Skip to content

Posts from NCF – Extended list of Neutral creatures.

4.9 (14 ratings)
In reply to fktifzobr@mail.ru
User Avatar
11 years ago
Auto-translated
fktifzobr@mail.ru
It just so happened that he's smaller, but he won't give up and will continue to attack more often, or he'll steal ammunition and engage in sabotage.

Combat fitness? In general, the idea of a mobile warrior is interesting, but, IMHO, it doesn't really suit dwarves.
What's the deal with the miner? Will he bring ore?
User Avatar
11 years ago
Auto-translated
Combat fitness? In general, the idea of a mobile warrior is interesting, but, IMHO, it doesn't really suit dwarves.
And what's the deal with the miner? Will he bring ore?
He might be a taxpayer, but the idea is that this is a militia, not professional soldiers.
In reply to fktifzobr@mail.ru
User Avatar
11 years ago
Auto-translated
fktifzobr@mail.ru
it might become a taxpayer, but the idea is that it's a militia, not professional fighters

And what's cool is that you sell ore and turn in gold to the treasury! :rolleyes: :cool:
In reply to psatkha
User Avatar
11 years ago
Auto-translated
psatkha
What's cool is that you sell ore and pay taxes on the profit to the treasury! :rolleyes: :cool:
You sell ore, pay profit tax, and if you pay too little, you're drafted into the army:D
User Avatar
11 years ago
Auto-translated
I couldn't find it, so I asked.
In reply to fktifzobr@mail.ru
User Avatar
11 years ago
Auto-translated
fktifzobr@mail.ru
it might be a taxpayer, but the idea is that it's a militia, not professional fighters

Being a taxpayer isn't necessarily a bad thing. And the militia of the Dwarves could be obligated to pay taxes to the state; no one is stopping you from freely expanding on this idea.
In reply to Xokke_SuG
User Avatar
11 years ago
Auto-translated
Xokke_SuG
A taxpayer isn't necessarily a bad thing. And the militia of the Dwarves could be obligated to pay taxes to the state; no one is stopping anyone from freely expanding on this idea.
You could write in the description of the improved unit that their ranks include amnestied war criminals who train the soldiers of these units, and they engage in looting, paying money into the treasury so they won't be sent back to prison.
In reply to fktifzobr@mail.ru
User Avatar
11 years ago
Auto-translated
fktifzobr@mail.ru
You could write in the description of the upgraded unit that their squads include amnestied war criminals who train the soldiers of these squads, and they engage in looting and pay money into the treasury so they won't be sent back to prison.

It's better to write something like this.

Miner.
Even in the underground kingdoms of the dwarves, there is crime and lawlessness, and during difficult wars or internal conflicts, all members of the criminal world emerge, wanting to get everything easily and immediately.
Those who fall into the hands of the authorities are sent to unbearably hard forced labor, where they mine and smelt ores day and night for "nothing," and all the income goes to the state. Living in such harsh conditions for decades, miners can boast excellent physical characteristics and a complete unwillingness to work anymore. During the war, they have a chance to receive amnesty by joining the militia, which they take advantage of.
Miners are strong, hardened warriors, ready to break the resistance of anyone, even the most dangerous enemy – they are one of the strongest pillars of the dwarven army, but their weak weapons do not allow them to fight on equal terms with other troops.

In principle, everything here is quite justified. And there is no need to twist things. As for the upgraded units, you can say that "the best miners receive normal weapons from the state and are released from work, etc." And regarding the lack of retaliation, it is quite in the style of marginal dwarves to discreetly stick a blade into someone's side
In reply to Xokke_SuG
User Avatar
11 years ago
Auto-translated
Xokke_SuG
It would be better to have something like this.

Miner.
Even in the underground kingdoms of the dwarves, there is crime and lawlessness, and during difficult wars or internal conflicts, all members of the criminal underworld emerge, eager to get everything easily and quickly.
Those who fall into the hands of the authorities are sent to unbearably hard forced labor, where they spend days and nights mining and smelting ores for "nothing," and all the profits go to the state. Living in such harsh conditions for decades, miners can boast excellent physical fitness and a complete unwillingness to work anymore. During wartime, they have a chance to receive amnesty by joining the militia, which they take advantage of.
Miners are strong, hardened warriors, ready to break the resistance of anyone, even the most dangerous enemy – they are one of the strongest pillars of the dwarven army, but their weak weaponry prevents them from fighting on equal footing with other troops.

In principle, everything here is quite justified. And there is no need to overcomplicate things. As for the upgraded version, it could be that "the best miners receive normal weapons from the state and are released from work, etc." And regarding the lack of a counterattack – it is quite in the style of marginal dwarves to subtly stab someone in the side.
That's a great idea!
11 years ago
Auto-translated
My modest collection:
Attachments 1
1 file attached • Total size: 461.0 KB
In reply to Lokken
User Avatar
11 years ago
Auto-translated
Lokken
My modest collection:
Interesting. The image quality could be better....
It might even be possible to create a hero in NHF with at least one creature from this guard.
In reply to Lokken
User Avatar
11 years ago
Auto-translated
Lokken
My humble collection:
A dwarf berserker with axes! I've been thinking about this for a long time, but I think the idle animation should be different from
T4_BattleRager-arena-idle00.xdb
and more like
T4_BattleRager-arena-idle01.xdb.
In reply to fktifzobr@mail.ru
11 years ago
Auto-translated
fktifzobr@mail.ru
a gnome berserker with axes! I've been thinking about this for a long time, but it seems to me that the idle animation should be different from
T4_BattleRager-arena-idle00.xdb
but more like
T4_BattleRager-arena-idle01.xdb
Currently, he has both of these animations.

So to speak, neutrals:
Attachments 1
1 file attached • Total size: 329.9 KB

Statistics

Welcome our newest member: recijeb