Skip to content

Posts from OFB-8

No ratings yet — be the first to rate!
Announcement
User Avatar
Auto-translated
The time has come and so... drumroll... the qualifying tournament for FB-8 is declared open :smile44:

I. Regulations and Deadlines

The qualifying tournament will be held using the "Swiss" system

Start of the tournament: April 1, 2014; registration until March 29, 2014 inclusive

Time limit per round: 2 weeks - technical losses will be assigned without regard to opinions or authority (the sole exception is CIS-14 in Minsk)
Players have the right to arrange a convenient time among themselves, but if an agreement cannot be reached, the critical time for playing is the night from Saturday to Sunday of the first week. (if the game was not completed in one session, then during the second week). In case one player fails to show up at the set time, the other must write to the organizer or one of the judges, and when the tech result is assigned, this will be the main argument.
This clause is not subject to discussion.

7 players advance to the final stage.

II. Rules and Templates.

1. By default, games are played according to /topic/10593/
2. By default, the game version is SoD 3.2 (4.0); by mutual agreement, WT or any other version of HOMM3.

3.The template for each round will be determined as follows - during registration, each participant must indicate 5 favorite templates; from all these templates, 9 will be selected (depending on the number of participants and the number of rounds, respectively). Then the selected templates are randomly "shuffled" and a list is compiled (e.g., 1-2sm4d3, 2-mininoszta, 3-Jebus Cross, 4-skirmish, etc.). In the 1st round, players ban templates that "came up" under numbers 1, 2, 3 (i.e., banning occurs from 2sm4d3, mininoszta, and Jebus Cross). In the next round, banning occurs from templates 2, 3, 4 (mininoszta, Jebus Cross, skirmish), etc. In the last 7th (9th) round, banning will occur from templates 7 (9), 1, 2. Red starts the ban

4. Town selection: standard ban. Blue starts the ban. Colors are determined during the draw and do not change with restarts.

A win awards 1 point, a draw 0.5, a loss 0.
The winners, and accordingly those who qualify for FB, will be 7 people.
The winner is determined by the total number of points scored. In case of a tie in points, additional tiebreakers apply.
1) Buchholz Coefficient
2) Head-to-head result

III. Organizational Matters
1. The tournament is official and regular.
2. The tournament is conducted according to the Rules for Organizing, Conducting, and Participating in Tournaments.
3. Tournament Host: zloi_romantic (296524052)
Tournament Judges: Pit for LM (471401475), Dirty_Player (ICQ 408722873).
4. For each game played, participants must submit a report and confirmation.
5. Saves of all games must be kept until the end of the tournament and presented at the first request of the tournament hosts or any AC member.
6. Regarding controversial issues, if any arise, please discuss them outside the forum. To resolve them, contact the host or a tournament judge via ICQ and provide daily saves, ICQ logs, and other necessary information.
The judges' decision is made primarily based on the tournament rules. If the situation that arises is not regulated by the rules, then the judges will be guided by basic logic and gaming ethics.
7. All tournament games count towards the season rating. Reports and confirmations are written in this thread and will be copied to the "Game Reports and Confirmations Online" thread. I.e., there is NO need to duplicate reports in the seasonal thread.
8. The final part of the tournament will be held using a round-robin system.

IV. Participants
1. Experienced players from HW and other gaming resources are invited to the tournament.
2. Newcomers who have shown good results are allowed (applications will be considered on an individual basis).
3. Newly registered players are not allowed to participate in the tournament (exception: active players from other gaming resources; applications will be considered on an individual basis).
4. Players who have a BWP are not eligible to participate in the tournament. If any player is awarded a BWP during the tournament, they will be disqualified and their results annulled.
5. Applications from undisciplined players who have repeatedly "ditched" tournaments may be rejected.
6. The organizers reserve the right to refuse a user participation in the tournament without publicly explaining the reasons.
7. The Winner and 2nd-3rd place finishers of the FB-7 tournament are NOT allowed to participate in the qualifiers.
8. The tournament application must include:
- 5 most favorite templates
- convenient time for playing

9. Players Gomunguls, Aya, Maretti advance to FB-8 without a qualifier, while players Piterius and LeBron have a bonus of a byeslot for 1 round (if, of course, they wish to participate)

The randomizer arranged the templates as follows
1-2sm4d3
2-Spider
3-skirmish (played according to OFB rules, i.e., with a town ban and no color change, but by mutual agreement you can play according to seasonal rules, i.e., allrandom)
4-6lm10a
5-JC
6-8mm6a
7-anarchy
8-diamond
9-Mini nostalgia

Thus, in the 1st round Red starts the ban from templates - 2sm4d3, Spider, skirmish
In the 2nd round, the ban proceeds from templates Spider, skirmish, 6lm10a
In all rounds, Red starts the template ban

