Posts from Favorites, to battle! - 7 - The Battle of Favorites! - 7
thanks for the game
скайп marajan87
Accepted by opponent on 11/18/2014 6:43 PM
the opponent was beaten to death by the computers
thx for the game
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Иногда для того, чтобы продвинуться вперед нужно сделать несколько шагов назад
I lost the initiative on the restarts – after 2 restarts, I had to spend everything I had. Blue start underground, the situation is very difficult – in the tavern, Ignat has 1 stack, and level 2 hasn't been built. The opponent brazenly targets Gosha on the first day. On day 112, I lost my main stack of 12 Goghs, and I had to play through a hidden base + building dogs. There were enough resources on the map to build Pit Lords, but the opponent appears on day 116 through a lift in the zone near my spawn point, which is a pity because the roads are fast. Gosha goes in another direction but sends a scout to my spawn point; I pushed it back, and on day 117, I go up the lift and see the opponent's main city with a built citadel and a harpy on defense, but Fiona is without a spellbook (I didn't expect that at all; our spawn points should be separated by 3 zones). I have to trade resources for building Efreet + buying a hero and one Efreet to attack and take the city.
I didn't see how many skeletons he had; the calculation was that if he doesn't reach me, I'll take out his knights, or if he does reach me, he might rush. I had no other choice. The plans didn't work out. The opponent played well; I had to concede on day 121:smile15:
Thank you for the game.
Thank you for the game!
P.S. On day 117, I retreated with the knights, and I didn't expect to see them in the tavern on day 121????
Thank you for the game!
Accepted by opponent on 11/19/2014 8:58 PM
We spend all restarts and I got a bad map, but my opponent got bad luck with the hydra den and resigned. Thanks for the game.
We played in two sessions; I don't remember the start very well. Sorceress leveled up excellently, but ballistics as the last skill somewhat spoiled the picture. Loga + boots, and then gloves, allowed me not to fall behind Kir in speed. I gutted about five drowned, at first they were throwing out junk, but then I gained full control over three of them. As a result, Kir was caught in the castle, and Sorceress, with archers and a cloak of defiance, stormed the castle where the opponent was planning to build his own archers. Thanks for the game.
I confirm. I only built a fly tower in the main base for control; this was, of course, not enough for a proper fight. Thanks for the game!
I conceded, but as it quickly turned out, a rather problematic one.
Level 2 built, 2 roads, a stable at the respawn, 2 Griffin Conservatories, a Dragon Fly Hive. Gunnar arrived — no issues with the main. And then it turns out the ore mine is completely without piles, and there are none at the respawn either, not even guarded ones. Not a single one. Well, I think, no problem, I'll break through to the corner and center, ore will turn up. I broke through to the swamp corner with scouts, found a Dragon Fly Hive and resources of all types there, except ore. Ore ran out in the meantime, and I needed to build, so I spent a turn on the market. I broke through to the underground center with the main, scouted with scouts, wood is there, ore is not. The main ran along the road, hit a block of 20+ orcs guarding a Griffin Conservatory + not ore. Few troops, so I ran around. With scouts I collected all resources and traded them at the market to keep building. There were 3 turns left until the end of the week — still have chances. I ran out onto the road with the main again and found a view revealer. Surely now I'll see ore! I opened it, and indeed I did. Behind the skeletons lay a whole two piles of ore. I was so happy I nearly killed myself on the 50+ Dragon Flies blocking the path to them, guarding a Dragon Fly Hive. And no more ore piles, but in that zone there are as many as 4 Griffin Conservatories. I thought about what to do next. It's almost the end of the week, resources are nearly gone, I might be able to trade for the Berserkers, but definitely not for the Angels... And I decided to use the old tried-and-true method: run the main into the dark along the roadless area. The zone was almost entirely uncovered by the view revealer, but one dark corner remained. And so, Gunnar runs there, and lo and behold, sees one pile of ore behind reasonable guards. I take it out, it's a max pile, and on day 117 I build Angels. I check one of the Griffin Conservatories with a scout, it's a level 2, I position the main on it.
On the second week, the task was to gather everything as quickly as possible. I had enough money to buy Angels and Berserkers. On day 121 I took the level 2 Griffin Conservatory, a Dragon Fly Hive with 8 Wyverns, and ran to the next one, checked it with a scout, but it was maxed. Ran to the third one, again up to 250, went in without checking, level 3. I lost the Air Elementals and 1 Wyvern. After that everything went smoothly, I took another level 2, returned the army home, and took two Griffin Conservatories (2+3) at the respawn with scouts, took the Dragon Fly Hive at the respawn (+8) and the Dragon Fly Hive in the corner zone (+4), and returned the army back, took the max Griffin Conservatory. So by day 125: 16 Angels and 19 Wyverns. I ran Gunnar to take the Dragon Utopia. Level 2, -1 Wyvern, gave Shield+12, Breastplate of Petrified Wood and Cloak+2+2. Suspecting I had a clear advantage at that point, I ran further into the Center to look for contact. I broke through a portal, saw an exit from the underground, dove in and found a blue scout, killed it. I spotted the opponent's main on day 131, saw he was in his corner treasure zone and gave chase. I ran in there and saw a Dragon Utopia with its guard already taken. My scouts were killed, so I had no one to check with except the main. I thought for a long time, whether to check or not. But seeing from the tavern that I had more money — and I had 10 thousand — I decided to check. It turned out to be untaken. Level 2, gave Sword+12, Sword+5 to all, and Sword+6. Then I took another Dragon Utopia, gave Angelic Feather and, to complete the set, Sword+3, and took the village. I hired scouts, scouted the surroundings, found several blue scouts. Next turn I spotted Shakti within range of Gunnar and attacked with Angelic Feather. 16 Angels — there was nothing to counter them with, so he conceded.
Thanks for the game.
ТВ снова жив
Нервные, не предлагайте мне игры, жизнь и так сложная.
в Барнауле уже 00:00 когда в Москве 20:00
все игры и доигровки по договоренности, время для игр с 17 мск до 20 мск будни, выхи по предворительной договоренности, епт)
Да пропрет наш ГСК!
Accepted by opponent on 11/21/2014 12:53 PM
Boots and stable right on the way; at the first one I checked 3 throne cons and captured the green castle. 126 Dragon Utopia 3rd, placed angels. In the treasure zone I spotted two Dragon Utopias, but behind the mountains. Drove the opp out of the center. Then I made a mistake: I wanted to go for my own Dragon Utopias and chose the wrong direction, losing 3-4 days. On 211 I attack the opp's village with 33 archangels; surrender follows :p. Thanks for the game
Yes, those kinds of games happen. You try to come up with something, build chains and guilds, and then the opp arrives with a hyper-powerful army and just flattens you. Right from the start, boots behind skeletons, and then one or two cons at every respawn—I've never seen anything like it. Thanks for the game!
Accepted by opponent on 11/21/2014 2:01 PM
In the first week, I found 2 Necromancers and captured a Necromancer amulet, and gathered enough resources for Angels in the first week. On day 121, I took 2 capitals from the AI, but couldn't find a path to the opponent. Only towards the end of the second week did I find a way through the third AI, I see Galtran, I attack, we exchanged armies quite a bit, and Galtran buys himself out with skeletons. After saving, we decided not to continue. Thanks for the game!
Fat against void and one-sided. Couldn't ruin it.
Thanks for the game.
Thanks for the game!
