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A question for the tournament organizers: has the Kaluga team found an opponent? P.S. Please update the bracket.
The Kaluga team has an opponent – the Lethal Weapon team (GoD + darkello). I will update the bracket tomorrow, in case there are several results today.
Added 16 hours 57 minutes ago I have updated the table. It's time to put an end to the circus that is happening in the tournament. Tournament bracket In the DEVILFISH vs PJ7 match, it was decided to remove both teams and allow the "Two Boots" team to advance further in the bracket (not for free, of course). The deadlines are approaching, and opponents are complaining that they have to wait a long time for the match.
The deadline for the 1/4 of the upper bracket and the 1/8 of the lower bracket is May 11, 2014. Good luck to everyone!
numOne
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The day before yesterday (on Friday), Dirty asked me to review the save file of their game "DEVILFISH vs PJ7" and determine the winner based on the current game state, as they couldn't connect within the allotted time for the replay. Unfortunately, I was at work at that time (without Heroes), and I forgot to check it in the evening. I just logged into ICQ now and was able to look at the save files. As a tournament judge, I issue (post factum) a decision awarding victory to the alliance of blue+green. Post factum because the tournament organizers decided to award both teams a technical loss. I apologize for the delay.
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.
Iamsamstan
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well, maybe the winner should be brought back then?
I personally disagree with such harsh measures as disqualification, especially since this tournament is considered one of the most loyal and fun! And, essentially, in 2 vs 2, it's always harder to coordinate, make decisions, and determine the winner, etc.
лето 2012.
Pit for LM
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Firestorm def Summit G2 25.04.2014. Pit for LM (blue, Necropolis, Clavius, Kira) + Gomunguls (green, Rampart, Ivor) def kalababa (red, Stronghold, Gretchen) + Diabler (brown, Conflux, random Monere, Monere), teamwork, 124. We took a restart when two respawns collapsed like on an 8xm8. In principle, there was a Moon, a Griffin Conservatory, Titan's Plate - i.e., it was playable in principle, but without leveling, gold, troops, and money it would have been tough. Next - a tech restart due to bugged generation and we began. The spawn was generally not bad, but with no chance for us. On 111 I have 3 decent Necros, a couple of Dragon Fly Hives. Green has a Griffin Conservatory and a Dragon Fly Hive. On 112 we reveal another Griffin Conservatory and a swamp secondary. Skeletons are still few, but the Vampire's Cowl is cleared. On 113 I took a swamp secondary and farmed some skels - 185. My ally also begins military actions, plus a mini Dragon Fly Hive. 114 - I also take two Dragon Fly Hives and get as many as 10 Wyverns. Upgraded the skeletons - already 372. Green Moon rises at GO - gr. Hydras. 115 - Charna grabs the max-Griffin Conservatory and, gaining expert logistics and earth, becomes the main hero. I split to refill mana. Moon breaks the GO on an angel and lights up the center. The center is essentially empty. 116 - opponents meanwhile finish collecting their five Dragon Fly Hives, three Wyvern caches, buy meat from two swamp secondaries, upgrade Wyverns, hit GO, and right at the exit grab the Earth book and red orb. Moon is chased off and even killed due to morale, but they lose the only angel from the mini-Griffin Conservatory. I go out to the center myself. 600 gr. skeletons, 16 Monarchs, and 5 angels are in principle no worse than the opponents' army (under 40 Monarchs and nothing else). The hero, however, is lousy, 7-7-4-5, and with mass earth, but for skels air is more important. Nonetheless, Gretchen's stats are also poor for now, so Charna crushes with power and the goblin runs home to respawn. By 117 the center is essentially cleared. I night in the second Conflux with 580 gr. skeletons (the giants suffered morale loss), 26 gr. Wyverns (two more Dragon Fly Hives in the center are also small), 5 angels, and 2 Firebirds. The opponents, meanwhile, have everything secure - two home Dragon Utopias, the first gives a helm +6 to all. On 121 nothing remains but to run through impassable terrain. Good thing pathfinding was given. I lost about another 50 gr. skeletons. On 122 luck struck - in a cache of imps they give 60 gr. skels, nearby +1 speed. I also bring the previously cleared sword +2+2. I clear a prison with Kira - level 20, wisdom, diplomacy, estate, tent, catapult - but air and intelligence. 