking for is literally overflowing with all sorts of game elements and is many times larger than an XL-sized map.
In reply to Mircus
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14 years ago
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Try painting a standard map with a “swamp” brush – and you won’t be able to complete it in a month :p
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14 years ago
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Mircus
was many times larger than an XL-sized map.
However, this is only possible if you install a mod for maps larger than 144x144. It is even impossible to create such a map in the standard editor. So, almost certainly, the "super-huge" size of that map is just your subjective impression.
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14 years ago
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It’s frustrating. I was working on an XL map, and it seemed like everything was ready, just a few minor details left – but then, bam – there’s a limit on the number of quest houses. Well, I thought, okay, what can you do? A minute later – bam! – there’s a limit on mines. I was prepared for that. Okay. And then, a moment later – a limit on dwellings. And then, even more – a limit on “memory obelisks.” I guess I went a bit overboard, and if I’m going to be given the opportunity to go completely overboard, then it’s still frustrating. In short, Heroes is not an endless game; any quantity needs to be organized intelligently to make it interesting; otherwise, it will turn into an infinite mess.

Added 13 minutes later
Oh, yes, and I ran out of “lying skeletons” too...
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11 years ago
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/topic/at/711302/

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Added after 33 minutes
Kird
any amount needs to be organized intelligently so that it is interesting; otherwise, it will turn into an endless mess.

yes, by the way, if you look at the XXL map, which the author somehow managed to create, then in the end it really will turn into an endless mess because the game won't last for 6-14 months, but for all 36-42, and even then it might not be possible to complete this map

to hold all the cities, but also capture everything...
In reply to bolotnik
11 years ago
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Maps larger than XXL cause glitches in the game itself. XXL is the maximum map size that functions stably. Larger map sizes require a corresponding modification of the game itself.

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