Posts from Dal Shabet
Having been in Nevermore for a few days, Saeros learned about the most interesting news in the city, including the tournament. He planned to participate in it, although he was not entirely confident in his abilities. Therefore, he decided to go to the trading district of Nevermore and first visit Madam Nyu, who might have something very useful.
Innocence (One-handed sword)
Damage 25. If used by a "pure" character, damage is doubled, and immunity to mind-affecting actions is acquired. Demonic creatures and spawns of darkness take five times the damage. 18181 R
Moan (Whip/one-handed)
Damage 30. Inflicted damage is fully converted into health. 100% chance to paralyze provided the opponent fails a strength check. 15863 R
Book. Eleuia. 6584 R
Absorbs 25 units of damage. 10880 R
Watcher Techniques 52666 R
Rank I. The character gains the ability to sense magic in all its manifestations. Intelligence +2
Rank II. The character converts a portion (equal to the will stat) of magical damage into energy for their weapon/health restoration. Constitution +2
Rank III. Ability to parry magical damage. Agility +2
Rank IV. Each successful attack drains from the target a maximum magic energy reserve equal to the attacker's will. Speed +2
Rank V. Immunity to mind-affecting actions. Will +2
Rank VI. The character uses willpower to increase the damage dealt by their weapon. This action can destroy opponents' weapons and armor. Strength +2
Rank VII. An aura envelops the character, limiting magical effects near them. Perception +2
Traditional Magic 45888 R
Telekinesis. Ability to move objects.
Pressure. Crashes a huge mass of magical energy onto enemies, immobilizing them.
Brain Blast. Deals percentage damage to the opponent equal to the caster's will stat. Weak-willed characters die instantly.
Magic Shield. Similar to heavy armor.
Local Teleportation. In combat, increases movement speed by 25. Out of combat, allows moving several meters (will/2) provided that the desired teleportation spot can be seen with sight
Spiritual Spear. Deals 100 (+will*3) units of damage, ignores armor.
Energy Burst. 100 units of damage to all enemies on the battlefield. 75/enemy.
Eye. Allows learning a character's equipment or looking behind a wall/inside a chest, etc.
Bracelet of Marcus Astallion 31337 R
Allows using two spells per turn.
Medallion of Marcus Astallion 31488 R
Spell cost is halved.
Sword of Alexia (Two-handed weapon) 19080 R
Damage: 100. Cannot be used by "dirty" or "evil" characters.
Lightning (two-handed sword). 8888 R
Damage: 10. 2 additional attacks.
Piquant Charm of Catalina Silvernight (saber)
Damage: 40, additional attack, parry chance tripled. 29000 R
Elixir of Youth
The character becomes younger to the age of 20. 100000 R
Ratislav decided to go to "Artisan Steel" - he would occasionally visit to buy new armor or weapons.
(10) Two-handed sword. Damage: 60. 3000 R
(10) Two-handed hammer. Damage: 50, strength modifier: 2.0. 3000 R
(5) Nevermore Sabre. Damage: 30, additional attack. 4000 R
(5) Heavy armor. Damage resistance: 65%. 8000 R
(10) Assassin's Dagger. Damage 15, hidden assassinations are more successful. 500 R
(500) Quality arrow. Bow damage +10, 50 R
(1) Guan Dao (two-handed polearm). Damage 60. 9000 R
(1) Fortress (shield) (50%). 8000 R
(5) Shield (35%). 2500 R
Custom forging was also offered here.
- You have so many interesting items, - Saeros concluded, - worthy of the hostess, - he added with a wink. At the same time, he was thinking that it would be better to come here after winning the tournament.
Adrian went to the slave market.
- **Aaaah,** one of the two fishermen said happily. - We don't often get such fish.
The other grabbed her by the shoulders and shook her with all his might; the girl screamed.
- Please, stop...
- Hehe, she can even talk!
- Wow, we're going to get rich!
The satisfied men exchanged a firm handshake and only then noticed the crowd that had gathered around them.
- You have so many interesting goods," Saeros concluded, "worthy of its owner," he added with a wink. At the same time, he thought that it would be better to come here after winning the Tournaments.
Having habitually inspected all the stalls and found nothing particularly interesting, Ratislav headed to "Elixir." His brother often bought various poisons and potions there; the Tyrian thought that now that he was about to leave Nevermore, the assortment of "Elixir" might be useful on his journey.
(49) Potion of Life. Fully restores lost health. 900 R
(5) Deadly Poison. 2000 R
(10) Gift of the Sun (solution). The character gains immunity to effects influencing the mind for one day. 3000 R
(9) Tears of the Sea (ointment). Magic resistance is doubled for one day. 3000 R
(4) Serpent. Weapon damage is doubled. 5000 R
Weapon damage is doubled. 5000 R
(5) Deadly poison. 2000 R
***
Can you apply poison to weapons?
Does the effect disappear over time?
After how much time does the enemy die? In other words, is it a quick death?
Can you poison weapons?
- Oh, I'm flattered, sir?...