4-2-8-10, 200 mana. Decent. I clear armor +4+4 and a Dragon Fly Hive for 6. Charna's power stats improve slightly, but Gretchen eats the second Dragon Utopia - Sword of Justice, Wonder Hat, Titan's Plate - in short, pipe down. On 123 I clear the last artifacts - book of fire and Titan's Sword. I leave everything with Kira, split Charna back home. Yes, Gretchen predictably goes on the attack and takes one of the central towns. On 124 red scouting happens, they see Kira and, naturally, attack. Well, what is 20-3-8-10 against 22-19-25-14, especially with a lousy mage... Fortunately, we were very lucky that the opponents lost troops in the Dragon Utopias. So besides 38 gr. Wyverns, there was essentially nothing there. Everyone waits, then defends; when the enemy Wyverns didn't go anywhere, I cast my weak Armageddon for 430. Since all the flies die, Gretchen loses their cast. And since everything else except the Wyverns also dies, in the second round I cast Blindness on them. Mass Haste, and we easily dismantle the remaining 33 Wyverns over 2 rounds via Blindness. The artifacts are ours, victory! Thank you all for the game.
The tournament was enjoyable, but the map wasn't great. The experienced players punished the newcomers! G2 is looking forward to the next tournament to get revenge on those who defeated them. Thanks for the game, and good luck in the future.
rebellious
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~ Dnipro ~ Waves ~ vs Peka Generation 27.02.2014 rebellious (red, Stronghold, Crag Hack, Crag Hack) + Vaflya (tan, Conflux, random Grindan, Grindan) def twaryna (blue, Dungeon, Shakti, Shakti) + HellLight (green, Necropolis, random Clavius, Thant), teamwork, 124 The most interesting part of the matches was always the off-game moments; without them, the game isn't even memorable :smile01: We had a preliminary agreement for Friday around 20:00 (Kyiv time), but my ally arrived much later. And we got a "pill" for that. Nevertheless, we started quickly. We won the right to generate. I was the generator. The first time, it seems, I generated something gorgeous for the opponents with Galtran and a Necropolis center. And we rerolled that. In the next generation, the opponents saw a Conflux in the center—and they rerolled again, noting that we should stop generating, and that our "text-//writers" were set on creating their own cities in the center (though they had a ramp-laugh with two horse caches)... And they wanted to generate themselves. Naturally, with their own Dungeon center.:smile21: My start was weak; little money, a spread of 5 heroes, and two distant roads leading into the adjacent zone. There are two clues, gloves, a stable, a dwarf mine, an ogre cache, wolves. That's it. It became obvious that the priority for development would be the wealthy Conflux with Grindan. On the second day, I captured the main city of the Inferno adjacent zone with a crooked road network. But there was a Dragon Utopia and a couple of very promising Pandoras—behind a horde of griffins and a pack of thunderbirds, and ГО from them. At 115, Crag took a Pandora in the adjacent zone for 10000 gold behind some gargoyles. Grindan, however, had same-zone Pandoras—with water and 20000 gold, and at 116 is on a rush of 4-4-8-7(27) with thunderbirds somewhere 500 mp from the city waiting for fire birds and 36 wisps (from 5 hives minus 2 lost). After which we saved. We hadn't decided when to continue. But on Saturday Vaflya was ready, and I nudge Twaryna. But Hell is missing, who was most likely in his first dark phase (hell :)). I troll Alexander in every possible (permitted) way :smile31: :smile29: :smile30: regarding bringing his ally to the game, which perhaps inverted into a strong information push combined with a phone call to Tomsk (which ended up silent). The second light phase (Light) arrived, apparently, on its own. We started exactly at the moment the Klitschko fight began/ended. In the center we took a couple of hives, the Dragon Utopia (titan helmet and sword), the sword of justice behind some cows, and кз behind a crowd of hydras—with a portal home to Inferno. And back home we took the max-Dragon Utopia with the book of air, kettle, and red orb. In Inferno, we built DD. In the secondary Dungeon, double mana. Meanwhile, a hopeful green Thant was heading toward two Dragon Utopias deep in the treasure zone and a 4 all shield, which was visible from their respawn. But his movements were monitored. They could have crushed him a day earlier, but they failed—they took boots and gloves from Grindan and didn't even rush him, so he didn't reach Thant. But then the next day, significantly strengthened in meat and stats (50 wisps, 5 birds, a couple of ghosts, 5 psychos and small fry, for 900 mana), Grindan reached Thant. Thanks for the game.
