Posts from "Crusade" Tournament (Spring 2014)
Announcement
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Crusade
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Everything was quite good, but the opponent disconnected and surrendered twice, thanks for the time.
Confirmed, thanks for the game!
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I threw two stacks of horses. I reached level 123, I think, and the treasure was quite helpful. I managed to grab the Knight's Vest and the +4 All shield, and then Seva showed up and left. We kept running around. I cleared out the entire treasure, and then I attacked a boosted Thazar in the main town.
Thanks for the game.
P.S. By the way, we played a second game because in the first one, it turned out that my opponent had no gold at all, so we had to replay. This time, I used Gunnar in the treasure town.
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Lately, Might and Magic 6 on SOD hasn't been particularly enjoyable. For several games in a row now, I haven't had control. Luckily, my opponent wasn't in a hurry to take Dragon Utopia and didn't have Amulets. Otherwise, my hit-and-run implosion would have ended badly.
Thanks for the game
Даже если вас съели - у вас два выхода:smile19:
Зима 2011-12.
Зима 2011-12.
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Lately, MM6 on SOD hasn't been very satisfying. For several games in a row now, I haven't had control. I was lucky that my opponent wasn't in a hurry to take the Dragon Utopias and didn't have bracers. Otherwise, my hit-and-run with the impl would have ended badly.
Thanks for the game
It's clear even from the table that we were playing Spider. Now I understand why Gunnar was making such illogical maneuvers while trying to take my Castles.
The result is expected; it was possible to play better here and win. Thanks for the game.
ICQ 423164784
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)))) Epic fail)) I was even surprised by the road junction))
Даже если вас съели - у вас два выхода:smile19:
Зима 2011-12.
Зима 2011-12.
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Funny :smile20:
I edited the template in the report.
I edited the template in the report.
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The opponent took all the resources, the distribution was terrible, like in a Dungeon, nothing good, but I had to play. Apparently, the opponent had an even worse day, and on day 1, I took the secondary town, slowly building up Necropolis, with 2-4 consorts. On day 132, the opponent appeared... I had to attack. He had 5 angels and 10 mana (if I had let him take his consort, the game would have ended in my defeat). As it was, the opponent bought himself off with 1 angel. I had almost no army, and neither did he. We saved the game and continued today. On day 1, the opponent lost on the archers.
Thanks for the game.
Thanks for the game.
404498871
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I took all the resources, the opponent took 111. The roads are fast, there are аж 2 mines in the Gold Mine, plus a snow mine for fabrics and an underground mine for wood. The income is decent, there's a Dwarf Mine and Grindstone. First, I went for the snow mine, but there was a block of 20+ Sorcerers guarding Pandora, and nearby, 10+ Giant Cyclops guarded another mine. I turned back, took the mini-Dwarf Mine, then attacked Peer, losing 4 Orcs. The Ballista defended against a hidden Orc camp and I got +3 armor for 48 mummies. Kragg broke through to the underground mine, where he used the remaining Goblins to clear out the blocks and took a secondary Necropolis. On turn 117, I also took a second Orc camp with Yog. Back home, I have Orcs + Birds in the castle.
In the second week, I focused on the 3 found Confluxes, which turned out to be 1+1+3. I also broke through from the underground mine to 2 Strongholds, the first was empty, only a prison with a level 10 Terek and an experience log. But in the second, I found 2 more Hives in addition to the one I already had (on 6), and they were large (8+12). True, 19 Orcs fell on the 19 Giant Psychics, but the Ducks were definitely worth it.
On turn 131, I returned home and prepared for the Gold Mine, using Grindstone and Literacy to retrain from Terek to Haste for Kragg's experience gain in air combat. On turn 132, with mass Haste, I killed the Gold Mine guarded by 50 Giant Nagas and Solmyr in the castle. Thanks for the game!
In the second week, I focused on the 3 found Confluxes, which turned out to be 1+1+3. I also broke through from the underground mine to 2 Strongholds, the first was empty, only a prison with a level 10 Terek and an experience log. But in the second, I found 2 more Hives in addition to the one I already had (on 6), and they were large (8+12). True, 19 Orcs fell on the 19 Giant Psychics, but the Ducks were definitely worth it.
On turn 131, I returned home and prepared for the Gold Mine, using Grindstone and Literacy to retrain from Terek to Haste for Kragg's experience gain in air combat. On turn 132, with mass Haste, I killed the Gold Mine guarded by 50 Giant Nagas and Solmyr in the castle. Thanks for the game!
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The opponent took all the resources, the distribution was terrible, like in a Dungeon, but I had to play. Apparently, the opponent had an even worse day, on day 116 I took the secondary town, slowly building up Necropolis, with 2-4 conscripts, on day 132 the opponent appeared... I had to attack. He had 5 angels and 10 mana (if I had let him take his conscript, the game would have ended with my defeat), but instead, the opponent bought himself off with 1 angel. I had almost no army, and neither did he. We saved the game and continued today. On day 1, the opponent lost on archers. Thanks for the game.
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Took all the res, opponent took 111. Fast roads, 2 of them in the GO, + to the snow for rags and into the underground for wood. Average gold, there is a Dwarf Cottage and Grindan. First went to the snow, but there was a block of 20+ Wizards for a pandora and nearby 10+ gr Cyclops for another. Turned around, took a mini-Dwarf Cottage, then a Feast with the loss of 4 orcs and a ballista repelled an external dwelling of orcs and a chainmail +3def for 48 mummies. Crag hacked his way into the underground, there on the blocks he sacrificed the remaining goblins, took a Necro secondary. On 117 also Yog squeezed a second external dwelling of orcs. At home orcs + birds in the Castle.
On the second week I dealt with 3 found Griffin Conservatories, turned out to be 1+1+3, also broke through from the underground into 2 treasure zones, the first turned out empty, only a prison with Terek lvl 10 and an exp log. But in the second I found 2 Hives right away in addition to the one I already had (on 6), and big ones (8+12). True, on 19 gr Psychs 19 orcs fell, but the ducks were clearly worth it.
On 131 I split home and buffed up before the GO, through Grindan with literacy I retrained Terek's Haste under Crag's expert Air. 132 - with mass Haste killed the GO of 50 gr Nagas and Solmyr in the Castle. Thanks for the game!
I didn't get any boosters or magic artifacts, I planned to break the GO earlier than my opponent, but I realized that with my own 5 spell power I wouldn't manage and went to take a Griffin Conservatory. The Conservatory turned out to be a level 3 and was taken, to my surprise, without much trouble (it was my first time playing Solmyr).
Well, Crag came galloping with Tactics and Mass Haste, so they didn't let me get a shot in. Thanks for the game.
ICQ 423164784
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A spread of six heroes, three Necros, visible well, Griffin Conservatory, 70 skeletons
Opponent surrenders.
Thanks for the game!
Opponent surrenders.
Thanks for the game!
ICQ 313-702-941
Accepted by opponent on 4/6/2014 1:33 PM
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A spread of six heroes, three Necros, a Well is visible, a Griffin Conservatory, 70 skeletons
The opponent surrenders.
Thanks for the game!
435-191-039
Discord Iamsamstan#6087
Discord Iamsamstan#6087
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I already forgot which faction my opponent was playing, let's say it was Castle.
He gave me a good chase; his hero ran off into the wilderness and couldn't find anything for a long time. In the 4th week, his army was pathetic, but the late game still had an effect, and the opponent had to switch from a Mage to a Sorceress, but it was too late. The tank, sensing victory, became bold and even took down a Chupacabra.
Thanks for the game.
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Thank you for playing!
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Thank you for the game!
Confirmed,
thank you for the game.
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