The Dungeon faction is good, but they lack initiative and mana.
Yes, I agree, they were stingy with mana... But this is compensated by their decent ability to hold their own in melee combat (sorry, I can't prove it with numbers:().
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The Dungeon faction is good, but they lack initiative and mana.
Archangel
HP 199
But doesn't the Archangel have 220 HP?:confused:
And among the 6th-level creatures, I really like Ents; their defense is just amazing, especially when they root themselves in the ground!:cool:
Yes, I agree, they were stingy with mana... But this is compensated by their ability to give a good beating in melee combat (sorry, I can't prove it with numbers).
Okay... well, if we're not just talking about paladins...
1) Paladins
7) Ents... I'll get to them later....
Okay... if we're not just talking about Paladins...
1) Paladins
2) Rakshasa (very strong, especially with Retaliation)
3) Cave Lords (spellcasting and the Life Drain attack)
4) Undead (I just like them...)
5) Shadow Lords (beautiful, but not very effective in battle)
6) Jarls (I can't say anything particularly good about them...
7) Ents... I'll get to them later....