Summer 2013
Diabler
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In teamwork, even without your "text messages," Necro and Conflux can apparently be generated
The start was quite a struggle; other than the lucky break of having Grindan, there were no more freebies. The same-player Moner, who raised the log just in time, played a huge role. At turn 114, a three-move chain for all hives and ГО was devised, which concluded at turn 116 with Grindan breaking through to the center. In the box on the adjacent zone, they gave all the water, and Grindan, without cover, very timely advanced the same-player water for forgetfulness, which helped break the high-elf hundred-stack behind a hive and get the quest artifact. Later, due to time pressure, several unwise moves were made, including forgetting to speed up Grindan before taking КЗ for the hydras; as a result, he didn't reach Thant, who had emerged from the darkness. And then another same-player Astral appeared—miraculously ending up near the +1000 pillar and the breakdown: Town Portal Grindan into Inferno, where the fifth spell was Dimension Door, stable, Dimension Door to Dragon Utopia, which turned out to be maxed. And, essentially, Astral followed the same route through the breakdown, which as a result accelerated Grindan to 3300 mp, meaning he could reach Thant at almost any point in the treasure zone. After an attack with a terrible formation, the opponent surrendered: against Grindan with 900+ mana, the enemy had nothing.
Thanks for the game.
Lim4
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SM spell vs Дядя Сэм 27.04.2014 Aya (red, Necropolis, Clavius) + Lim4 (brown, Citadel, Gretchin) def marajan (blue, Dungeon, Shakti) + Iamsamstan (green, Rampart, Ivor) Teamwork 116
111 As soon as the map was created, Aya wrote that he had Struker))) But we didn't lose heart, since everything else was going well. I had Gretchin with three stacks, in the tavern Crag + a Dungeon hero with 30+ Troglodytes and Harpies. Aya had Torosar with a bunch of Gremlins. In the Necro town we got Haste and Slow. There's an external market by the path. Over our turns, we spotted 4 Griffin Conservatories, which don't require megachains. Checked one -> 3-4 with Ghost Dragons. Aya had two boxes at spawn: for Troglodytes and Devils. The Necro castle was built in front of the Wheel monument for spell power and the Experience Stone) On the grass adjacent zone, we scouted an artifact + all morale/luck :cool: I bought my troops from Aya and, leaving them a Wolf and a Harpy each, dropping everything else into the castle garrison, I acted like an AI ally: picking up resources, blocking passages (non-critical), and painting Aya's mines:D With Gretchin, after placing and buying a Roc, I rushed to meet the reds)
112 From Дядя's side, there was also no restart, and it became clear the game was on. Actually, I planned to give Gretchin's troops to the captain and mind my own carefree gathering and scouting business, occasionally being a know-it-all in chat)) But Sasha took the boxes (experience for the Scout + 80 Skeleton Archers with Clavius) and gave me back everything except the Goblins, with instructions to take the Club +5 with 10-17 Trolls :smile32: He sent two+ thousand for the Bear Riders, though:) I do the dirty work of taking the Club. In fright, I lost more Skeletons than the captain later did on the GO)) I place the Bear Rider, buy the Scout with it, and run to take the secondary hero. I buy Luna, give her a Goblin and run to the chests above the Griffin Conservatories. I check the second Griffin Conservatory - also 3-4 with Ghost Dragons.
