Posts from Favorites, to battle! - 7 - The Battle of Favorites! - 7
The loot was pretty good: several experience boxes, 3 trees, an external dwelling of rusts, a Dragon Utopia with a level 5 hat, a +12 shield, КО. Valya leveled up like a goddess, but there weren't enough troops.
Thanks for the game!
Group O.
Quite a game it turned out to be. We grinded as much as we could. But let's go in order.
All rests were chosen, +1 on the block. From all sides, it went the worst for me, but that's as usual.
The only road led to a central village, behind which there was an immediate block of 50+ Evil Eyes. Everything else was off-road.
Monere without air magic, second hero - Kalt with 5 fish. Ended up with an army of 11 fish and fairies. First psyche in the citadel, there is a cap.
123 - native town of the Necromancer. Wandered around a bit, ran the fairies through the converter. After a couple of nagas, the birds were built in the castle.
Found 2 Griffin Conservatories 2+3, which were taken on days 127-131. Got 400 skeletons grinded.
Going to the center.
132-133 - Dragon Fly Hives +6+8.
135 - cap takes a Pandora's Box there behind 10 greens for all air magic and the Necromancy Cloak. Just in time for cap to buy air magic at home.
Monere on 2 birds went scouting, sensing the trail of the red player.
(After the game, it turned out that during this Pandora's Box on the same day, the key hero took a Dragon Utopia with КЗ).
On day 141, the opponent reveals all the land (Town Portal + Meteor Shower) and 4 Angels. Definitely not worth charging forward. Still unknown how many skeletons.
Week 4 ended with 2 Dragon Utopias and two Mage Guilds level 4. Gave a little on stats. Cap levels air magic. In the second Mage Guild, got Town Portal. Not bad. However, skeletons weren't accumulating much. Cap found a Pandora's Box for all of level 5. Now we have Implosion too.
Beginning of month 2, the game drags on. Deesa arrives. Decided to level up Logistics. Built Mage Guild level 5 at home - Dimension Door. I think - yes, there it is. Taught everyone Town Portal and Dimension Door. Vokial also got some levels - Logistics + Earth + Air. Started capturing the map with 3 heroes with full control. Meat from the villages goes to skeletons as much as possible.
Sometime in the middle of month 2, we revealed each other's grind power. Around 2k skeletons each. He got Archangels. I got a stack of birds, psychos, and some grinded Dragon Flies.
Constant running around intercepting strategic villages that were in the center of the map. Pinched a castle - upgraded my Angels. With Earth expertise on cap, Implosion hits for 4k. I have more skeletons, but not by much, while he has more Elixirs and Archangels by double.
Towards the end of month 2, I recruited the Legioner, gave it to Deesa of the opponent along with bracers having 4.5k movement points and 2 Dimension Doors. Skeletons are growing at a crazy pace with Necro artifacts, expertise at the castle, and all the meat from the villages.
In the last Dragon Utopia, got a Cap of Silence. Found a Cloak of +2 Speed. Finally caught the opponent's main hero. Though I lost mine a couple of times.
In the end, +3 Speed, Red Orb, x2 stack of upgraded bone dragons. I have a slight edge in stats. Nothing to fear. Though I nearly messed up with Vokial carrying the army and without key artifacts (and offensive magic was only with cap).
Took the castle again. This time I won't give up growth of Archangels. And the opponent attacks himself.
ГГ, thanks for the game!
Accepted by opponent on 11/11/2014 4:31 PM
Reached level 122 and moved to the center; the game didn't go well for my opponent due to a loss. Thanks for the game.
Thanks for the game!
The opponent messed up the Super Shock spell. If I had known it would happen, I wouldn't have agonized over holding back my auto-attack:D Kirryusha had a pretty tough time...
Thanks for the game.
