= 21
{
ignored if = 0
0 - option is turned off
1 - option is turned on
default value is 0
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New here? I'm Roha — want a quick tour?
The game will become more fast-paced and dynamic.
I suggest reducing the number of heroes to 1, and until you build a Capitol, you shouldn't be able to build other buildings for your army. The game will become more fast-paced and dynamic – the time per turn will be significantly reduced.
Play with a hypercube, and you'll understand.
Having more than 8 heroes provides more options, which means you'll have to divide your army, and that's another thing to consider. Especially since the heroes are paid for.
I would like to increase the number of hired heroes from the maximum of 8 to 16.
I notice some oddities when taking a restart and creating a new game, that the new distribution is similar to the previous one... I even tried to completely close the heroes and then create a new one... now, after creating a new game, the previous generation was repeated...
I think something is wrong with the mod, or maybe it was always like this, but I didn't notice.
And when you need many castles, you need many heroes, and besides, what's the point of leveling up only one hero? But when 5-6 heroes go into battle, that's interesting. When you gather an army across the entire map, when you have about 16 heroes, because a Town Portal and a Dimension Door might not appear, but they might appear for the other player, and finally, at the start, they will begin to divide the army and think about how to fight with 50 Golems.