Posts from Diplomacy, for recruiting creatures of levels 1 and 2.
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Diplomacy
If diplomacy were given an achievement, allowing players to escape even from shackles, it would become a quite interesting skill, even without joins.
One player can have Diplomacy from the first week, while the other might only get a chance to dig for a Diplomat in the tavern by the third week. Dimension Door and Town Portal appear closer to weeks 3-4, so they don't introduce such imbalance (though it's unpleasant when one player gets everything right away and the other gets nothing). The Cloak of the Undead King is similar; the chance is very small, but if it drops, it's hard to counter (a detail emerges where Liches, even without a hero, can kill the opponent's Archangels on a stack). And playing, leveling heroes, building armies, and Magic Guilds is interesting. But purely rushing and joining neutrals is somewhat dubious...
That's how I see it.
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Миха#7845
Ландау лев https://www.youtube.com/watch?v=PNj_9EQxDoI&t=1174s
Тут делимся книгами /topic/at/1139927/
And where can you find a lot of creatures of level 1 or 2? Even a gold mine rarely has creatures of level 1 or 2 guarding it; such a change wouldn't unbalance the game.
8mm6a:
Zone contents:
1-8, 15, 16, 19-22, 25, 26 - 500-3000 (9), 3000-6000 (6), 10000-15000 (1)
1. That is, out of 16 guards, 9 will have a value of 500-3000. Well, maybe a 3k value can generate a level 3 creature with -50% stats, but more than half of the starting spawn consists of level 1-2 guards. (here, 90% of the guards are level 1-2)
2. 16 out of 26 zones have this type (and 10 of them are treasure zones, and some treasure zones are smaller in size!!)
Treasure zones also have a 5% chance of containing some kind of Greater Cerberus.
I won't explain the rest of the patterns, but the picture is similar, and it's obvious to other players because they play and are familiar with the game.
Миха#7845
Ландау лев https://www.youtube.com/watch?v=PNj_9EQxDoI&t=1174s
Тут делимся книгами /topic/at/1139927/
Let me remind you that expert diplomacy gives a 30% chance of recruiting neutral creatures, not counting other modifiers. Out of 9 guards, only 3 will join, and if the creatures are native (belong to the same castle as the hero), the probability of recruitment increases, up to a maximum of 5 out of 9. However, you can't build a large army this way, as not everyone will join for free.
Otherwise, your posts only cause annoyance and facepalms...
I would advise you to study the theory of diplomacy, read reports from the "Outlaw" tournament, and experiment with Hotseat yourself.
Otherwise, your posts only cause annoyance and facepalms...
Миха#7845
Ландау лев https://www.youtube.com/watch?v=PNj_9EQxDoI&t=1174s
Тут делимся книгами /topic/at/1139927/
Играю почти всегда - пишите =)
Мой twitch канал https://www.twitch.tv/browser32
Весна-осень 2011.

