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I recently found your website, and oh my god! I can finally play against the computer properly after downloading the patch for faster AI turns, and I'm incredibly grateful for that. To my surprise, the AI patch also expanded the number of secondary skills to 8, with corresponding abilities. But when I started playing on a random map of a very large size, with lots of monsters and opportunities for leveling up, which I enjoy, I encountered a problem: even on a large map, it's impossible to fully max out all 8 skills and abilities. I leveled up to level 39 and noticed that the experience gain was minimal, even for large groups of level 7 warriors.
I decided to test it out, opened ArtMoney, and hacked the hero's experience. I found that the maximum level I could reach was 40; if I added more experience, it would go into negative values, and the level wouldn't increase.
So, after level 40, there are 7 unallocated levels to fill all the skill slots. Of course, I could create a map, level up a scout, run around looking for witch huts until I find exactly 7, fill the slots, and then find a mentor if there is one on the map, and max out all the skills with his help. But then the whole gameplay process would consist of just filling the hero's skill slots, and I wouldn't care about the computer-controlled opponent. After such a game, all interest disappears.
Question: Is there any way, using a patch, mod, or something else, to make the levels require less experience and be gained faster? Because I've always been interested in fully developing a character; otherwise, what's the point of increasing the number of skills from 6 to 8...? :confused: