Skip to content

Posts from Игры HoMM3 for fun

5.0 (1 rating)
In reply to ДаУ
User Avatar
12 years ago
Auto-translated
DaU
29.06.14 DaU (Red, Inferno, Calh, Isra) def freesha (Red, Rampart, Ivor, Mephala) Balance 137

First I took 5 heroes, small respawn, tight on money, the road to the second castle is blocked by flies. Isra catches Alertness from the stone, after that nothing scares him, kept leveling to get Expert Necromancy: Estate, Intelligence, Alertness, Ballistics, Tactics, Earth, Wisdom. But Expert Necromancy was never given.

Spent the first week on the respawn, barely scraped together enough with markets for Efreeti, without Citadel, on day 2 zombies in the swamp guarded it, which I saw later, and Magma Elementals, week 2 was delightful (Magma week), well I thought it's all trouble, but then I saw the zombies, took 40 Gogs and 1 Efreeti with low stats and go break 70 zombies, no losses. While Isra was breaking the zombies, Calh cleared the Griffin Conservatory guard with 3 Efreeti, gathered some treasure chests.
On day 2, two Pandora's Boxes giving 5k experience each, merge the Efreeti and attack 16 birds guarding resources, there I lose 2 Efreeti. After that I attack 50-99 Mummies, lose all my Gogs, regretted attacking the birds.

3rd week I take the Griffins with Calh, transfer everything to Isra, take the Magician's Hat +4, and break through closer to the treasure zone. In the end, Isra has 220 mana, 160 skeletons, 4 Efreeti, the Angel was about to upgrade Efreeti to attack the opponent, Isra
8 9 7 11 with Lightning would have crushed Mephala.
Thanks for the game.
Confirmed and thanks for the game.

Added after 1 minute
DaU
27.06.14 DaU (Blue, Fortress, Bron, Bron) lose freesha (Red, Tower, Solmyr, Solmyr) 2sm4d3 115
Wiped in the Griffin Conservatory on low stats, would have taken it with Vistan.
Confirmed and thanks for the game.
In reply to ДаУ
User Avatar
12 years ago
Auto-translated
DaU


Isra gains sharpness from stone, after which he is no longer afraid of anything, and continues to level up to gain expert necromancer: possessions, intelligence, sharpness, ballistics, tactics, earth, wisdom. But he didn't get expert necromancer.
If I'm not mistaken, in the HW Rules patch, if all skills are not at the expert level, then the Expert Necromancer skill will not be offered upon leveling up.
12 years ago
Auto-translated
29.06.14 LuckyF (red, necro, Galthran, Galthran) def GapLomah (blue, swamp, Tazar, Marius) JС 126
Medium layout with a hive near the castle, external dwellings of cows and lizards, and a pandora's box behind the lumber. Decided to play.
112 broke through the guard of the Dragon Fly Hive (49 golems) — the hive turned out to be large, left it until next week.
113 took a medium Dwarf Cottage.
115 retrieved the Dead Knight's Sword and found another Dragon Fly Hive and a red orb.
121 took both hives for a total of 14 wyverns, found a 3rd hive.
123 took the 3rd hive, which turned out to be the last one on the respawn.
125 set up a speed limit near the ГО (at a gold mine).
126 the opponent arrived, broke through the ГО but did not attack, thinking Marius was not the main.
The red orb was very far away, decided not to drag it out. Gathered the entire army and attacked. There were approximately 1100 imps there. GG.

Thanks for the game!
In reply to GapLomah
12 years ago
Auto-translated
GapLomah
29.06.14 LuckyF(red, necro, galtran, galtran) def GapLomah(blue, swamp, tazar, marius) JС 126
an average layout with a hive near the castle, external dwellings of cows and lizards, and a Pandora's box behind the wood. decided to play.
112 broke the guard of the Dragon Fly Hive (49 golems). the Dragon Fly Hive turned out to be big, left it until the next week.
113 took an average Dwarf Cottage.
115 claimed the Sword of the Dead Knight and found another Dragon Fly Hive and a Red Orb.
121 took both Dragon Fly Hives for a total of 14 wyverns, found 3 Dragon Fly Hives.
123 took the 3rd Dragon Fly Hive which turned out to be the last one on the respawn.
125 set up at the ramp near the ГО (in the gold mine).
126 the opponent arrived, broke through the ГО but didn't attack, thinking that Marius wasn't the main.
the Red Orb was very far away, decided not to drag it out. gathered the entire army and attacked. there was an impla approximately at 1100. ГГ.

Thanks for the game!

It was, thanks for the game!
12 years ago
Auto-translated
DaU, maybe the issue is that Marius, with his Earth magic, simply performs much better in clearing the Guardian of Order than Tazar does with his Navigation skill.
In reply to zoog
12 years ago
Auto-translated
That's right, Marius was given land and Tazar leveled poorly. In general, the layout was bad, didn't feel like playing)))

Added 19 minutes later
30.06.13 Master A(red, Dungeon, Shakti, Gird) lose GapLomah(blue, Citadel, Crag Hack, Crag Hack) JC 134

112 layout with an external dwelling of bears, 2 external dwellings of wolves. Lots of Dragon Fly Hives and gold
114 after upgrading the wolves, took the bear external dwelling and revealed a Dragon Fly Hive behind the gnomes
115 took the Dragon Fly Hive for 6 wyverns and off it went))
117 built up the town
121 upgraded 5 bears (lost 1 stupidly)
in total, at the risky spot there were 8 Dragon Fly Hives (for 61 wyverns), 3 Griffin Conservatories (took only 1 max) and a Dragon Utopia trio. 2 Pandora's Boxes (for 10k experience and all of level 5)
on 131 cleared the GO (15 black dragons and 4 rust dragons)
133 found the opponent in a town but didn't attack the GO (had little mana)
134 the opponent attacked himself with 5 black dragons, 12 dwarves, 27 minotaurs, 88 Troglodytes, 30 harpies against 9 gray bears, 61 wyverns and 4 angels plus Crag with expert air, earth and fire. Had a big mana advantage but it wasn't enough against such an army. GG

Thanks for the game!
In reply to GapLomah
12 years ago
Auto-translated
GapLomah
30.06.13 Master A(red, dungeon, Shakti, Gird) lose GapLomah(blue, Citadel, Crag Hack, Crag Hack) JC 134

112 layout with an external dwelling of bears, 2 external dwellings of wolves. Lots of Dragon Fly Hives and gold.
114 after upgrading wolves, took the bear external dwelling and revealed a Dragon Fly Hive behind the dwarves.
115 took the Dragon Fly Hive with 6 wyverns and off we went))
117 built up the town
121 upgraded 5 bears (1 lost stupidly)
in total, on the map there turned out to be 8 Dragon Fly Hives (for 61 wyverns), 3 Griffin Conservatories (only took 1 max), and a Dragon Utopia trio. 2 Pandora's Boxes (for 10k experience and all of level 5).
by 131, broke through the ГО (15 black dragons and 4 rust dragons).
133 found the opponent in the town, did not attack the ГО (had little mana).
134 the opponent attacked himself with 5 black dragons, 12 wyverns, 27 minotaurs, 88 Troglodytes, 30 harpies against 9 grizzly bears, 61 wyverns, and 4 angels plus Crag with expert air, earth, and fire. Had a big mana advantage, but against that army it wasn't enough. GG

Thanks for the game!
that's how it was
thanks for the game!
User Avatar
12 years ago
Auto-translated
30.06.13 shlimberger (red, Citadel, Crag Hack, Crag Hack) lose Matroshkin (blue, Rampart, Kyrre, Xsi) JC 144
Two roads, one has a block for gloves, I see a tomb, I go to it across rough terrain, there's nothing in it, there are 4 attack boosters, there's an axe +2, I burn a couple of crates with looshkas, the Griffin Conservatory and the Dragon Fly Hive. By day 117 I pick up the gloves, pick up the Bear, start taking crates and hives, I feel that the path to the GO is inconvenient. In short, by day 131 I approach the GO with everything I have, aka 3 Angels, 8 Stone Gargoyles, 10 Grendels kill the Devils, behind them 35 Bears at a crate, I lose almost everything except the Stone Gargoyles, but in the crate there are 5 Green Dragons, and Earth magic gets upgraded. I start clearing the center, on the way there's another crate with 3 Gold Dragons, 4 stashes of Green Dragons, a Red Orb. I blatantly steal the opponent's Gladius, Plate Armor, a couple of hives, as a result he catches me with slightly more power and 500 Skeletons. Unfortunately, the combat stats, Crag Hack and Crag Hack's Specialty didn't pull through, GG!

