Posts from One for all and all for one - 3
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Tournament standings.
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"Chat dads" - "Everything will be great"
First game 1-0
Got so much money that I built angels in the first week + killed the native AI. Kirya moved swiftly, scouted a significant amount of territory and quickly grabbed the goodies, building up an angel stack, while the necromancer collected bones in parallel. When it was time for the Dragon Utopia, I almost flipped out - 3-4 utopias and other fat loot in every treasure zone. Built double angels, two heroes with КВ and wings are eating the map. They didn't give us Town Portal for a long time, and without it, Kirya can't be pulled out of a treasure zone with power; eventually, I built it on the third attempt and that same day another Dragon Utopia gave me КЗ :) Immediately stopped cleaning up the treasure zone and went to visit, picking up an elixir ring along the way, and Kirya crushed Nilu in the Castle. Thanks for the game.
A bottleneck started at the respawn exit: one exit via off-road into stones, the second hit a swampy off-road dead end through the marsh. As a result, while Kirya was working the map from the road junction, NElka with Clauvius and company were treading water.
Thanks for the game!
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Game #1: Plan B vs. Wanderers from Nowhere
Thanks for the game!
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At the respawn, I found 2 Griffin Conservatories, a Dragon Fly Hive, and Boots of Speed with the Lizardmen — decided to play. The first 2 weeks were literally survival mode — I had no money at all, the access to my castle was blocked by Beholders, and my first-week build order was upgraded Water Elementals (there was an external dwelling) in the Fort.
By the end of the second week, I broke through the underground via rough terrain to the surface towards the green player's castle and captured his town. From there, I went through a teleport to the treasure zone on the dirt terrain, accumulated a decent number of skeletons, took a level-3 Griffin Conservatory, a couple of Dragon Fly Hives for 12 Wyverns. I found a level-3 Dragon Utopia, which gave good stat boosts (Sword of Justice, Necklace +3 all, Shield +5), I defeated a creature stack for Zealots' Bracers, took several chests for experience. Then I took another Dragon Utopia, which gave a Helm of the Fifth Level.
My opponent gifted me a well-leveled Grindan, whom I lost somewhere due to a misclick. I then found him in my Tavern, and he helped me a lot in collecting the home Griffin Conservatories.
I built a level-4 Mage Guild — easy Town Portal. Then, with full control, I started quickly capturing my opponent's towns. Having both scouting abilities, it was easy to track his movements. In the end, I caught Mülluh with Shackles of War in the underground, having a huge army and much higher stats.
Thanks for the game!
By the end of the second week, I broke through the underground via rough terrain to the surface towards the green player's castle and captured his town. From there, I went through a teleport to the treasure zone on the dirt terrain, accumulated a decent number of skeletons, took a level-3 Griffin Conservatory, a couple of Dragon Fly Hives for 12 Wyverns. I found a level-3 Dragon Utopia, which gave good stat boosts (Sword of Justice, Necklace +3 all, Shield +5), I defeated a creature stack for Zealots' Bracers, took several chests for experience. Then I took another Dragon Utopia, which gave a Helm of the Fifth Level.
My opponent gifted me a well-leveled Grindan, whom I lost somewhere due to a misclick. I then found him in my Tavern, and he helped me a lot in collecting the home Griffin Conservatories.
I built a level-4 Mage Guild — easy Town Portal. Then, with full control, I started quickly capturing my opponent's towns. Having both scouting abilities, it was easy to track his movements. In the end, I caught Mülluh with Shackles of War in the underground, having a huge army and much higher stats.
Thanks for the game!
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Group A. Game 2. Clean draw vs team Kobra_RR
We used up all our rerolls, and this is what we got: 4 Necromancers, Kirr with Earth magic, and a Cartographer with 117 speed. The opponent didn't want to wait.
Thanks for the game!
We used up all our rerolls, and this is what we got: 4 Necromancers, Kirr with Earth magic, and a Cartographer with 117 speed. The opponent didn't want to wait.
Thanks for the game!
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Group A. Game 2. Clean draw vs team Kobra_RR
We used all our rerolls, and this is what we got: 4 Necromancers, Kirr with Earth, and a Cartographer with 117. The opponent didn't want to wait.
Thanks for the game!
Thanks for the game.