113 Aya captures the artifact + all morale/luck, builds a chain to take his level-2 Griffin Conservatory, digs up a Dragon, and a box for Elves. I take the Conflux secondary hero, the last artifact missing for the Well:) and transfer him to the captain's Scout. Luna gets chests for experience, I advance Fire Magic and capture the Ring of Life behind Gnolls. I almost don't make it with Gretchin to the central empty Castle tower.
114 Aya takes the level-2 Griffin Conservatory, digs up a Dragon, a box for experience with the Scout, and with Clavius takes a level-3 Griffin Conservatory. I build a Mage Guild in the main town, learn Haste with Synca, and take a level-3 Griffin Conservatory. With Jelay, using the Bear Rider and Air Elementals/Faeries, I capture a box for 20 Gold Golems :cool:
115 Aya finishes the fourth and last Griffin Conservatory - a total of 11 Angels. He takes the last castle in the adjacent zone and discovers that the GO is next to it and consists of Ghost Dragons. He changes plans and attacks it immediately instead of the tower, defeats the GO, captures an in-town Helm +12 Knowledge (just right for our Well), and sends his Scouts there.
116 He reveals the opponents nearby via View Air. He delivers the Golems to Clavius, sells an artifact for 15k gold, then defeats a box of Psychos for 15k gold, then takes a Dragon Utopia (and earlier he was talking about sending money :smile52: but seeing the Utopia, he probably changed his mind)). The Utopia was a level-1 with non-preferred artifacts (we wanted spells, but got a Shield +12, a Cape for +3 rounds of magic + I don't remember what). The timer is under three minutes :eek: I see that he's going for the opponents. I try to talk him out of it, advise going to the Library, since there's almost no time left, they still have to beat their GO, and it's unclear what happens after. Plus Sam sent some mysterious smile through the tab on his turn))) But the captain knows best, he killed everything, caught them off guard. Phew.
SM spell vs Дядя Сэм 27.04.2014 Aya (red, Necropolis, Clavius) + Lim4 (brown, Citadel, Gretchin) def marajan (blue, Dungeon, Shakti) + Iamsamstan (green, Rampart, Ivor) Teamwork 116
111 As soon as the map was created, Aya wrote that he had Stracker))) But we didn't lose heart, since everything else was going well. I have Gretchin with three stacks, in the tavern Cragg + a Dungeon hero with 30+ Troglodytes and Harpies. Aya has Torosar with a bunch of Gremlins. Necro got Haste and Slow. There's an external market by the path. Over our turns we spotted 4 Griffin Conservatories that don't need megachains. Checked one of them -> 3-4 with Ghost Dragons. Aya has two boxes on respawn behind Troglodytes and Devils. The Necro castle was built in front of the Wheel of Fortune monument for spell power and the experience stone) On the grass adjacent zone we scouted an artifact +all morale/luck:cool: I bought my heroes from Aya and, leaving them one Wolf and one Harpy each, dumping everything else into the castle garrison, acted like an AI ally: picked up resources, blocked paths (not critically), and painted Aya's mines:D With Gretchin, having built and bought Roches, I rushed towards the reds)
112 From Дядя Сэм's side there was also no restart, and it became clear they were playing. Actually, I planned to give Gretchin's troops to the captain and go about my carefree gathering and scouting business, periodically being smart in ICQ)) But Sasha took the boxes (experience for the Scout + 80 Skeletons by Clavius) and gave me back everything except the Gobs, with instructions to take the club +5 with 10-17 Trolls :smile32: He sent two+ thousand for the bears, though:) I do the dirty work of taking the club. In my panic I lost more Skeletons than the captain later did on GO)) I set up a Bear, buy the Scout with it and run to take a secondary. I buy Luna, give her a Gob and run to the chests above the Conservatories. I check the second Conservatory - also 3-4 with Ghost Dragons.
113 Aya captures the artifact +all morale/luck, builds a chain to take his double Conservatory, Dragon dwellings, and a box behind Elves. I take a secondary Conflux, the last artifact needed for the well:) and pass it to the captain's Scout. With Luna I take chests for experience, advance Fire, and capture the ring of life behind Gnolls. I barely fail to reach the central empty Tower castle with Gretchin.