I repeat for everyone - if you have a problem with your opponent (cannot find a common time, being ignored, etc.), write to me on ICQ - we will sort it out
Draw
In reply to Kilgor
Auto-translated
Kilgor
Everything developed very slowly, serious money problems (only bought the 8th hero on 131) + lack of log for the main - accordingly, started taking cons at the beginning of the third, grabbed a trio in the Dragon Utopia on 137. Took the second trio on 142, built DD and fly with air exp on 144 + caught a log, but just couldn't find TP.
The opp had a one-way that cut off half the map. First contact only on 141.
saved on 145. After negotiations, the opp decides to give me the victory.
Thanks for the game and for your time!
I confirm. Lately it's become harder to find an opportunity to play even once a week - therefore I am forced to withdraw from this tournament.
In reply to theShevanesian
Auto-translated
theShevanesian
Got my native computer at 121, but the forks are tough - one-way. Collected hives until the end of the week, never found a Dragon Utopia. Ran into the treasure zone, finally see a Dragon Utopia there, but the opponent surrenders, the game didn't work out. Thanks for the game!
The exit from the spawn along the road was blocked by 35 dendroids - impenetrable with my army. A gap appeared at the end of the second week, and a big one at that, and on snow - with exits to rocks, swamp, a monolith to the underground, and also gates. Another exit through wasteland - into snow. At the Griffin Conservatory 1, I lost a ton of army on top of everything. Never found a Dragon Utopia. No resources. In short, a giveaway for relaxation. Thanks for the game.
Summer 2013


In reply to rebellious
User Avatar
Auto-translated
An extremely long game. I lost first on level 1, then on level 2, and ultimately lost the momentum. My opponent was ahead in tempo throughout the game, although before the first Fortress, I eliminated five of his units, but four of them were weak. My only control unit was Angel Wings until level 315. The first Fortress on level 311 decided the game, where I somehow managed to win with Mephisto against Craig, who had superior troops, thanks to mass haste and insane luck! Craig had control units and simply decided not to give up. On level 315, Craig finally made a mistake. Thanks for the game!
Только в тишине ответит вселенная, только в наших сердцах мы обретем смелость следовать её зову. ;)
Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Мефала / Mephala Main Hero Мефала / Mephala
Победа / Def Победа / Def
Оплот / Rampart Faction Оплот / Rampart
Ивор / Ivor Start Hero Ивор / Ivor
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
6lm10a
Game Length
315 days
Game Date
5/18/2014
Reported
5/18/2014 10:38 PM
Rating Impact Archived
Pyre 1497 1504 +7 ↑
Akella 1277 1270 -7 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/19/2014 4:39 PM

In reply to Pyre
User Avatar
Auto-translated
Last day, last day....:cool:
296524052
Весна 2012.
In reply to Pyre
Auto-translated
Pyre
An extremely long game. I lost first on turn one, then on turn two, and ultimately lost the tempo. My opponent was ahead in tempo throughout the game, although before the first Fortress, I eliminated five drowned ones, but four of them were weak. I only had Angel Wings for control until turn 315. The first Fortress on turn 311 decided the game, where I somehow managed to win with Mephala against Crag, who had superior troops, thanks to mass haste and insane luck! Crag had control and simply decided not to give up. On turn 315, Crag finally made a mistake. Thanks for the game!

I confirm,
I have no idea how I lost =).
Thanks for the game.
In reply to Akella
User Avatar
Auto-translated
I concede the victory to Toganash, and I'm taking a break for a couple of weeks. (I'm not withdrawing from the tournament yet).


In reply to KobRa_RR
User Avatar
Auto-translated
KobRa_RR
I concede the victory to Toganash, I'm taking a break for a couple of weeks. (but I'm not withdrawing from the tournament yet)
Oh, this papal procrastination... :smile20:
In reply to злой_романтик
User Avatar
Auto-translated
Good game: double-edged sword, Titan's vengeance, Naga, consecrated on 10+ angels, almost managed to catch the opponent on turn 3. Then the game went into a terrible late game. I had an advantage in troops, but I couldn't catch the opponent. Due to lack of time to finish the game within the deadline, the opponent decided to concede.
Thanks for the game.
ICQ: 564224919
Battle Report Accepted
Башня / Tower Faction Башня / Tower
Аин / Aine Start Hero Аин / Aine
Гундула / Gundula Main Hero Гундула / Gundula
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Тазар / Tazar Main Hero Тазар / Tazar
Map Template
6lm10a
Game Length
231 days
Game Date
5/19/2014
Reported
5/19/2014 7:00 PM
Rating Impact Archived
Toganash 1629 1648 +19 ↑
KobRa_RR 1731 1712 -19 ↓
Rated Sep 28, 2022

Accepted by opponent on 6/5/2014 4:31 PM

In reply to rebellious
User Avatar
Auto-translated
Huge respawn, external dwelling of archers and 5 cons on the respawn. The downsides are very long roads; the first village is only killed around 126 or something. Turned out to be native, near the Dragon Utopia-maxi; I spent a couple of days prepping and took it with 12 angels at the head, they gave wings. I take a couple more cons on the adjacent map, a couple of libraries, a village, place the angels, developed the village up to horses in the fort with their external dwelling.
141 I break through to the computer; near him, Brogh is shining in the overview, prudently I don't occupy the empty Castle and fly behind the rocks into an ambush and for reinforcements. 142 I wiped out the opponent's main hero in the computer's castle with 5 angels and 6 phoenixes, the purse is nearby on a sucker, a counter-attack follows.

