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In reply to R55Max
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12 years ago
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R55Max
Final:

Clean draw - Plan B
Oh, so we had a "group of death" here? :D
In reply to злой_романтик
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12 years ago
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zloy_romantik
Oh, so we had a "death squad" in our group? :D
Judging by the fact that the teams of Stinger and Mareti haven't left your group yet, then the answer is definitely yes :)
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12 years ago
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Game #1. Basket2. Clean Draw - Plan B
23.04.3014 Lim4(blue, random, Dungeon, Shakti) def Grizvald(red, random, Necropolis, Tamika) 2sm4d(3), 136

I'm writing from memory, there may be inaccuracies. We restarted everything. In the end, I got Shakti with two stacks in the central micro-respawn, and Grizvald got Tamika in the underground also on a micro-respawn. The second hero in the tavern, besides the native one, was Torosar with a ballista and gremlins. In the first battle, I didn't notice that the gremlins weren't a 1-stack, but the main stack, and the gr skeletons hit them and killed 12 out of 20, every cloud in the sky, every place that I hide, tell me that I, I was wrong to let them go:smile05: Shakti went in and most of the scouts went to the stable near ГО. Shakti captured a monster dwelling and visited the Knowledge Stone there. I didn't have time to reach it with the main hero and some scouts, and there was also money left for another scout...

On 112 I built harpies and broke through the dwarves to the snow resp. I sent two scouts there on 1-stack gremlins to collect treasure chests, and on 113 I built an Eye and sent it to take a secondary. At the same time, Shakti broke through to the inferno lands of another adjacent secondary. I bought two more knowledges for a thousand. By the end of the week, I'm running around scouting, picking things up, stopping by a well, looking for prospects, somehow there are neither Dragon Fly Hives nor Griffin Conservatories (two in the snow off-road don't count). I was lucky with the found resources for buildings, since the sawmill was blocked by gr fakes behind the obelisk, the secondaries were also blocked, and there were temporary problems with mercury, but, I repeat, I was lucky with monster dwellings and resource piles on the snow. Shakti bought a spell book in Inferno, they gave Slow and Bless. Haste was found in a scroll (then it was also given in other Mage Guilds). The only tempting thing was a box for 50+ snakes. I set up a chain to take it on 121. Buildings on 117: Manticores in the Citadel. And it's quite sad that besides that box, nothing tasty was scouted. Yes, somehow not very Dungeon-like:smile42:. Where are those Dragon Fly Hives on 111-112 or level 1-2 Griffin Conservatories on the first? And here there's nothing to do even on the second... With a scout and two Manticores with 1-stack Demons, I captured the sawmill on the main and picked up some piles)))

On 121, barely enough money for a Manticore (no money for a meat scout...), I move the army via chain to the main hero, who is standing in front of the box. The chain participants captured a crypt, captured a prison and a chest with Aiden (Logistics specialty), somewhere they got artifacts with a ballista and reached Shakti just 3 seconds before the end of the turn:smile07: I don't have time to make 1-stacks, etc., I attack with everyone. Losses are normal: 4 harpies, gnolls from Aiden, small stuff. The box gave 10k gold. Very, very timely. Time is running out, Shakti is burning almost all movement points. I hired the native week 2 hero, split Shakti's army, upgraded the Manticores (then the Eyes, Medusas). Went to fight Gold Golems for the inferno lands off-road. Not far from there was a level 3-4 Griffin Conservatory with greater spirits. Checked with a scout - level 3, manageable. No oil. Have Mass Haste, but with 2nd spellpower. I lose two Manticores, all Eyes, all Medusas, 25 Troglodytes, and 1-stacks. I leave a scout wandering the inferno lands, I split the main hero, doubled the mana (for this, Shakti had to burn another turn:D), took a Naga Bank and went into the treasure zone from the snow secondary through a portal, which was unpleasantly close to my main castle, I had wanted to go there for a long time.

Great that the portal led to an underground treasure zone) There are Dragon Fly Hives, a Dimension Door scroll, a scout Gelar with upgraded Wisdom, Water, Earth and something else, an artifact for +2 speed, a box for 15k experience for Psychic Elementals. Shakti leveled up during the game, besides Attack and Tactics, Air, Armorer, Logistics, and Earth (Earth already on the opponent's secondary territory in a level 4 Naga Bank + a Knowledge Stone). On week 3, I build a Mage Guild in the Inferno secondary for Dimension Door, on week 4 the Mage Guild gives Town Portal:smile54:, just in time for Gelar, I double his mana in the opponent's Dungeon secondary, split him, teach him, run around looking for and trading resources for a level 5 Mage Guild. Meanwhile, Shakti found the opponent's main, but doesn't dare attack Tamika in it. He stops so she doesn't leave to some treasure zone, and waits for the supply drop on week 4, as well as for the scouts there to finish business with the Mage Guild. Dimension Door was needed to capture the Griffin Conservatory on the snow.

