Posts from One for all and all for one - 3
beat it with a nymph and elves, played without rests
on level 121, got a tier 3 consul
on level 122, we teamed up
gg
thanks for the game
Thanks for playing.
Thanks for playing.
Block to center of 50-99 evil eyes, so slow developement. Thx for playing.
It gave a rich respawn, but the only road to the center and a very long one, one rest remained, I didn't take it. On the first I killed the computer, placed hydras in the castle. Scouted a large amount of territory, Griffin Conservatories, Dragon Fly Hives, and not a single Dragon Utopia. There was an early encounter with the opponent, resulting in an exchange of my ducks for his nagas. And he bought himself out. Then I got stronger, since there was an Inferno computer, I took 2 efreet summoners. All attempts to find control and the orb were unsuccessful. In short, on 144 we met, I was 250 short of the village where Solmyr was staying, and because of this I received 3 extra imlas on 760 HP from Labetha, who triple-hypnotized, and the efreet stack disappeared without a trace. Then Solmyr attacked, I had an advantage in meat, and also in battle stats. In general, all that was left was to crash into him, which is what I managed to do. GG.
Thank you for the game.
Thank you for the game!
Accepted by opponent on 10/21/2014 8:21 AM
Nuboruby vs Angelic Alliance, game one, 1-0
111 mines with 2 stacks, money for 3 heroes + Trogs upgrade, but there's a log hut
112 I realize there won't be money, the respawn is tiny
End of week one: Barb birds in the Citadel - home eyes in the Fort
Looking for an early fight because I scouted neither confluxes nor hives, in the end I attack Wokial with an army without 150 skeletons which are with Gosha somewhere on the outskirts of the universe - 5 coursers 2 vamps 50 skeletons and 3 liches vs my 7 barb birds 135 Troglodytes 14 eyes - gg
thanks for the game
Thanks for the game.
Accepted by opponent on 10/17/2014 6:23 PM
Thanks for the interesting games.
Accepted by opponent on 10/17/2014 6:24 PM
Second game.
The game was tough, with constant crashes and disconnections. As a result, I managed to win thanks to good development of my "mom" unit.
P.S. I incorrectly indicated the game time. - 213 :)
Thanks for the game.
Accepted by opponent on 10/16/2014 8:17 PM
Yo-mana Morale vs Plan B
2nd game.
The game was tough, with constant crashes and disconnections. In the end, I managed to win thanks to a good upgrade for my "mommy" unit.
P.S. I incorrectly stated the game time. - 213 :)
Thanks for the game.
Thanks for the game.
Thanks for the game.
Accepted by opponent on 10/17/2014 11:37 AM
The AI was punished.
Thanks for the time.
After all the resets, a very difficult layout — only 1 Griffin Conservatory, 3 Hives, but the main issue is the blocks :( On 111, Crag takes the box with 5k experience behind the zombies, but since there are very few troglodytes, it was a tough fight; there's Loga and Earth, and then another block behind the hobbits guarding the external dwelling of cats, and below a block of evil eyes; I'm running along rough terrain looking for gold. On 113, Ciele arrives, I chased her off with a couple of magic power upgrades, spend my last gold on an eye and go to trick the evil eyes, but surprisingly the trick exceeded expectations — Ciele with 6 eyes and 1 fake broke through 17 evil eyes, surviving with 4 HP :) I restored mana, broke through the hobbits, took the external dwelling of cats, and in parallel Crag takes his native secondary skill — life became much easier. After buying the cats, Crag started shaking down the Hives, perfect leveling: Loga, Earth, Armor, Air... In the middle of month 2, I reached Go (it took 3 days to run there), broke through, and from the overview I saw that it was generated such that for the opponent to reach the center, they have to pass by me, so I calmly feasted — I took several sunken ships, almost assembled the AA, stats around 30, surrender follows.
Thanks for the game.
At first, everything seemed fine; on 111 I see my native AI, plenty of money, but then it turns out the way to the other 2 AI is blocked by markers, and the sawmill is located right behind them. I run to the AI, frantically searching for mercury and wood, but alas—the AI has already picked up its own wood, and there's no mercury either, so I have to forget about birds. I kill the AI; there are air units to upgrade, Grisha already has exp oil, so I prepare to hit the cons for vampires at the AI respawn. On 121 I buy up all home troops, bring the air units to be upgraded at the AI's place, buy everything else there and with an army of 32 storms, 5 psychos, 10 earth-dwellers, about 20 fish and fires each, plus fakes, and charge into the cons without looking :D. The cons are, naturally, maxed; I thought гг, since the stats were something like 0-1-5-5, but fortunately oil works wonders and even though a couple of papal morals hit the griffins, the storms finished them off in melee :smile12: Further it was easier, killed the AIs, cleared a couple of treasures. I wasn't rushing to the center because I saw it with same-view—it was very small and empty, there is no control anywhere, only 1 Dragon Utopia :( Somehow at the end of the third [week] I built angels in the AI's Castle and GM-5 at home; they gave me DD, and with its help I took another Dragon Utopia, but there is no Town Portal. Meanwhile, the opp broke through to the center and is running toward me, but I know there's a huge loop there and it'll take him 3 days to run, in the meantime I upgrade angels and move home to meet him, but the blues spotted my preparations with same-view, so they turned around and bolted :D, kindly leaving me a defeated earth sphere. I DD into the center, pick up the sphere (already had impl and earth-dweller summon scrolls) and give chase. On 147 I take the opp's main and see him with views, try to catch up, but he defends his main with a lock and puts a folder there; I attack. In FB I made a gross mistake—misclicking, I blocked the gates wrong and 160 goats under elixir broke free :mad: , but in the end impl by more than 3k and earth-dwellers finished off the swampman.
Thanks for the interesting games.
Thanks for the game!
Forgot to mention — we played on random castles. Also the opponent's main was Deys.
Accepted by opponent on 10/17/2014 11:09 PM