114 Aya takes the double Conservatory, a Dragon dwelling, a box for experience with the Scout, and with Clavius the triple Conservatory. I build a Mage Guild in my main, learn Haste with Synca, and take the triple Conservatory. With Jellar and a Bear and Air Elementals/Fairies I capture a box for 20 Stone Golems:cool:
115 Aya picks up the fourth and last Conservatory - total 11 Angels. He takes the last castle in the adjacent zone and it turns out that GO is next to it and consists of Ghost Dragons. He changes plans and breaks into it immediately instead of the Tower, fights GO, captures in the Castle a Helm +12 Knowledge (just right for our well), and sends Scouts there.
116 He scouts the opponents' air not far away. He delivers the Golem to Clavius, sells an artifact for 15k gold, then fights a box of Psychos for 15k gold, then takes a Dragon Utopia (and just before he said to send him money :smile52: but seeing the Dragon Utopia, he probably changed his mind)) ). The Dragon Utopia was a 1 with non-preferred artifacts (they wanted spells, but got a Shield +12, a Cloak for +3 rounds of magic + I don't remember what). Less than three minutes remain on the timer:eek: I see he's going for the opponents. I try to talk him out of it, advise going for the Library, since there's almost no time left, they still have to fight GO and nothing is clear after that. And Sam even sent some mysterious smile through the tab on his turn))) But the captain knows best, he smashed everything, caught them off guard. Phew.
Thanks for the game. Good luck to the guys!!!
Well now I'll write how it all happened))). So on 111 we have Shakter with 1 stack and Ivor with 9 Elves +3 on a Mef + from Дядя Марат Labeta in the tavern, who immediately experts Earth on the chests, 2 Dragon Fly Hives as well, no Conservatories in sight, I scatter on my turn, find nothing interesting, but damn it just had to happen that Ivor reached the lookout))) and he spots a Castle and a Conservatory 3-4 with Ghost Dragons, we decided to play, you never know what he'll surrender later). On day 2 we gather the Castle and double dungeon with a Cat dwelling, on 113 I use a Scout to break the maximum Dragon Fly Hive) I lost all the meat there, but survived, then Labeta runs to take a Conservatory and camps there, Shakter takes a box for 10k experience, chains are working, Wyverns are being culled, on 116 we plan to break those Bears. In general everything was going according to plan! And then, what do you think, at the end of 114 into our conversation with Marat on Skype, a certain Artyom, known on the portal as Palach, butts in and starts telling us how bad things are for him on the Spider with Defiant, and that the AI took away all his dungeons and how unhappy he is and so on) at first I didn't pay attention) but, jumping ahead, I'll say that later I remembered how on 114 I addressed Alexander, aka Aya, with a request to give me a trance, to see how he breaks GO, for which I received from Masha as many as 3 no less mysterious smiles, and a call from Palach on top of that) thus, the cunning Alexander decided to lull our vigilance. As a result, we fell for this provocation and lost concentration, started laughing and trolling this Palach, instead of playing our own game properly! :smile26: It got to the point that Marat even forgot to build up, in the end on our 115 we built up to break GO, but got Clavius, who not only broke it, but also caught Shakter on the spread and took out our treasury as well, and generally outplayed us! In general, despite all the above, I, and Marat too I think, want to thank Sasha and Masha for the game, and wish them further luck! P.S. We await our opponents in the lower bracket:smile14: In general, the whiny Palach won, and we didn't, but we're not upset :P
435-191-039 Discord Iamsamstan#6087
MuLLIyTa
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26.04.2014 FishTex MuLLIyTa (red, Citadel, Crag Hack, Crag Hack) + Егор Коробейников (brown, Conflux, random, Monere) def Chaos League BISHOP(blue, Rampart, Ivor, Ivor) + =Stinger= (green, Fortress, Bron, Brog) Teamwork 123 brought 10 Archangels with AotD and a red orb. Opps didn't get control in the Mage Guild and surrendered. GG thanks for the game.