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I don't remember how it started. But there was a stable outside the city and enough money. I took a breath in the Conflux and got to level 4, and bought the land last. My opponent didn't scout, and my scouts discovered a huge treasure with my units. I took it in several turns. All the Necropolis artifacts were lying around – take your pick, but the Necromancer arrived very late. My opponent had an Orb, and now he needed cursed armor in case there was a battle in the field. In the end, I ran into the Necromancer's main force with all his skeletons, and I had the Shackles. That's where it ended. Thanks for the game.
Accepted by opponent on 9/26/2014 9:18 PM
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I don't remember how it started. But there was a stable outside the city and enough money. I took a breath in the Pandora and got to level 4, and bought the last piece of land in the Conflux. My opponent didn't scout, and my scouts discovered a huge treasure with my units. I took it in several turns. All the Necropolis artifacts were lying around - take your pick, but the Necromancer arrived very late. My opponent had an Orb, and now he needed cursed armor in case of a battle. In the end, I ran into the Necromancer's main unit with all his powerful creatures, and I had shackles. That's where it ended. Thanks for the game.
Thanks for the game.
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A respawn point with almost no resources, no money, and exits blocked by strong guards. After heavy losses, I broke through to the underground – and there it was the same – no money and again, tough guards.
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At respawn, 2 Griffin Conservatories, a Dragon Fly Hive, and boots were found near the lizards — decided to play. The first 2 weeks were literally about survival — there was no money at all, access to the computer was blocked by beholders, the first week's build was upgraded water elementals (had an external dwelling) in the fort.
By the end of the second week, I broke through the wasteland in the underground to the surface towards the green computer and captured his town. From there, I went through a teleport into the treasure zone on mud, accumulated some bones, took a level-3 Griffin Conservatory, a couple of Dragon Fly Hives for 12 Wyverns. Found a level-3 Dragon Utopia, which gave good stats (Sword of Justice, necklace +3 all, shield +5), beat the bracers from zealots, took several chests for experience. Then I took another Dragon Utopia, which gave a cap for all of level 5.
My opponent gifted me a well-leveled Grindan, whom I lost somewhere due to a misclick. I found him in my tavern and he helped me greatly collect the home Griffin Conservatories.
Built a level-4 Mage Guild — easy Town Portal. Then with full control, I started quickly capturing towns from the opponent. Having both views, it was easy to track his movements. In the end, I covered Mulluch with shackles in the underground, having a huge army and much higher stats.
Thanks for the game!
one-way player.
thanks for the game!
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I didn't understand how my turn ended, and my opponent immediately made a successful move.
Thanks for the game.
New feature in the mod - force the opponent's turn to end.
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a new feature in the mod – forces the opponent to end their turn
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My opponent saw me in the center and surrendered because he had no chance.
Thanks for the game.
Thanks for the game.
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My opponent saw me in the center and surrendered due to hopelessness.
Thanks for the game.
Thank you for the game.
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1 game
3 Spartans vs PARTYzanы 1:0 ...
That happened. Right next to the capital, two Griffin Conservatories and a stash of wasps. Both Conservatories were level 1. One Dragon Fly Hive with 8 Wyverns. And an unmeasured amount of resources. That's basically the whole game.
The RNG managed to hide the exits to the treasure zones so well that after uncovering three secondary zones, all with lookout towers, I still couldn't find them. On the secondary zone where Sandro was wandering with his army, three tiles remained unexplored. Only towards the end of the second week, seven Behemoths under Vokial on the fourth secondary zone showed 50+ Demons at the exit. But it was already too late. Deesa was also clearing that same treasure zone with three Bogwarts in the swamp.
Thanks for the game!
P.S. In the first game against Cobra, three Griffin Conservatories on the starting swamp. All level 1 as well. Some unhealthy pattern
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Game of the 1st round.
Necropolis underground, few armies at the start, Isra got good skills. The opponent also summoned skeletons with a hero. On turn 147, I took the main opponent's castle, and then the game became a back-and-forth. Throughout the second month, I captured his castles, and he took them back. I had to attack him in the city. We fought for a long time, and eventually, there was a desynchronization in the battle. I had more skeletons, he had wyverns, 2 stacks of archers, and a city advantage, plus he had one more stack of units overall. We didn't decide to replay the turns because we had been fighting for about 20 minutes, so we agreed on a draw.
Thank you for the game.
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