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Posts from Questions about the Heroes 4 map editor.

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In reply to Лелуш-Драгонита
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Lelush-Dragonita
Hello, could you please tell me if it's possible to make it so that after completing the Seer's Hut quest, I receive a hero, and how to do it (Heroes 4).
No way. Unless you place such a hero nearby and create a script for him that says "CHANGE OWNER" when the quest is completed.

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Герои Падших Крыльев, Пять Друзей Леонида, Дракон Природы, Две деревни, Неумолимый
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Топ-10 официальных карт Героев IV, Нюансы картостроения 1 / 2 / 3, Рейтинги карт (Оригинал / Грядущая Буря / Вихри Войны / конкурс), Странности в Героях IV
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Конкурс адаптаций, Неумолимый, Баги и фишки, Редактор карт

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Unfortunately, I'm creating a script, and I'm entering everything as indicated at the beginning of the topic, but the heroes are still hostile to each other.
In reply to Лелуш-Драгонита
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Lelush-Dragonita
Unfortunately, I'm creating a script, entering everything as indicated at the beginning of the topic, but the heroes are still hostile towards each other.
I don't even know how to help you then. There's probably an error on your side, because this script works fine on its own. It wouldn't hurt to double-check everything. Or maybe someone with more experience will chime in.
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Lelush-Dragonite, I don't know why your script isn't working, but here's a map with a working script; check it out.
Attachments 1
1 file attached • Total size: 570 B
Твоя очередь говорить, наша - слушать.
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I have another question about h4util. There's a function called f_HasArtifact(Owner, Artifact). It works perfectly fine, until you pass 166 or 124 as the second argument (the IDs for a scroll and a parchment, respectively). This makes sense, because in these cases, to uniquely identify the item, you also need the spell ID contained within the scroll or parchment. Other functions (f_GiveArtifact and f_RemArtifact) accept an additional argument in such cases. But f_HasArtifact doesn't accept it and throws an error saying that there are too many arguments. However, if you try to create the same script in the map editor, it works and functions as expected. And if you then export it from the map using h4util, you'll see the f_HasArtifact function with three arguments. It's interesting that you can't import the same script back into the map; it will give an error saying "too many arguments." Is there any way to work around this bug? Or maybe the source code for h4util can be found somewhere? I could then fix it myself.
Твоя очередь говорить, наша - слушать.
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Hello everyone!
I'm new to mapmaking, and I probably have a silly question. I'm creating a campaign, and I can't figure out how to transfer a hero (or heroes) from the previous scenario to the next.
Thank you in advance!
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in the attachment, you'll find the objects containing creatures and heroes; at the very bottom, there are two gray heroes – one is random, and the other is the one you need.
:smile17:
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Thank you very much! It's great that there are still active websites dedicated to old games.
I have another question, perhaps not entirely on topic, but this is the most active thread: is there anywhere I can find maps of scenarios from the standard campaigns?
In reply to raiterj
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raiterj
I have another question, perhaps not entirely on topic, but this is the most active thread: is there anywhere I can find maps of scenarios from the standard campaigns?
I didn't understand the joke – do you mean extracting the maps embedded in the campaigns themselves – The Gathering Storm, Armageddon's Blade, etc.?
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
In reply to dnaop-wr
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dnaop-wr
I didn't get the joke - do you mean extracting the maps embedded in the campaigns themselves - The Gathering Storm, Whirlwinds of War, etc.?
Yes, exactly that. I have corresponding subfolders in the "maps" folder (The Gathering Storm, Whirlwinds of War, etc.), but they only contain various individual scenarios, not the campaign maps!
Maybe I'm just being slow, but if it's not too much trouble, could you please tell me how and where to extract them.
Thank you in advance!
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raiterj
Yes, exactly. I have corresponding subfolders in the "maps" folder (Impending Storm, Whirlwinds of War, etc.), but they only contain various individual scenarios, not campaign maps!

Here you go: http://yadi.sk/d/AW1elQHTL2gS8
Ваяю кампанию под HoMM4, обновленный мод Equilibris ver. 3.55 <заморожено>
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Wow, that's cool! By any chance, do you have any unofficial "Ring of the Dragon" campaign maps for HoMM4?
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No, I don't have any.
Ваяю кампанию под HoMM4, обновленный мод Equilibris ver. 3.55 <заморожено>
In reply to Valex
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raiterj
Wow, that's cool! Do you happen to have any unofficial "Ring of the Dragon" campaign maps from HoMM4?
I extracted these campaigns from the game files and took a look – it seems they just compiled a collection of different campaigns from the internet, rather than creating something original. But that's on my home computer, and it's having some network issues. I can send them to your email.
Valex
Here you go: http://yadi.sk/d/AW1elQHTL2gS8
And thank you for that. For some reason, the extracted maps from "The Coming Storm" wouldn't open for me, and I couldn't find the reason – but these ones work.
Техника в руках индейца мертва.
Справочник по НоММ-4 http://handbookhmm.ru/pamyatka-dlya-heroes-iv.html
Памятка по НоММ-3 http://handbookhmm.ru/pamyatka-dlya-homm-iii.html
и HotA http://handbookhmm.ru/vyishla-obnovlennaya-pamyatka-dlya-homm-iii-hota.html
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2dnaop-wr,
Thank you for this. For some reason, the extracted maps from The Succession Wars wouldn't open for me, and I couldn't figure out the reason – but these ones work.
You're welcome. The problem of correct extraction can be solved, for example, by using the MH4 program.
You can find a collection of utilities for the game here: http://yadi.sk/d/0gUB4GF_Keiqp
Ваяю кампанию под HoMM4, обновленный мод Equilibris ver. 3.55 <заморожено>

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