Thanks for the game! :)
In reply to shlimberger
12 years ago
Auto-translated
shlimberger
30.06.13 shlimberger (red, Citadel, Crag Hack, Crag Hack) lose Matroshkin (blue, Rampart, Kyrre, Xsi) JC 144
Two roads, one blocked by gloves, I see a tomb, I go to it through the wilderness, there's nothing in it, there are 4 attack stat boosters, there's an Axe+2, I break a couple of crates with slingers, the Griffin Conservatory and beehives. By 117 I pick up the gloves, pick up the bear, start taking crates and beehives, I sense that the exit to the main quest is inconvenient. In short, by 131 I approach the main quest with everything I have, i.e. 3 Angels, 8 Harpies, 10 Gargoyles, I kill the Devils, behind them 35 Bears at a crate, I lose almost everything, but in the crate are 5 Green Dragons, and Earth Magic levels up. I start clearing the center, along the way another crate with 3 Gold Dragons, 4 external dwellings of Green Dragons, a Red Orb. I boldly steal Gladius, Plate Armor, a couple of beehives from the opponent, as a result of which he catches me with slightly more power and 500 Skeletons. Unfortunately, the combat stats, Crag Hack and Crag Hack's specialty didn't pull through, GG!

Thanks for the game! :)

I confirm
By 111 I broke through a roadblock, behind it was a Vampire's Cowl and a hut with Raise Dead, I gave up on Kyrre, started leveling Xsi, she got Wisdom and Earth Magic early, starting skill training only started after Expert Earth. I methodically started collecting bones, by 117 I broke into an external dwelling of Harpies and burned the Helm from the Alliance at the spawn point, went to clear the entire spawn point. In the Pandora's Box near the road I got all Air magic, and in another 17250 experience. By 125-126 I took the Helm with slingers, finished clearing by 133. I broke into the main quest (71 Black Knights), started clearing the center, saw a Sword from the Alliance and the opponent on the road. I jumped for the Sword, then rushed back to the starting town. By 141 I got Growth, broke into the Black Market, got Boots of Speed there. By 144 I attacked the opponent, having 35+ Wights, 12 Green Dragons, 6 Angels, 20 upgraded Harpies and 500 Skeletons. It was difficult because the opponent had +1 Speed and Crag Hack's specialty, but the army size decided it.
Thanks for the game!
In reply to Matroshkin
User Avatar
12 years ago
Auto-translated
07/02/14 Fill-ua (red, Inferno, Octavia, Yog) lose to skd (blue, Fortress, Ivor, Ivor) 2sm4d (3) 113
It’s a pity that the first game was restarted after a meeting on day 115 with fast roads. I had a single consolation there, and a mage hero with stats 2 3 5 5 (arrow dealing 70 damage), and the opponent had 17 elves and a few knights at the time of the attack. Even though I would have had 4 mana. It was still easier to play (I could have taken a consolation on day 6 or attacked Ivor).
In the second game, I was thinking of farming on day 3 with a supply of 50-99 water elementals (there were about 90 of them) with Pandora, but there was an ultimate stack there. Yog was 7 0 1 1 (~50 imps, 19 gargoyles, 3 dogs, 6 lizards, 15 gnolls, 2 snakes).
Thank you for the game!
User Avatar
12 years ago
Auto-translated
02.07.14 Fill-ua (red, Inferno, Octavia, Yog) lose skd (blue, Rampart, Ivor, Ivor) 2sm4d(3) 113
Confirmed. The game ended quickly, but we played for quite a while overall — restart + re on meeting at 115. In the first game, things weren't so bleak)) There was Clavius with expert necro, and Luna came at 113, so we could have fought, but I met the opponent on the way to a very needed pile of crystals. Even though I had the resource bonus, I only had 9 of them, and I couldn't delay building pegasuses any longer.
In the last game, everything went perfectly. At 112 I broke the block into the adjacent zone, at 113 I expected a secondary on the surface (checked afterwards — native secondary). The opponent surrendered, followed by "gg". Due to restarts, it dragged on. The opponent didn't ask for a re or auto, so I decided not to continue. Thanks for grinding out the start for Ramp =)
User Avatar
12 years ago
Auto-translated
03.07.2014 Falcone(blue, Swamp, Tazar) lose R@sIM(red, Rampart, Ivor, Tiraxor) Jebus Cross 147

