Posts from Favorites, to battle! - 7 - The Battle of Favorites! - 7
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It's time for another showdown. We will compete for our favorite castle, prove its strength, delight the audience with interesting games and unconventional combinations. In this tournament, each player immediately chooses a faction that they will play throughout the entire tournament.
The first such tournament took place in 2008.
Conflux has won twice, while Necropolis, Swamp, Castle, and Rampart have each won once.
What will happen now?
I. General questions.
1. Throughout the tournament, each participant plays as their chosen favorite faction. If two identical factions meet in a match, then heroes are selected either by mutual agreement or randomly.
2. Game version SoD 3.2 (4.0) + HD mod.
To avoid violating the basic rules of the game and when playing on the skirmish template, it is recommended to use version 1.23 of the HW_rules_mod patch.
3. Color in the seeding tables - for the first generation. Then color changes after each SUBJECTIVE restart.
4. The choice of template is made by crossing out from the list of 9 templates: 2SM4d(3), Balance, skirmish (with difficulty level 200% with the HW_rules_mod patch), Jebus cross, Mini-Nostalgia, Diamond, 8mm6a, 6LM10a, and Spider. The player marked in blue in the table starts crossing out the template.
By mutual agreement, you can play on any other template. This issue must be discussed beforehand with the tournament judges.
5. Standard rules.
The default timer is chess clock; the parameters are those specified in the rules.
Any changes to the game rules are allowed by mutual consent of the players, except for changing the Favorite Faction and the Fair Play rule.
Additional rules for templates:
Mini-Nostalgia. The participant marked in blue in the table begins choosing computer opponents' factions. When the color changes, the selection is not repeated; the opponent factions chosen by the player remain his secondary choices.
Diamond. The participant marked in red in the table removes the extra (ninth) faction. If the favorite factions are the same, then first red removes one faction, then blue - the second.
skirmish (200%) rules from the M200 tournament, with a patch.
II. Organizational issues.
1. This is an official, regular tournament.
2. Tournament goals:
- play as your favorite faction and try to prove its strength,
- gain valuable experience, improve your level of play.
3. The tournament is held according to the Rules for organizing, conducting, and participating in tournaments.
4. Players listed in the Black List and Penalty Bench are not allowed to participate in the tournament.
5. Hosts and judges:
Pit for LM (ICQ: 471401475) - host of the tournament, organizational issues, judging.
Dagr (ICQ: 686339159) - organizational issues.
Iamsamstan (ICQ: 435-191-039) - organizational issues.
The tournament committee is being formed.
Disputes between players are resolved by the hosts; disputes between players and the hosts are resolved by the AC.
The hosts have the right to make any changes to the regulations and rules during the tournament if necessary.
6. For each played match, participants must submit a report and confirmation in this thread, created automatically.
Starting with the playoff games, it is necessary to attach saves of matches to the reports. Saves of all matches must be saved until the end of the tournament and presented upon first request from the tournament hosts or any member of the AC.
7. Information about the progress of the tournament is updated as needed and is located at the beginning of this thread.
8. All tournament games go into the seasonal rating. The list of tournament reports is also located at the beginning of this thread.
9. The winner of the tournament and the players who took 2nd and 3rd place will be awarded Medals under their avatar:
Authors of awards: RAPER and ColdRain.
III. Deadlines.
All participants in the tournament must strictly adhere to the announced deadlines:
1. Immediately after the start of the next stage or round, contact your opponents for preliminary arrangements for the games. Agreeing means reaching an agreement after negotiations and discussion. An offer without a response will not be considered an agreement.
2. Any temporary problems (with internet access, travel plans, personal matters) must be reported to the tournament hosts.
3. The preferred time for tournament games is daytime (12-24 Moscow time) on weekends and evening (19-24 Moscow time) on weekdays. If a participant cannot play at this time, then the absence of a game result will be interpreted by the hosts in favor of his opponent.
Registration - October 4 - October 26, 2014.
Approval of the list of participants - October 27-31, 2014.
Seeding - November 1, 2014. Seeding will be carried out taking into account the declared faction and the level of play of the participant based on the results of other tournaments.
Start of the tournament - November 1, 2014.
The deadline for each game is 2 weeks.
Estimated duration of the tournament is at least 6 months.
IV. Regulations.
4. Full Double Elimination. 64 players. Playoff seeding is done so that players from the same group in the upper bracket do not meet each other until the final, and in the lower bracket such a meeting would occur as late as possible. That is, when seeding, the groups "shift" relative to each other. In the upper bracket, 1st place in one group plays against 2nd place in another group; in the lower bracket, 3rd place plays against 4th place from another group.
Each pair plays one match; draws are impossible at this stage. By agreement, you can play matches consisting of several games, but it is necessary to fit within the allotted time for the round.
Matches of the finals of the upper and lower brackets are played up to 2 wins.
To win the tournament in the grand final match, the winner of the upper bracket needs to win 2 games, and the winner of the lower bracket needs to win 3 games.
Final matches of losers and winners parts are plated until 2 wins.
To win the tournament in grand final match the winner of the winners part should win 2 games, the winner of the losers part shold win 3 games.
Winners of previous "Favorites, to battle!" tournaments:
"Favorites, to battle! - 1" (2008) - Dudge (Necropolis) - Tournament history
"Favorites, to battle! - 2" (2009) - Pit for LM (Conflux) - Tournament history
"Favorites, to battle! - 3" (2010) - Satir (Fortress) - Tournament history
"Favorites, to battle! - 4" (2011) - Maretti (Castle) - Tournament history
"Favorites, to battle! - 5" (2012-13) - GoD (Rampart) - Tournament history
"Favorites, to battle! - 6" (2013-14) - Pit for LM (Conflux) - Tournament history
Good luck to everyone!
List of players (November 1, 2014, 12:00):
Group A
Group B
Group C HellLighT, JustObserver, bubuch, Alihes
Group D Chemist_HP, Protos Archon
Group E
Group F
Group G Aiwe
Group H
Group I
Group J Sp_Skyline
Group L
Group M
Group N Egor Korobeynikov
Group O
Group P
I know many of you have saves, but it's time to finish them! What the f**k are you waiting for?
Players Pupa, twaryna, ShadowManiac, Lucky George, Nitro, please confirm your reports!
The table also contains information about the number of participants who played for a specific Castle and the percentage of the total number of players in the tournament, as well as the three best results for each Castle in each tournament and across the entire series.
Осень-Зима 2013-14.
Осень-Зима 2013-14.
The castle must be specified in the application.
Flax
706769974
2. Game version SoD 3.2 (4.0) + HD mod.
To avoid violating the main game rules and when playing on the skirmish template, it is recommended to use version 1.23 of the HW_rules_mod patch.
Осень-Зима 2013-14.
Necropolis.
It would be better to highlight it in red for Hellight :D
The concept of "recommended" is quite vague. Can you specify it more precisely?
The patch is mandatory for skirmish, as stated here:
4. The template is selected by ticking from a list of 9 templates: 2SM4d(3), Balance, skirmish (at 200% difficulty with the HW_rules_mod patch), Jebus cross,...
Осень-Зима 2013-14.