Tamika disrupted the plans and attacked Shakti.
Tamika 7 4 4 6: 10 Liches, 8 Cavaliers, 365 gr Skeletons, 1 gr Skeleton, 1 gr Skeleton, 3 Vampires, 2 Angels
Shakti 8 7 4 7(109): 18 gr Eyes, about 120 Troglodytes, 1-stack Troglodytes, 1-stack Troglodytes, 18 Wyverns, 3 Angels, 7 gr Scorpicores, ballista

Underground, +2 speed, Mass Haste, Oil, tons of mana - nothing to counter it.
Thanks for the game.

By the way, there was a stone zone on the map with 6 stacks of Firebirds, the game client glitched out :D
In reply to Lim4
12 years ago
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Lim4
Game #1. Basket2. Clean draw - Plan B
04/23/2014 Lim4 (blue, random, Dungeon, Shakti) def. Grizvald (red, random, Necropolis, Tamika) 2sm4d (3), 136


Thank you for the game.

There is nothing to counter the generator and timer. Thank you for the game.
12 years ago
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With Diablo, save 14x, I'm leaving for the May holidays, I'll be back on the 5th, then we'll finish it.
12 years ago
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Around 146.
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12 years ago
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game #1 Clean draw - Plan B
twaryna(red, Fortress, wyvern, Jabarkas) def BISHOP(blue, Citadel, Terek, Shiva) 8mm6a 211
Thanks for the game!
In reply to BISHOP
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12 years ago
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BISHOP
Game #1 Clean draw - Plan B
twaryna(red, Fotress, Wolf, Jabarkas) def BISHOP(blue, Citadel, Terek, Shiva) 8mm6a 211
Thanks for the game!

Long game. On the first [week/month] I gathered respawn - dug out Dwarf Cottages where possible, found an external dwelling of lizards and several gnolls, one long road and a portal near the castle leading to a bugged zone with no further passage. On [week] 1 I built Hydras in the Citadel, at the start of the second [week] I took the Griffin Conservatory for 1 Angel and my native town - Tower. Immediately met BISHOP - zones generated awkwardly, fast contact. Gave up the Tower and went to gather the corner treasure. BISHOP chased after me. There was, by the way, a double Citadel there, but the native [town] wasn't taken on the first [week]. But bears were placed in the Castle. The treasure turned out to be fat, and when BISHOP caught up with me - I met him with 28 ducks in the village. Won the battle surprisingly without critical losses, preserved the main 27 ducks with which I collected Utob, gained control and other bonuses. Took the main [town] and the native AI's Citadel, there was one more final [fight], then we ran a bit more, followed by surrender. Thanks for the game!
12 years ago
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game № 1 Pure Draw - Plan B 2-1 series (1-0)
12.05.2014 aka.Ward3n(red,random,Conflux,Ciel,Moner) def Diabler(blue,random,Necro,Aislyn,Galthran) on 8mm6a 227
A long game where the opponent didn't find control or Dragon Utopia, but I found both. The hardest thing to find was air vision; I only got it in the 7th Mage Guild. I felt like surrendering at 13 when КО, captain's hat, and water walking boots dropped in Dragon Utopia, but I pushed through and won anyway. ГГ. Thanks for the game.
In reply to aka.Ward3n
12 years ago
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aka.Ward3n
game № 1 Pure Draw - Plan B 2-1 series (1-0)
12.05.2014 aka.Ward3n(red,random,Conflux,Ciel,Moner) def Diabler(blue,random,Necro,Aislyn,Galthran) on 8mm6a 227
A long game where the opponent didn't find control or Dragon Utopia, while I found both. The hardest thing to find was air vision; I only got it in the 7th Mage Guild. I felt like surrendering at 13 when КО, captain's hat, and water walking boots dropped in the Dragon Utopia, but I pushed through and eventually won. ГГ. Thanks for the game.Confirmed. I found neither flight nor Dimension Door in scrolls or the same Mage Guild. Only one path remained, even though I knew it was suicide. I opened more than half the map—still didn't find Dragon Utopia.
The opponent had it "much" worse in that regard:(
Thanks for the game.
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12 years ago
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Game #2: Clean draw - Plan B 0-1
05/14/2014 Diabler(red,random,adelaida, Damakon) def Aka.Ward3n(blue,random,inferno,foina,pyre) on 8mm6a 142
We restarted. At first, it seemed like a bad start, and my opponent had a double town, but on turn 112, I found a hidden stash of angels and cast a spell 3-4 times. Then I found two more spells. I deployed the angels in the second week and started crushing the center with 10 angels. I ate the Pandora on the entire map, then the first Utopia - boots for movement - excellent. Damakon leveled up perfectly - I just had to buy earth. On turn 137, I took the castle from my opponent through a mana doubling spell, and there was a Utopia. In the Utopia, they give +6+5 all stats and something else. I immediately break back home, first doubling the mana, then returning the army with archers. On turn 142, in my opponent's zone, I kill 9 hydras for a chest, which gives the entire 4th level. The army consists of 14 archers and 16 champions. At home, I haven't bought archers or monks, and neither has my opponent in his castle - there's no money. But the opponent is going into his Utopia, where he only gets control (CZ, KV, helmet, only 5). But with 4 knowledge, you can't jump around much. Thanks for the game!
In reply to Diabler
12 years ago
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Diabler
Game #2, a draw - Plan B 0-1
05/14/2014 Diabler(red,random,adelaida, Damakon) def Aka.Ward3n(blue,random,inferno,foina,pyre) on 8mm6a 142
We restarted. At the beginning, it seemed like a bad start, and my opponent also had a double. But on turn 112, I found a hidden stash of angels and a console with 3-4 upgrades. Then I found two more consoles. I added the angels on the second week and started crushing the center with 10 angels. I took Pandora for all the air units, then the first utopia - boots for movement - excellent. Damakon was leveling up perfectly - except I had to buy earth. On turn 137, I took a castle from the computer through a mana doubling spell, and there was an utopia. In the utopia, tier 3 units give +6+5 all stats and something else. I immediately rush back home, first doubling the mana, then returning the army and archers. On turn 142, in my opponent's zone, I kill 9 hydras for a chest, which gives the entire level 4. The army consists of 14 archers and 16 champions. At home, I haven't bought archers or monks, and the computer also hasn't - there's no money. But the opponent is going into his utopia, where he only gets control (Control, Knowledge, Wisdom, Hat - only 5). But with 4 knowledge, you can't do much. Thanks for the game!

