Posts from Did the graphics of Heroes 3 not deter you from wanting to play?
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I took the time to visit the Non-Existent Heroes website, read a bit, and I have to say: the easiest way to elevate yourself is not to achieve something, but to denigrate your competitors. However, only those who have created something, achieved something, have the right to do this, not those who don't exist.
I also visited the website http://heroes2newage.ru
The pictures and the idea are interesting, but...
I still value HoMM-3 SoD above all else, even more than the 6th installment. Although, I still have to explore the 6th game more...
Creating a game with народные деньги (crowdfunding) - I don't believe it!
I don't care about the graphics!
P.S. HoMM3 forever!:smile41: :smile41: :smile16:
this is old-school, after all.
when it came out (in '99), I got a disc with the English version. and that's how it started...
I played for nights on end, and slept in school.
basically, it's the same now. I play at night, and sleep at work...
when will I finally grow up...?
when will I finally grow up...?
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
Everyone is so enthusiastically claiming that graphics aren't important, that they don't care about graphics. Am I the only one who loves the third Heroes game, among other things, precisely for its graphics?
very beautiful 2D graphics
Everyone is so enthusiastically claiming that graphics aren't important, that they don't care about graphics. Am I the only one who loves the third installment, among other things, precisely for its graphics? )
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
S uvazeniem , Evgeny
За то что нейтралы не бегают за единичкой, для меня это уже стоит того
e si ieu muoir, er mi grans deliuriers
Developers didn't focus on super graphics (although, to be fair, the graphics in all the games mentioned were quite decent for that time). Instead, they focused on creating an atmosphere through gameplay, plot, video cutscenes, and, importantly, sound design. Can any of us say that we haven't hummed tunes from 90s games? I still have compositions from C&C (on the prowl), Crusader (main theme, resistance), and Heroes 2 (battle 1, 2, 3, rampart) on my phone.
I'll digress a bit. Modern developers seem to be losing their way due to the abundance of modern graphical capabilities. Everyone has forgotten about gameplay, atmosphere, and high-quality sound design.
But there are companies like Firaxis. They deserve praise. They made a very successful attempt to revive XCOM, and they succeeded. Why? Because the old Sid said that their company sacrificed, for example, high-quality multiplayer and graphics in favor of a high-quality single-player experience.