Tazar 8-13-3-8 (57), Expert Armor, Tactics, Earth, Archery
9 Arch Devils, 6 Angels, 24 Wyverns, 1+2 Demons, 26 Marksmen, 48 Magogs
Gunnar 8-12-5-8 (60), Expert Tactics, Attack, Earth
13 Greater Minotaurs, 1+1+14 Greater Harpies, 1+6 Angels, 19 Wyverns.
I managed to win the fight. Thanks for the game.
Accepted by opponent on 11/12/2014 5:45 PM
I completely renounced (two of them 111 due to blocks), my opponent still had 111 left, a spread of 5 heroes, my opponent had fewer, but restart doesn’t take. I immediately ran to the swamp computer, as it turned out along the longest road of 3 days, killed Vistan, Bron with 8 Vaskas, took the computer on 113, on 114 captured Conflux, killed Monere and the scout hero, took the shield +5, 117 also the Necropolis fell, scouted 2 Griffin Conservatories but all 100-249, no Dragon Fly Hives, gathered the band of Logists (Kyrre, Dessa, Pyre), on 121 with 4 Wyverns, 5 horses, 17 crosses and archers, I position myself to break into Conflux’s treasure, but news of the loss arrives. Thank you for the game!!!
Started with Fish, another one in the tavern, and good old Ignatius with 3 stacks. Even the Air Elementals were already built!:confused:
12 Fish in total from the start:cool:
I decided to break through to the crypt right away. 20+ Archers for the external dwelling of Magogs and their resources, 20+20g each :smile18: That's when I realized the Faerie Dragons can't reach:smile04:
-20 Faerie Dragons and some Air Elementals lost:( The crypt had 5 Vampires (it turned out to be the first and last money-generating object for the entire game)
Brisa arrived; I sent her, like everyone else, through the stable and directed her towards the lookout point along the road.
On day 112, I spotted Inferno, an empty Castle up top, and moved Brisa into it. I revealed the external dwellings of Pits, Gogs, and Demons.
Next, in Inferno, I picked up another Cloak (2/2), refilled mana in the well, and captured all the external dwellings. After that, I went down towards the other opponents. There was only one road leading to the Barbarian, which meant there was literally no road to the Castle opponent:(
At the Barbarian's, joy: 3 Hives and I seized a Sword +4 from the opponent.
By the end of the week, the standings were 1-3 :o in Conflux, and 1-6 in Inferno.
Catastrophically short on money, nothing to upgrade the Pits with.
At the end of the week, I also entered the treasure zone from Inferno. Right there was an external dwelling of Angels, but 100+ Harpies and then a block of 20+ Genies leading to a Pandora's Box and a Mill.
Day 121 marked the arrival of Luna:smile26: (by the way, in all the restarts, she never came before). I sent her straight through the obelisks; she went for Wisdom.
Brisa killed 30 Vampires for the first Ulek, but he's big; I didn't risk it.
I moved Luna to the Barbarian, stable, passed artifacts to her and delivered the army. Ulek lay at the Quick Sand for 8 Ducks. Nearby, 50+ ordinary Dendroid Soldiers; for the 2nd Ulek, they went to the pyre :D . The Fish handled this Ulek, for 6 Ducks. Then Luna back to Inferno, +1 Spell Power, now at 10; I bought 2 Efreets and went for the Genies. Brisa broke through the guard of the 3rd Ulek: 100+ Marksmen, and the Horse took the bare minimum.
Luna, not without some mistakes of course, broke through the Genies - there was all level 5 magic; next were 14 Bears for 15k experience. In another treasure zone, Brisa takes the level 3 Griffin Conservatory, scouts the KO and a level 5 Hat.
Day 126: I discharge Luna in the Barbarian, and she doubles her mana (now 360), and send her to Conflux, while Brisa passes the entire army home via chain.
On day 127, Dimension Door into the Swamp, there's Fly, and I take the main stack guarded by 1 Harpy.
After that, the opponent immediately surrenders.
Thanks for the game!