All restarts were selected. At the start, Bron arrived with 6 Vasya's. The respawn turned out to be compact, but with serious ranged blocks. There were 2 gnoll external dwellings, 1 lizardman one, and 1 wyvern external dwelling for 30 monks (with some resources as well). A box for 21 gr. demons helped—they gave 45 gr. lizardmen. With the fly grade, it was possible to break through 60 marks and 16 gr. medusas; the wyvern external dwelling was also cleared.

Next, Tazar quickly catches and levels up Earth Magic, collects 5 clues, and with 35 wyverns and one angel (found in a cons before ГО of black dragons) goes to the center at 122. Before that, 10 ducks were lost while breaking through giants for a +6 sword. Among them lurked 3 titans, who took some damage.

In the center, it was very tough without pathfinding, logistics, or any haste items. Moreover, Tazar had almost no mana and spell power was only 1 (nothing to increase these skills was found at the respawn). Therefore, I had to choose easier guards, collect clues, and sink in the sands of the center. Found a hat for the entire 5th level. Broke through the guard into a utopia, but it turned out to be maxed. Without mana regen or mana, I decided not to risk the ducks and went to another utopia, which I ran past while entering the center—it turned out to be a 2-tier one. On the bright side, they gave me Gladius. Later, a КЗ was discovered deep in the sands, which managed to be taken at the end of the 2nd week. The opponent was still nowhere to be seen.

On the 3rd week, with mana regen and duck grade, I took on the max utopia. They gave a red orb and a +12 shield - 3. The opponent appeared in the center at 133. By that time, I had collected 2 utopias and the max number of clues. But only 43 gr. ducks remained in the army, and I decided to power them up more for confidence. Fortunately, a few more clues were spotted, while the opponent had almost nothing left to collect in the center. Several days passed in Tazar's long movements across the sands and collecting clues; meanwhile, the opponent wandered through the center and collected what was left.

On the 4th week, the opponent and I broke through ГО to neighboring respawns—I got a very dense Inferno respawn with 4 cons for 7 angels and several clues. The opponent had almost nothing to gain and returned to finish off the center in another direction.

I decided to take a hive, a cons, and an art for +3 all right from under his nose. I did 2 дд, found out that you can't do that, and lost according to ХВ rules.

Before that, I took a restart for a draw after an unsuccessful break on sultan ifrits (lol?).

After the official confirmation of my defeat, we decided to have a finale, in which my 97 gr. wyverns and 7 angels carried it with room to spare under a red orb and stats 28 35 14 15 against 26 18 18 10 for the opponent.

Thanks for the game!
In reply to Falcone
User Avatar
12 years ago
Auto-translated
After the resets were properly finished, a very tough layout came up. 2 moves from the Castle on one path, a block of 20-49 mages; after scouting the second direction a bit, I hit a block of 20-49 monks, and had to detour about 3 days.
Because of such blocks, I only found the external unicorn dwelling at week 2 and had to take Dragon Fly Hives (with strong guards) only on week 2 as well. I decided to go out on week 3; according to the tavern, Tazar didn't shine in either army or stats. After breaking through the ГО, I started collecting the leftovers, then I grabbed the flask and voilà — the elixir was assembled; I thought there was a chance — an Implosion scroll and +10 SP armor. Then I ran to the Castle respawn hoping for Dragon Utopias, Dragon Fly Hives, and confluxes — but I found only 1 Dragon Fly Hive (8 green dragons), a +2 Speed Cloak, and that's it! The opponent took an auto-draw, Dimension Dooring several times, twice. Thanks for the game! :D :D
12 years ago
Auto-translated
07/03/2014 freesha (red, Castle, Valeska) def exglu (blue, Conflux, Moner) 8mm6a 227.
In reply to exglu
User Avatar
12 years ago
Auto-translated
exglu
07/03/2014 freesha (red, Castle, Valeska) def exglu (blue, Conflux, Moner) 8mm6a 227.
Confirmed, thanks for the game.

Statistics

Welcome our newest member: recijeb