I conceded, but as it quickly turned out, a rather problematic one.
Level 2 built, 2 roads, a stable at the respawn, 2 Griffin Conservatories, a Dragon Fly Hive. Gunnar arrived — no issues with the main. And then it turns out the ore mine is completely without piles, and there are none at the respawn either, not even guarded ones. Not a single one. Well, I think, no problem, I'll break through to the corner and center, ore will turn up. I broke through to the swamp corner with scouts, found a Dragon Fly Hive and resources of all types there, except ore. Ore ran out in the meantime, and I needed to build, so I spent a turn on the market. I broke through to the underground center with the main, scouted with scouts, wood is there, ore is not. The main ran along the road, hit a block of 20+ orcs guarding a Griffin Conservatory + not ore. Few troops, so I ran around. With scouts I collected all resources and traded them at the market to keep building. There were 3 turns left until the end of the week — still have chances. I ran out onto the road with the main again and found a view revealer. Surely now I'll see ore! I opened it, and indeed I did. Behind the skeletons lay a whole two piles of ore. I was so happy I nearly killed myself on the 50+ Dragon Flies blocking the path to them, guarding a Dragon Fly Hive. And no more ore piles, but in that zone there are as many as 4 Griffin Conservatories. I thought about what to do next. It's almost the end of the week, resources are nearly gone, I might be able to trade for the Berserkers, but definitely not for the Angels... And I decided to use the old tried-and-true method: run the main into the dark along the roadless area. The zone was almost entirely uncovered by the view revealer, but one dark corner remained. And so, Gunnar runs there, and lo and behold, sees one pile of ore behind reasonable guards. I take it out, it's a max pile, and on day 117 I build Angels. I check one of the Griffin Conservatories with a scout, it's a level 2, I position the main on it.
On the second week, the task was to gather everything as quickly as possible. I had enough money to buy Angels and Berserkers. On day 121 I took the level 2 Griffin Conservatory, a Dragon Fly Hive with 8 Wyverns, and ran to the next one, checked it with a scout, but it was maxed. Ran to the third one, again up to 250, went in without checking, level 3. I lost the Air Elementals and 1 Wyvern. After that everything went smoothly, I took another level 2, returned the army home, and took two Griffin Conservatories (2+3) at the respawn with scouts, took the Dragon Fly Hive at the respawn (+8) and the Dragon Fly Hive in the corner zone (+4), and returned the army back, took the max Griffin Conservatory. So by day 125: 16 Angels and 19 Wyverns. I ran Gunnar to take the Dragon Utopia. Level 2, -1 Wyvern, gave Shield+12, Breastplate of Petrified Wood and Cloak+2+2. Suspecting I had a clear advantage at that point, I ran further into the Center to look for contact. I broke through a portal, saw an exit from the underground, dove in and found a blue scout, killed it. I spotted the opponent's main on day 131, saw he was in his corner treasure zone and gave chase. I ran in there and saw a Dragon Utopia with its guard already taken. My scouts were killed, so I had no one to check with except the main. I thought for a long time, whether to check or not. But seeing from the tavern that I had more money — and I had 10 thousand — I decided to check. It turned out to be untaken. Level 2, gave Sword+12, Sword+5 to all, and Sword+6. Then I took another Dragon Utopia, gave Angelic Feather and, to complete the set, Sword+3, and took the village. I hired scouts, scouted the surroundings, found several blue scouts. Next turn I spotted Shakti within range of Gunnar and attacked with Angelic Feather. 16 Angels — there was nothing to counter them with, so he conceded.
Thanks for the game.
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