Despite the double, there was little money. As a result, I built a house 1-6 fort, the computer 1-4 fort, and only demons and ogres were found in the hidden stashes on two respawn points. As a result, on turn 124, I go into the console 3, griffins are simply morale-boosting like crazy, and I'm left with 11 demons. By turn 137, I break through the utopia's guard, the utopia is maxed out, and I'm standing on the console 2-4. Console 4, on turn 142, I replenish mana, go into the utopia, where I get Control, Knowledge, Wisdom, Hat level 5, and a bag with 1000 gold. Control is good, but 6 spell power and 4 knowledge aren't great. Thanks for the game!
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12 years ago
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Reminder: starting with the 3rd final game, mandatory deadlines for completing games come into effect, and 2 pairs haven't even played their 2nd game (they are 3 days behind schedule). I haven't received any messages explaining the reasons for the delays; if you are late, you will be responsible. I don't think anyone would be happy to receive a technical loss or a defeat decided by a coin toss, so I strongly recommend that all players in the final round become more active.

Keep me updated on your games so that no questions arise in the future and you don't harm your team.

The results of the 3rd final game must be submitted by May 29th, inclusive.
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12 years ago
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2nd game with Twaryna on this save, 4th week, we plan to finish it in the next few days, possibly today.
12 years ago
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game № 3 Pure draw - Plan B 0-1
19.05.2014 Diabler(blue,random,fiona, broghild) def Aka.Ward3n(red,random,rampart,malcolm,aislin) on 8xm12a 226
The game turned out to be tough. A bunch of one-way artifacts and blockers forced me to build a capitol with devils at home on week two. Somehow I gathered two tier 3 Griffin Conservatories after demon farming and, at the start of week 4, dove into a Dragon Utopia. I lost everything in it, emerged with 5 angels - but was given a winning book of air magic. The opponent kept threatening me with stats and army all the time. I took Conflux, a couple of computers - wanted to take another Dragon Utopia, but it turned out it had already been taken by the flyer. After that, it was just a raw grind of army and stats - the opponent was unlucky that he wasn't given Dimension Door.
Thanks for the game.

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