Connection ErrorBad RequestSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Actually, Blessing is one of the most important tactical spells, alongside Haste and Slow, and it affects everyone except Necromancers. Diplomacy is self-explanatory; it's no wonder it's banned in tournaments. Inferno would be a very useful hero.
Joshua
Auto-translated
yes, diplomacy often comes naturally to people, and if they have it from the beginning, it's even better... and it's more reliable than Inferno can boast!! Bless is a simple, but good spell on expert difficulty... it doesn't always appear in the Guild of Mages for Inferno... it's definitely better than Bloodlust, because it affects both archers and melee fighters... you won't believe it, but at the beginning of the game, I like Bless more than Inferno; it consumes much less mana and can be applied several times, so the total damage inflicted by blessed units can be significantly higher than a single strike from Inferno - I repeat, this is at least for the beginning of the game... when there isn't much mana yet.
Алисия
Auto-translated
Oh, there's no comparison between Inferno and Haven! And indeed, Inferno is a castle of fire magic, which, in my personal opinion, is another drawback of this castle.
Joshua
Auto-translated
yeah... from fire magic, only the aforementioned Armageddon is interesting – it can be useful in some cases... and Berserk also gives a good effect on expert difficulty. Everything else is questionable! Does anyone actually use Sacrifice? I tried it – it doesn't always pay off... it would be great if you could sacrifice enemy units... or at least if the Fire Shield was an area-of-effect spell.
...And indeed, the Inferno Castle is a castle of fire magic...
Why is it fire magic? Almost all magic is studied in the Mage Guild; they just didn't include water magic.
Joshua;76688
Yeah...from fire magic, only the aforementioned Armageddon is an interesting thing in some cases...and Berserk also gives a good effect on Expert difficulty. The rest is questionable! Does anyone actually use Sacrifice?...I tried it - it doesn't always pay off...it would be great if you could sacrifice enemy units -)))) or at least have a mass Fire Shield.
Blindness can be very useful. And if you have Regeneration, an Expert Earth mage, and a lot of mana, you can emerge from the most difficult battles completely without losses.
Curse and Bloodlust are good spells on Expert Fire.
Joshua;76678
...
Blessing is a simple, but good spell on Expert Water...
It's not always found in the Mage Guild at the Inferno Castle...
It is IMPOSSIBLE to learn Blessing at the Inferno Castle
Joshua
Auto-translated
To Ataman:
I agree. My messages relate to Arandor, who mocked the hero Adel because of her specialty in the blessing spell. I know that it is not available for Inferno. The probability of hitting with fire magic is higher than in other cities. This explains some skepticism towards magic.
A poll on this topic showed that most players appreciate earth and air magic, and key spells from these schools are found less often in Inferno, probably due to the probability of them appearing in the Mage Guild...
Forgot about blindness - sorry!
Arandor
Auto-translated
the other heroes with special spells like healing, strength, and bloodlust are also weak compared to others! the spells might be decent, but what's the point of making them special? How much do they actually improve things? and water and fire magic are based on buffs!
Be strong. Believe
Joshua
Auto-translated
the specialty of this spell ensures its availability regardless of the mage guild and any spell scrolls –))). and if Adela also had some useful specialty (like a prayer spell), she would be a real killer –))). Probably, the developers took pity on the players facing the Fortress –))).
Алисия
Auto-translated
Also, Adele enhances the spell depending on her level. In general, it works the same way as with other spellcasters. There is also a prayer specialist in the Castle. And in Inferno... This is a trick by the developers. A strong human castle with archangels (like good), and a weak Inferno with devils (evil). I explain the weakness of Inferno with this subtle point. What do you think?
Also, Adelle enhances the spell depending on her level. In general, it works the same way as other spellcasters.
Hmm, enhances Bless? How is it possible to enhance a spell that already deals maximum damage to the entire squad? I think you're mistaken...
Тьма - это то, что позволяет смертным не забывать, как ярок бывает свет.
Joshua
Auto-translated
Hmm... hmm... hmm... quite a tricky point... 0) Devils might not necessarily be pure evil... many people (if you abstract a bit from the game) readily embrace evil and don't consider it evil, but rather find it the only solace for their passions, temptations, and desires... And are Necromancers also evil? Or is it just a philosophy? Nevertheless, their city is not weak at all... The theme of "good triumphs over evil" is clearly not present in this game. I have a thought that maybe it's about the Gates, which are supposed to be a very cool strategic advantage. Perhaps campaigns were intended where there would be more than one Inferno city from the start... because, as far as I remember, randomness was introduced a little later... but these are just assumptions based on vague memories of the first version of Heroes III... I'm probably wrong -)))) But the fact that Inferno, in many respects, doesn't even come close to a Castle is really strange...
Added 1 minute ago Alan;76786
Hmm, does it enhance Bless??? How can you enhance a spell that initially deals maximum damage to a unit? I think you're mistaken...
I think it meant the general concept of a specialty... without applying it to spells like Bless or Curse.
Алисия
Auto-translated
"I think it meant the general concept of a specialty... without applying it to spells like Bless or Curse." Yes, exactly. You just can't underestimate such spells. Here, for example, if you compare Bless with Curse. In my opinion, Bless is used more often. Of course, this depends on the player's tactics, but I would rather be happy to see Bless in a guild than Curse. "depending on its level" - yes, there was a mistake there :) It happens to everyone.
Hmm, does it enhance Bless? How can you enhance a spell that already deals maximum damage to a unit? I think you're mistaken...
I checked in the editor. Adel's Blessing deals additional damage. At level 15, archers dealing 55-82 damage deal 131 damage under Blessing (water expert) (maximum damage increased by almost 60%)!
Still, Inferno is the weakest castle, and the best tactic is to quickly capture another castle and develop it.
CrasH
Auto-translated
Ah... You're wrong to do that... You're wrong... I'm listing the strengths, and you don't even want to listen... You're stuck on one thing and repeating the same thing over and over again...
Ah... You're wrong to do that... You're wrong... I'm listing the strengths, and you don't even want to listen... You're stuck on one thing and the three of you keep repeating the same thing...
Does Inferno have any strengths? Anything that's better than in other castles? Well, maybe the Demon Gate, but it's rarely used.