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In reply to Lider1
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Lider1
All of this is nothing compared to Shakti's power. It would be one thing in WT where 3 stacks are guaranteed and the second level is built, but in SoD it's nonsense imho. Or just a desire to show off
All of this was discussed in the context that I still have 2-3 restarts left, and I can take a risk by picking Lorelei. Naturally, continuing the game is only possible under good starting conditions. A movement speed of 11 for harpies in battle + kiting with spoons at 9 speed is an advantage that can be taken into account.

UTC+03:00, icq 593626431
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so what if you move two extra squares?
Абстрактной истины нет, истина всегда конкретна. (Ленин)
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In reply to Erutan Rivol
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Erutan Rivol
I don't have any problems with strategy, but 15-21 harpies are nothing compared to 150 troglodytes.
So what if you move 2 extra squares? What's the point?
Let me try to explain my position to you.
On the first day, you can have 134-174 troglodytes (3 stacks from Shafta, growth, 2nd hero), and 24-32 harpies (3 stacks from Lorelei, growth, 2nd hero).
You can also start with 2 stacks of harpies.
You need to restart if: there are no 2nd-tier units in the city, there are no 2-3 stacks, the 2nd hero in the tavern doesn't have harpies, there is no hero on the first day who can become the main one (because Lorelei is a promising weak hero with the scouting skill).
Another disadvantage is that you need to take sulfur as a bonus, because you need 2 sulfur to upgrade harpies.
Then you need to look at the situation. With harpies, you can defeat a much stronger, slow-moving unit with significantly fewer losses, or even defeat it when troglodytes would suffer losses or fail to defeat it (zombies, gnomes, dendroids, cows, etc.). You can also use the terrain very effectively in battles with harpies. If there is a hidden stash of harpies on the map, that's +16 harpies on the second day (and that's already not worse than 100+ troglodytes). Regarding movement points, a difference of 200 movement points is 7*200=1400 per day, 9800 movement points per week.
I see some advantages in this compared to playing as Shafta on a small map. That's why I was asking if it's possible to change the starting hero after a restart, because with a few restarts in reserve, you can try playing with harpies.

UTC+03:00, icq 593626431
In reply to skd
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skd
Let me try to explain my position.
........................................................................................................... Is it possible to change the starting hero after a restart, because having several restarts in reserve, you can try playing with harpies.
Very interesting indeed! I thought and hoped that the restart was only due to map glitches, but it turns out that it's not - it's one of the tools that works in skilled hands to achieve victory. And have they tried to ban it?
http://www.youtube.com/user/VVavan37
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Did anyone try to ban them?
Reducing the number of restarts – yes. Banning them – no.
If you’re interested, you can find more information about restarts here.
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cows? I’d take a look)))
Абстрактной истины нет, истина всегда конкретна. (Ленин)
ICQ 671097837
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skd
Let me try to explain my position.
On the first day, there can be 134-174 Trogols (3 stacks of Shaktis, growth, 2nd hero), and 24-32 Harpies (3 stacks of Loreleis, growth, 2nd hero)...
And you try to pit Shaktis against Loreleis. 32 Harpies will take down 19 un-upgraded Trogols in one hit, while 174 Trogols will take down 27 upgraded Harpies (average damage, if the maximum damage is dealt, there will be no Harpies left). Considering that Shaktis clear the entire field on the second turn, if the terrain doesn't help, Harpies are unlikely to seriously harm the Shaktis.:smile30:
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
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all, if yes, if... practice shows that the harpy nest appears in 15 percent of cases (on the map we were playing), and level 2 might appear just a little more often.
Абстрактной истины нет, истина всегда конкретна. (Ленин)
ICQ 671097837
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Here's the question. I know that this definitely works in Heroes 5, but I'm curious if it works in Heroes 3. Can a hero with the "Eagle Eye" skill learn spells that are cast by units? For example, Djinns.

UTC+03:00, icq 593626431
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skd
Here's a question. I know this works in Heroes 5, but I'm curious if it works in Heroes 3. Can a hero with the "Eagle Eye" skill learn spells that are cast by units? For example, Djinns.
No, it's not possible. Too bad.
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if the first unit triggers a resistance effect during the casting of a chain spell, what happens next?
Абстрактной истины нет, истина всегда конкретна. (Ленин)
ICQ 671097837
In reply to Erutan Rivol
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Erutan Rivol
If the first unit's spell resistance triggers during the casting of a chain spell, what happens next?
The spell simply fails. But if the first hit connects, there will be no further resistance.
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Is it possible to set the maximum number of creatures in the editor?
Абстрактной истины нет, истина всегда конкретна. (Ленин)
ICQ 671097837
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No way. I mean, absolutely not.
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How did Ichthyander do it in his videos about capturing Necropolises?
Абстрактной истины нет, истина всегда конкретна. (Ленин)
ICQ 671097837

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