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It's impossible to use them simultaneously because they both use the same special ability.
Added after 45 seconds Ment
Aranthir - Alamar? It's up to you... The second one has two advantages: we can customize it as we want, balance it better without shocking the audience, and visualize it beautifully. Aranthir is good because many people are familiar with it. It's bad because, frankly, it's outdated... I would keep Alamar, but that's because it's my idea, so I'm not entirely objective.
The special ability can be weakened. It's a shame that both can't be used at the same time.
Due to the lack of the ability to create combat scripts in multiplayer, it will be very problematic. Perhaps you could use the remaining ID of a creature to give it to Alamar in his army permanently, but this is more difficult to balance. You need to control that no one else takes this creature, and it will also occupy a slot, so you won't be able to add a seventh unit. No other options come to mind.
1) Galtran has been added (he was previously Sandro's special hero in the mod). 2) Ergar has been added (his special ability replicates the "Path of War" perk). 3) Hero biographies by Lokken have been added for the Academy. 4) A bug with Sarah, which appeared in the latest versions of the mod, has been fixed. 5) An Altar of Lightning has been added to Istaru and Svee (implemented by Lokken). 6) Melchior's special ability has been corrected. He now receives Divine Retribution instead of starting with the ability to dispel spells. 7) Descriptions of some spells have been corrected. 8) A program by RedHeavenHero has been added to the build to ensure compatibility between fan-made maps and the mod. 9) Sandro has been given a different special ability (if there are living mages of levels 4-5 in the enemy army during battle, 25% of them will join the hero as mummies). 10) A bug with Hafad and Fiona has been fixed, where capturing an enemy city resulted in an enemy garrison without a hero, and their delays have also been corrected. 11) Hero behavior has been corrected when attacking an enemy hero located in the city gates, while the city itself has a garrison of creatures (the game previously summed the hero's and the city's armies for selection; this has now been taken into account). 12) Several hero scripts have been rewritten for greater universality: Hafad, Fiona, Fahim, Tanna, Melchior.
Hugul Hugul distinguished himself most prominently during the Orcs' struggle against the Red Church, earning the respect of the great Khan. As a born hunter, he always viewed his opponent as prey, whose habits needed to be carefully studied before delivering the killing blow. By exhausting the Imperials with cunning ambushes, the seasoned warrior not only undermined the morale of enemy soldiers but also adopted their tactical and strategic methods, turning the enemy's knowledge against them in battle. According to one of the inquisitors, who once became the target of Hugul's hunt, it is better to face a horde of demons than this "embodiment of misfortune."
Ergar When it comes to protecting the elven forests and their inhabitants, Ergar fully lives up to his nickname - "The Tireless." Few can escape his righteous wrath, and rumors have it that this skilled tracker can find his target even at the edge of the world. As proof of this, many tavern owners tell the story of a gang of thugs who desecrated the sacred grove of Silanna. Pursued by the enraged Ergar, the bandits tried in every way to delay him, but their schemes only strengthened the elf's determination to punish the ungodly at any cost. In just five weeks, instead of the expected two months, the tracker reached the bandits' lair, where he personally beheaded their leader.
Musfira (formerly Zulfiya) Musfira has always admired her father, the famous healer Hafad, and therefore, upon entering the academy, she chose the path of a light mage. Her mastery of healing and protective spells proved so great that some experienced mages began to predict that the girl would take a place in the Circle of Nine. Unfortunately, due to Hafad's arrest and subsequent escape, this was not to be, but the healer is not discouraged at all. She feels much more comfortable in her small clinic, where she can care for the sick and wounded, rather than in a rich palace. In her free time, the girl also studies the ruins of the Shantiir Empire and sometimes makes amazing discoveries that help her improve her skills.
Why is she suddenly "former"? :smile11: Zulfiya is much better than Musfira! :smile29: As far as I remember, we settled on this option, or am I missing something?!
Perhaps something changed in the past week, as when editing this biography, I was guided by your letter, in which you mentioned that Dyrman didn't like the heroine's name, after which you suggested finding a new one for her.
Perhaps something changed within a week, as when editing this biography, I was guided by your letter, in which you mentioned that Dyrman didn't like the heroine's name, and then suggested finding a new one for her.
Yeah...
So, according to the newly approved plan... we need to transform Fahim's biography to match Zulфия's bio.
The specialization remains the same; only Fahim will become Zulfiya, or perhaps Musfira, although something about that name doesn't quite sit right with me... I don't even know why! :smile04:
The name Zulfiya is commonly shortened to Zula in everyday life, while Musfira is shortened to Musya! :smile04:
The specialization remains unchanged; Fahim will simply become Zulfiya, or perhaps Musfira, although something about that name bothers me... I don't even know why! :smile04:
I understand... Well, you can give absolutely any name.