Thanks for the game
Accepted by opponent on 11/12/2014 5:47 AM
Nothing special happened. I barely managed to get birds into the Fortress, struggled to get to the computer through the rough terrain, and then fought my way to the center where I met my opponent. I killed his Mule, but it turned out it wasn't his main unit. Gunar was holed up in a village, replenishing his mana. I didn't have enough mana to take him down, so in the end, Gunar had a stat advantage, we were almost equal in terms of units, but the final battle was intense.
Thanks for the game.
Confirm
thx for game
gg
Miner with 1 stack, low gold, but dug up Solmyr and Ciele, and a bit later Deyemer. On 117 Ciele took a treasure zone external dwelling of horses, which then teleported. On the 2nd [day/week] found and took 2 hives with 6 ducks each, opponent meanwhile captured my Castle, where they dug in. At the start of the 3rd [day/week] I take a box for the entire 2nd level and with an army of 10 horses, 12 ducks, 11 Evil Eyes, 60+ Troglodytes attack Kalth in my main. It was serious there — 12 plain Medusas, 20 upgraded (quest), 24 upgraded Harpies, 20+ Gogs, 17 Evil Eyes, 30+ Imps and 4 Efreets, but Ciele had 80 mana, and Ice Bolt for 6 mana dealt 160, so I just pelted them.
Thanks for the game
Started briskly, gold was fine, but by day 4 a dilemma:
20-49 mummies to exit into the mud where nothing free is visible except a crypt
10-19 Medusas to exit into contact with the opponent, where Ciele and Solmyr with Deyemer are already showing.
On 115 we already took a re [recruit? round evaluation?] upon meeting, so this time the contact is exactly on 115 and will kill me :( Decided — I'll mow the mummies.
There were a lot of them, and the army only had 30 Gogs and meat (those pointy-hat guys really helped — unupgraded Gremlins from a pick-up [external dwelling]. Even survived to the end of the game, 14 of them :) ).
In the end, behind the mummies I only found a crypt for 1500 and a Castle. Further on, the path was blocked by Cyclopes (they were guarding a box, shifted).
¡Ay, Caramba! I see the opponent taking a box behind a horde of Nomads and taking a dwelling of uniques on 117 — absolute beauty! And for me the only road leads to him. Trade on three markets, buy up Efreets and Gogs, and I run into the center, sweeping a couple of pick-ups. Scary to go into contact with the main (there are up to 10 uniques, up to 20 Evil Eyes and up to 100 Troglodytes + a shooter, and I have 4 Efreets and 40 Gogs) — so I run along the road towards his Castle. By my calculations he won't reach me, and I have logistics. Predictably, after repelling Solmyr one more time (with a loss of some Gogs to the arrow) — I capture the empty capital. There I upgrade Harpies, buy them + Evil Eyes + Medusas and wait for the former owner (what else can I do?).
Ciele takes another box and goes into a portal in the center, disappearing there for a couple of days, but the dwelling troops are gathered in a small group, clearly expecting me to flee the town so they can chain-transfer the army and defeat Ciele.
We know — been there. Last hope — the dove, which in desperation I recaptured in the treasure zone from 19 Diamond Golems. Having visited all the huts on my side, I realize those two I see by the opponent will bring the long-awaited reward. They gave 20 gr. [upgraded] Medusas and I once again settle in his capital, having built a Stronghold and bought the second growth.
An attack follows.
Zloi described the battle, only the bolt dealt 170 :) I immediately calculated that even just defending stupidly he would wipe me out, because the total damage of 2210 would completely cover my little monsters (don't know why he was even worried).
Thanks for the game! If even one of the three factors hadn't lined up:
- Solmyr+Ciele+Deyemer
- Horse dwelling on 117
- 2 hives nearby
I might have pulled it off. For me, unfortunately, my actions were strictly dictated by the situation — even after analyzing the saves, I concluded that even theoretically I couldn't have played better :(
Accepted by opponent on 11/12/2014 8:46 PM
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