Posts from Favorites, to battle! - 7 - The Battle of Favorites! - 7
Accepted by opponent on 11/30/2014 7:11 AM
Accepted by opponent on 11/29/2014 2:03 PM
We did without restarts. A Gremlin cache outside town, then another one, a hut with a logo, a market nearby. And Isra with Clavius also showed up. True, Isra on a single stack was unexpectedly killed by a Conflux computer player. In short, I leveled Gundula, expert earth magic, and bones started piling up quickly; I was heading to the treasure zone, but then the opponent types gg. Thanks for the game.
But what got me was the "road network": the only road through a bugged passage straight to the purple player, which I got tired of running along...
No, seriously, have you ever seen this on Spider:
Didn't take the remaining 111 because of 130 trogs, two dragon fly hives, and two Griffin Conservatories.
On the second day, saw another Griffin Conservatory, ending up with 5 angels.
Had good access only to one treasure zone, but it turned out very rich, with 5 Utopias and 3 Dragon Fly Hives. Scouting on 123 gave full control.
Dima didn't get such a lucky draw.
Thanks for the game!
Accepted by opponent on 11/30/2014 6:29 AM
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I didn't take the remaining 111 because of 130 trogs, a Dragon Fly Hive external dwelling, and two Griffin Conservatories.
On day two, I spotted another Griffin Conservatory, ending up with 5 angels.
Only one treasure zone had good access, but it turned out to be very rich with 5 sea monsters and 3 Dragon Fly Hives. On 123 I scouted full control.
Dima's draw wasn't as rich.
Thanks for the game!
Thanks for the game.
There was something to take, but little to take it with. An enemy's treasure zone Dragon Fly Hive on 8 helped a lot, then a level 3 Griffin Conservatory dropped, I got a КВ, took three Dragon Utopias. Gathered 12 angels and came to visit. Thanks for the game!
Yeah, it was, the loot went all one way. I didn't take rest because of Gosha, although the loot distribution was very dreary and poor. As a result, zero tempo, there were literally no roads to the computers for me. An inconvenient ranged book led me away from the area where there was some fat. In the end, I retreated to my corner treasure zone on the second. I repelled a Necromancy spell and had 400 skeletons. But there was nothing to take ) neither Dragon Utopia nor Griffin Conservatory. So I got a sword + 5 all and boots + 2 all there, and one Dragon Fly Hive. And that's it. Meanwhile, Taz ate all the fat and unfortunately Gosha couldn't do anything anymore )).
Thanks for the game !!!
Accepted by opponent on 11/30/2014 11:18 PM
On the first week, I managed to kill Flax's computer, leveled Valeska and Luna nicely, found Griffin Conservatory 2. On 121, I got 8 spellpower on Luna, boosted my mains at the stables, and on 122 broke through 2. I ran into the underground, where there were 3 more Griffin Conservatories, totaling 8 angels, then I went to the treasure zone, there was a box for 15k exp and a Dragon Fly Hive for 8 ducks. On 127, I saw a 5th-level cap, immediately split Luna into the main, boosted her with an angel. With Valeska, on 131, I broke through the cap guard, took heavy losses — lost archers and an angel, then immediately chained back. With Luna, I used Fly, ran along the road through ГО, estimated where the capital was by checking the map, cast Dimension Door, and on the last moves captured the opponent's capital. A surrender followed, where a large number of blocks decided the outcome. Thanks for the game, good luck in the future!
On the first day everything seemed very cool: the miner took the Dwarf Cottage 15 and 10, 7 heroes, stables, Galtran, and 3 directions besides ГО. One of them turned out to be blocked by 20-49 gr. eyes behind an obelisk, the second by 10-19 snipers, and after breaking through in the 3rd one I saw a roadblock of 20-49 gr. ogres behind a Dragon Fly Hive. Here I made a mistake: instead of upgrading the Harpies to reduce either the snipers or the eyes with Solmyr and breaking through to those secondary dwellings, I attacked 34 ogres — the terrain turned out to be completely bare, and after several morale procs it was a total loss — 5 ogres remained. I barely finished them off with eyes, checked the (big) Dragon Fly Hive, and started trying to raise skeletons. By turn 125 the situation seemed to even out: 120 skeletons, 8 Wyverns, 23 eyes, and 23 gr. Harpies (would have been 47 next turn), 2 scout heroes scouting a huge treasure pile, but my opponent's situation turned out to be completely grim.
Thanks for the game.
Lucky with the respawn - at the start 2 external dwellings of goblins, I discover 3 Conservatories, 4 Dragon Fly Hives, 3 Dragon Utopias, and 5 external dwellings of devils.
I collected 4 out of 5, built devils, at the start of week 2 took the Dragon Utopias and moved to the center with full control and 13 Arch Devils.
The main hero at that point was Gunnar, but then in the center I dug up Crag Hack at level 30 and the red orb, Crag Hack replaced Gunnar.
I took 2 more Dragon Utopias in the center and rushed to the opponent's respawn.
There was nothing to meet me there.
Thanks for the game.
Thanks for the game.
Accepted by opponent on 12/13/2014 6:28 PM
My opponent has a total advantage in the matchup. I managed to find control in home Dragon Utopias and transition the game into the late game. When I became strong enough and ready for battle (primarily due to 600+ mana and SP 43), we started to finish the game. Out of habit, I clicked the version update - in the latest version the quick transfer buttons for artifacts and units disappeared, and a number of other glitches were discovered. I couldn't roll back to a normal version. I wanted to somehow finish the game as quickly as possible, but at the most crucial moment I had to transfer artifacts one by one (the old-fashioned way), and all these procedures in time pressure went extremely poorly - I got frustrated and left the game. I have no complaints against the opponent, he didn't update the version and everything was fine for him. In short, many thanks to the developers for 10+ hours of gameplay flushed down the toilet. Do not update the version to 3.805.
The drop was very good. 50+ ducks from respawn and 3 angels. I made the exit from the rush on 122. I took a potion in the center, a couple more orcs, and a Griffin Conservatory level 2. On 123, the opponent appeared. I checked him with a wizard and shaved off 2 ducks. I wanted to attack with a Gunar on the next turn if the opponent went forward. He had roughly twice as much as me in parameters and army strength as well. The opponent, of course, saw this and made the right move - went back either to his respawn or to a secondary. In the end, the center was mine. Of course, I didn't pursue him pointlessly and started clearing the center. The opponent ran around with Dimension Door and wings out of reach of my main. But then on 134, the opponent writes that he has issues with the buttons and leaves the game.
Thanks for the game