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In reply to ewgeniy
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#16
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ewgeniy;107174
AmberSoler, could you explain how the damage of Towers depends on the number of attacks blocked in SoD, and if there is a difference, then also on Platinum?
For me, in SoD, the damage of Towers is constant. Or so it seems... What about you?
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#17
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AmberSoler;107184
For me, in SoD, the damage of Towers is constant. Or so it seems... What about you?

For me too, in SoD, the damage of Towers is constant (sometimes, when fighting numerous enemies, it creates the impression that the Towers are of no use, as if they are just "for decoration"). I remember one thing: when I constantly played Armageddon's Blade, and then switched to SoD, I felt a difference in defending the Castle. I just don't remember whether this defense of the Castle changed for the better or for the worse when capturing it.
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In reply to BotINKi
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#18
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BotINKi;107135
Are you sure you're talking about the same version of Heroes? It seems like they're discussing Heroes 3 here...

:o
I'm not sure if it was Wog or SoD.

I definitely remember that the map was old, "Appeallation," not transformed into Wog, and there were no Wog artifacts...
Does anyone know – if you play Wog with an SoD (or Blades, or Erathia) map, do all the Wog features apply to the game? After all, castles don't break, magical artifacts on the map aren't active, and other features don't seem to be available, even when creating a Blades map using the Wog editor... except for things like craters and patches of grass... but that's just the landscape, right?
Истинно говорю вам: 21 декабря 2012 года Земля налетит на небесную ось!


In reply to Vanechka
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#19
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Vanechka;107213

does anyone know – if you play on a Sod's, Blade's, or Erathia map in Wog, do all the Wog features apply to the game?
I know... not all Wog features can apply because many of them simply cannot physically exist on a Sod's, Blade's, or Erathia map, but since you are playing Heroes 3 (with the Wog patch loaded), the rules and features will be those of Wog.... a simple example: new objects or artifacts will not appear on the map (if they are disabled in the editor as not existing in that version), but, for example, a hero with the "Commander" skill can easily run around on a standard Erathia map!!!
In reply to AmberSoler
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#20
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A couple of years ago, when I was looking into this, I found something online stating that the damage of Towers depends, firstly, as already mentioned
AmberSoler;104112
on the number of "structures" (buildings) currently in the city. The level of defense of the attacking unit and its position on the battlefield do not affect the amount of damage.
Also, the damage of Towers increases each week while the player owns the Castle. As soon as the Castle is recaptured, the damage is reduced by half and starts to increase again. Thus, in long games, the damage in the initial Castles of players can easily reach 2000 or even more.
However, this is not in WoG, but either in SoD or in AB.

"Let's fly to the most beautiful sky. No matter how many times your wings break, keep trying."©Crono Crusade

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#21
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AmberSoler, I apologize... But I've tried so many versions lately, I'm getting confused... SoD, WoG, Platinum, etc...
В. Уэйтс©
Но поскольку я нищий,
у меня лишь есть мечты.
Я разостлал свои мечты пред вашими ногами.
Ступайте бережно, ибо вы ступаете по моим мечтам.

временно ушел с форума, переодически заглядываю. кому нужен пишите в скайп ewgeniy1985. в аське 384385000 очень редко.
In reply to ОMEGA
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#22
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Князь_OMEGA;107216
The thing is, this isn't in WoG, but either in SoD or AB.
There is nothing like that in SoD. And even more so in AB. All of this is a feature of WoG and nothing more...

Added 3 minutes later
ewgeniy;107300
AmberSoler, sorry... But I've tried so many versions lately, I'm getting confused... SoD, WoG, Platinum, TE...
Only WoG and SoD are different.

Platinum is the same as SoD; it's just a collection that was given that name, like a "Platinum Collection of Heroes of Might and Magic." And TE is just SoD, refined for tournament battles (although everything is done on the WoG engine, there are no WoG-specific features there; they just tweaked the balance a bit and fixed some bugs).

So, if you can tell the difference between WoG and SoD, you won't have any problems... ;)
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#23
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by the way, this topic has already been discussed /topic/944/
I completed a lab assignment.

no matter how long you hold the Stronghold (i.e., don't capture an enemy city), the Towers still destroy 13 units with one volley on the first day, and after a year...
AmberSolder, thanks for enlightening me.
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Истинно говорю вам: 21 декабря 2012 года Земля налетит на небесную ось!


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#24
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AmberSoler;107367
This doesn't exist in SoD. And even less so in AB. All of this is a feature of WoG and nothing more...
No, it's not possible. I didn't have WoG at that time, and I wasn't interested in it. I was looking for information specifically about those two versions that I had at that moment.

"Let's fly to the most beautiful sky. No matter how many times your wings break, keep trying."©Crono Crusade

In reply to ОMEGA
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#25
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Князь_OMEGA;107410
No way, I didn't have WoG at that time, and I wasn't interested in it. I was looking for information specifically about those two versions that I had at that moment.
The theory should be confirmed by practice. Find a way to do it. Until then, we assume that the damage of Towers in SoD depends only on the number of structures in the city.
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In reply to Vanechka
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#26
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Vanechka;107213
Does anyone know – if you play a Sod's (or Blades', or Erathia's) map in WoG, do all the WoG enhancements apply to the game?

Not even any landscapes or buildings, because to make them appear, you need to edit the map. But here's another example: in a Sod's map that has been converted to WoG, you can leave monsters on the map in absolutely any location in the game world
"Единственное, что можно сказать с уверенностью об удаче - она изменит..."
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#27
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Wow, a 1k Demogorgon!
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