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28.04.2014 Gallicij (Red, random, Dungeon, Djedit, Nimbus) lose Svetogor (Blue, random, Tower, Rissa, Tamika) 133 6lm10a
at the tavern, a miner arrives with 1 stack indeed; on the first day, under the Dungeon, I find an external dwelling of Harpies and, below it, Minotaurs behind Ice Crystals. The road up is blocked by 50+ Beholders for a Ring of Greater Might; fortunately, there is another road down where I head, and later 13 Mages are broken through for passage to a village, but it’s a dead end. Beyond the Dungeon, through wasteland, I found lifts behind Gogs and Orcs, and a Dwarf Cottage behind Golems, a second external dwelling of Harpies; construction only up to Medusas, Minotaurs weren’t built, I didn’t set up a portal, so on the first [week/day] I took 2 external dwellings of Harpies and 1 of Troglodytes.
on the second, I broke through lifts, explored the sandy adjacent zone through wasteland, broke into the swamp treasure zone, sent a scout there via wasteland. I also captured another lift in the sandy treasury, ended up in an underground treasure zone where a scout also ran through wasteland; the Dwarf Cottage was checked, it’s large.
on 131, with a full trade, I buy up, dive into the max Dwarf Cottage; after it, I buy the remnants, purchase Nimbus, and break the Beholder for the ring, losing 140 Troglodytes. Army: 60+ Harpies, 30 Beholders, 10 Medusas. A bit further, I found a lift to the surface; right there, a Griffin Conservatory — after breaking the guard, I learn it’s 3–4, nothing to take(. Further along the road, 2 portals; checking both, I found a blue scout hero on minimal stats, I attack and surrender — Tamika had been visible there for a while with normal parameters, clearly everything is fine; with my tempo, the blues are already uncatchable, as it turned out, even if I hadn’t surrendered, on the next turn I would have been overrun with a good army.
Thanks for the game.
at the tavern, a miner arrives with 1 stack indeed; on the first day, under the Dungeon, I find an external dwelling of Harpies and, below it, Minotaurs behind Ice Crystals. The road up is blocked by 50+ Beholders for a Ring of Greater Might; fortunately, there is another road down where I head, and later 13 Mages are broken through for passage to a village, but it’s a dead end. Beyond the Dungeon, through wasteland, I found lifts behind Gogs and Orcs, and a Dwarf Cottage behind Golems, a second external dwelling of Harpies; construction only up to Medusas, Minotaurs weren’t built, I didn’t set up a portal, so on the first [week/day] I took 2 external dwellings of Harpies and 1 of Troglodytes.
on the second, I broke through lifts, explored the sandy adjacent zone through wasteland, broke into the swamp treasure zone, sent a scout there via wasteland. I also captured another lift in the sandy treasury, ended up in an underground treasure zone where a scout also ran through wasteland; the Dwarf Cottage was checked, it’s large.
on 131, with a full trade, I buy up, dive into the max Dwarf Cottage; after it, I buy the remnants, purchase Nimbus, and break the Beholder for the ring, losing 140 Troglodytes. Army: 60+ Harpies, 30 Beholders, 10 Medusas. A bit further, I found a lift to the surface; right there, a Griffin Conservatory — after breaking the guard, I learn it’s 3–4, nothing to take(. Further along the road, 2 portals; checking both, I found a blue scout hero on minimal stats, I attack and surrender — Tamika had been visible there for a while with normal parameters, clearly everything is fine; with my tempo, the blues are already uncatchable, as it turned out, even if I hadn’t surrendered, on the next turn I would have been overrun with a good army.
Thanks for the game.
новичок
играю джебус,8ку,ностальгию,мининосту
аська 626025846
играю джебус,8ку,ностальгию,мининосту
аська 626025846