Thanks for the game!
Хаос - это порядок, которым сложнее управлять.

icq: 407907277
skype: piterius_i

Battle Report Accepted
Замок / Castle Faction Замок / Castle
Валеска / Valeska Start Hero Валеска / Valeska
Валеска / Valeska Main Hero Валеска / Valeska
Победа / Def Победа / Def
Крепость / Fortress Faction Крепость / Fortress
Тазар / Tazar Start Hero Тазар / Tazar
Брогхильд / Broghild Main Hero Брогхильд / Broghild
Map Template
6lm10a
Game Length
142 days
Game Date
5/19/2014
Reported
5/19/2014 7:32 PM
Rating Impact Archived
Piterius 1390 1413 +23 ↑
PReDS 1619 1596 -23 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/20/2014 5:59 AM

In reply to Toganash
User Avatar
Auto-translated
Toganash
05/19/2014 Toganash (Red, Tower, Aine, Gundula) def KobRa_RR (Blue, Fortress, Tazar, Tazar) 6lm10a 231

...due to lack of time, I couldn't play the match within the deadline...

Seriously, I almost freaked out with this turn. ))) Cobra is a mega-classic. Ask on the Heroes forums in your city.
In reply to rebellious
User Avatar
Auto-translated
At the respawn there are several Dragon Fly Hives, two Griffin Conservatories (2+2), 2 external Dragon dwellings (one far away — didn't take). On the first week, I took the Dragon Fly Hives, an external dwelling, 2 gold mines, scouted the external market, and took secondary heroes. On week 2, I took the Griffin Conservatories, doubled my mana, and rushed to the GO. I broke through on day 123; in the army I had 26 Dendroid Soldiers, 4 Dragons, 4 Angels plus chaff. After that, I got heavily stuck in the treasure zone; the lack of Pathfinding, Logistics, Perches, and Boots took its toll. The central town spawned rather far away; along the way, I took a Dragon Utopia with stats, KZ, several Dragon Fly Hives, a Sword +5 All, and a Helm +10 Knowledge. Then I took the central town, doubled mana in the capital, and started devouring everything around. In the end, I assembled the Alliance, had full control, and picked up the previously scouted Bracers at home. There were 2 pairs of Boots, 2 Chalices, 2 Swords of Justice, plus I took many external Angel and Cavalier dwellings from boxes (the center was Castle-type). From View Earth, I saw there was a second entrance to the treasure zone, and the opponent was obviously there. On day 142, Crag appears within striking range. I had a strong army advantage, so I got careless and didn't calculate all the options; I equipped the Alliance, Bracers, and the Cloak +2 Speed, even though it would have been safer to wear the Cloak of Renunciation (I had no Resistance Ring). My army had 18 Angels, 63 Dendroid Soldiers, 38 Champions, 40 Marksmen, 6 Greater Basilisks, 28 Greater Gorgons, 36 Crusaders. The opponent had 15 Archangels, 27 Fanatics, 14 Dendroid Soldiers, 6 Cavaliers plus single Griffin units. In the first round, I get hit with Berserk; the Basilisks and Marksmen die. For some reason, I still don't think properly — I could have cast Mass Haste and had first strike next round, but instead I cast Anti-Magic on the Dendroid Soldiers (yeah, yeah :D ) and charged them into the Archangels; in the following rounds, another Berserk, then Resurrection on the Archangels; on my side, Anti-Magic on the Champions and Resurrection on the Angels. In the end, the Archangels flew forward; I managed to stun-lock them, then the Angels got first strike and the opponent's remaining army died in one round.

Thanks for the game.
ICQ 239312697
Spring 2014
Battle Report Accepted
Подземелье / Dungeon Faction Подземелье / Dungeon
Шакти / Shakti Start Hero Шакти / Shakti
Шакти / Shakti Main Hero Шакти / Shakti
Победа / Def Победа / Def
Замок / Castle Faction Замок / Castle
Кейтлин / Caitlin Start Hero Кейтлин / Caitlin
Крег Хак / Crag Hack Main Hero Крег Хак / Crag Hack
Map Template
Jebus Cross
Game Length
143 days
Game Date
5/19/2014
Reported
5/19/2014 9:22 PM
Rating Impact Archived
Defiant 1511 1536 +25 ↑
Dark 1791 1766 -25 ↓
Rated Sep 28, 2022

Accepted by opponent on 5/20/2014 9:55 AM

In reply to Piterius
User Avatar
Auto-translated
Piterius
Huge respawn, external dwelling of archers and 5 cons on the respawn. Among the drawbacks are very long roads; the first village is only hit around 126 or so. Turned out to be native, near the Dragon Utopia-maxi; I farmed it for a couple of days and took it with 12 angels at the head, they gave wings. I take a couple more cons on the adjacent map, a couple of libraries, a village, place the angels, built up the village to horses in the fort with their external dwelling.
141 I break through to the computer; nearby, Brogh is lit by the overview. Prudently, I do not occupy the empty Castle and fly behind the rocks into an ambush and for reinforcements. 142 I crushed the opponent's main hero in the computer's castle with 5 angels and 6 phoenixes, the treasury is nearby on a sucker, followed by surrender.

Thanks for the game!
Confirmed.
Thanks for the game.
In reply to Defiant
Auto-translated
Defiant
He had a strong advantage in terms of army size, so he relaxed and didn't consider all the options. He equipped the Alliance armor, bracers, and a +2 speed cloak, although it would have been more reliable to wear the Cloak of Renunciation (he didn't have Knight Shield).

Thanks for the game.
Alliance + Cloak of Renunciation would have been the ultimate setup:D
Когда рестартов не осталось, обязательно ждите Гурниссона без балисты:D

Комплимент который сделал мой день:
Катя ЭПИК барышня) вы бы видели как пялились на её сиськи молодёж) я та с девушкой был) но всё равно пялился ) потому что хорошие) (с) Browser

Слабая раздача, которую заиграл исключительно из-за колпака на 111. (с) Сатир

In reply to Defiant
User Avatar
Auto-translated
Defiant
At the respawn, there are several Dragon Fly Hives, two Griffin Conservatories (2+2), 2 external dragon dwellings (one far away — didn't take it). On the first day, I took the Dragon Fly Hives, the external dwelling, 2 gold mines, scouted the external market, and took the secondary hero. On day 2, I took the Griffin Conservatories, doubled my mana, and ran to the ГО. I broke through on day 123, with an army of 26 ducks, 4 dragons, 4 angels + chaff. After that, I got heavily bogged down in the treasure zone; the lack of Pathfinding, Logistics, Perception, and Boots took its toll. The central town was generated quite far away. Along the way, I took a Dragon Utopia with stats, КЗ, several Dragon Fly Hives, a sword +5 all, a helm +10 knowledge. Then I took the central town, doubled my mana in the capital, and started consuming everything around. In the end, I assembled the Alliance, full control, and at home I picked up the previously scouted bracers. I had 2 pairs of boots, 2 cauldrons, 2 Swords of Justice, and I took many external angel and horse dwellings from boxes (the center was Castle-aligned). Using View Earth, I saw that there was a second entrance into the treasure zone, and the opponent was obviously there. On day 142, Crag appears within striking range. I had a strong army advantage, so I relaxed and didn't calculate all the options. I equipped the Alliance, the Bracers, and the Cloak of Velocity +2, although it would have been safer to equip the Cloak of Abjuration (there was no Shield of the Damned). I had in my army: 18 angels, 63 ducks, 38 champions, 40 marksmen, 6 greater cats, 28 greater eyes, 36 crusaders. The opponent had: 15 archangels, 27 fanatics, 14 ducks, 6 horses + single griffins. In the very first round, I get Berserked; the cats and marksmen die. For some reason, I still wasn't thinking properly. I could have cast Mass Haste and had the first turn in the next round, but I cast Anti-Magic on the ducks (yeah, yeah :D ), charged them into the archangels. In the following rounds, another Berserk, then Resurrection on the archangels. On my side, Anti-Magic on the champions and Resurrection on the angels. In the end, the archangels flew forward; I managed to pin them down, then the angels got the first turn, and the remnants of the opponent's army died within 1 round.

Thanks for the game.
Week 3, 4 archangels, 12 ducks, 8 horses, and a bit of meat, decent, right?))) At the respawn, I ate everything! Got out on day 132.
Out of 3 (including max) Dragon Utopias, a decent remainder of a huge treasure zone, and 40 artifacts, only one was + all, and that was boots.
Thanks for the game

лето 2012.
In reply to aka.Ward3n
User Avatar
Auto-translated
aka.Ward3n
Haven + Cloak of Sacrifice would be true papacy:D
Instead of Armor +1 all, I would equip +4+4, who cares about this Haven, at least there wouldn't be high-level magical surprises.
ICQ 239312697
Spring 2014

Statistics

Welcome our newest member: Emil