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15.03.2014
Plan B vs USW. 1st basket, 1st game
wowa (red, Dungeon, Ajit, Adèle) def BISHOP (blue, Ramp, Malcolm, Malcolm, Mephala) 144@anarchy
agreed to play on 200%
used all restarts (had a deal with Mullich against Inferno, but on day 2 the scout showed absolutely nothing, including resources)
started playing Dungeon on Ramp, and the deal was not great at all, although maybe I just haven't played on Impossible in a while
but anyway, Dungeon doesn't build, lived off trades, after capturing my two native secondaries with a Fort and Barbarian behind shifted guards in a treasure zone appendix, next to which is an underground cartographer, nowhere to run)
went deep into roadless terrain and grabbed a Resurrection scroll, which helped a lot later)
main hero is Moandor with a hint of necro-building :D
on day 115 I gather all the small fry from 3 Dungeons, upgrade Harpies, hit a stack of Magogs for a box (all of week 2) and run along the road to secondary villages
week result -- homes have Eyes in a Citadel, another secondary has Eyes in a Fort, markets everywhere, 7 heroes, no serious external dwellings revealed
on week 2 finally reached an Angel external dwelling :smile03:
take it, army goes to Ajit, who opened up the entire underground, except for that very lava field where Moandor was running
place portals everywhere, capture Dragon Fly Hives via chain, plans are to beat artifacts for mana, double Moandor who got Earth and Intelligence, and at the start of week 3 hit a Dragon Utopia in a hypertreasure zone)
but on day 131 Adèle arrives! :eek: plans change somewhat -- I buy her at a Barbarian town and the same day she's level 9 with Earth and Air :)
on day 132, after doubling and leveling Earth to Advanced, she beats a Rust Dragon Utopia and breaks into the treasure zone -- it's just huge, with wings in a couple of days, as well as a КЗ, КВ and a blue cap, but at the opposite edge of the map :smile35:
day 133 -- 1st Dragon Utopia, day 134 Dungeon's hordes in treasure zone, mother gets wings, day 135 1st join, but a pack of Arch Devils, day 136 Fort-Inferno, whose hordes are beaten/captured with wings for free artifacts +11 to everything total, another Dragon Utopia, buy/level Cira for the heap :rolleyes:
day 137 Adèle frees a prison with Crag, but he doesn't reach the Necropolis Fort, from which via a chain of prisons one could immediately devour all the books plus the cap, rest of the day Adèle rests, but the next day she already fights into a Castle at the map's edge, where they brought her both the purse and КВ, the rest she devours herself, and portals to the central Dungeon for Vortex)
day 142 -- mother's mana over 1K, hordes with wings/books collect everything lying around, including boots (bought gloves at an artifact merchant) another Dragon Utopia, a vial for Elixir (both rings already had), corner Castle, where I immediately started building Stables to support Adèle's Logistics, who entered the 8th slot)))
day 143, after devouring another Dragon Utopia along the way, camping near the elevator up, the tavern shows an army advantage and significant stat edge
day 144 mother emerges to the surface, reveals Shields and towns, jumps to the nearest one, a horde with Shackles crashes there (such a cheater horde :D )
Adèle has a couple more jumps, a horde with Dimension Door reveals the nearest Shields -- and hello -- Mephala with the purse!
I attack, the opponent sees Shackles and writes GG
as it turned out, Ramp had an even worse deal -- native secondary Fort, which took half a week to reach, and a second one, completely blocked by a pack of upgraded Pikemen -- you can't call that anything but generator mockery :smile51: which ultimately decided the game on 200%
thanks for the game :)
Saharki - Clean Draw Game 1 (0-0-L) - (0-0-W)
March 19, 2014 Pyre (red, random, Tower, Serena) loses to aka.Ward3n (blue, random, Rampart, Ufretin, Jabarkas/Wystan) 117 on MiniNostalgia
Despite starting with Ufretin, I managed to play quite well at the beginning, losing a minimum of troops, and by my 117th day, I would have defeated 2 computer opponents. + I had 2 consecutive throne room upgrades. But my opponent was unlucky; the computer set him up for a disadvantage. Thanks for the game.
Game 2. Clean draw vs Сахарки
31.03.2014 Grizvald (blue, random, Dungeon, Gunnar) def BlooDy)DriVeR (red, random, Castle, Edric, Vokial) Panic, 137
We picked all the rests and went. Slow roads revealed themselves, stables near the Castle. On the first week I was farming gold wherever I saw it, Gunny got Offense and Earth. Found an external dwelling of Eyes in the distance. At home, Minotaurs in the Citadel, Portal of Summoning. On the second week I reached the secondary zone, I was still in a financial crisis, so I was busy farming gold. From the secondary zone there was only one road to an adjacent zone (guarded by a stack of Zealots), the other two were far - one through a portal, the other simply off-road. Towards the end of the second week I brought my whole army and broke through the Zealots, captured the native town and Portal of Summoning Eyes there. Then on day 131 I broke through to the opponent's secondary zone, killed one of his Necromancers with a scout hero. Gunnar, guarding the secondary zone, leveled Earth and headed back home for the stable, the banking house, and the level-up tree. Meanwhile, Vokial captured the Dungeon town and continued further to necro. At home, Gunnar did everything planned. He went further with Pathfinding, and near the road in a hut he found Archery :smile03: This skill suited Gunny perfectly. Then he leveled it to Advanced on neutrals and stopped at the crossroads of the secondary zone, figured they wouldn't reach him if anything. On day 137 Vokial breaks into the Dungeon town and ramps up, nothing to do, either pan or out, especially since it's his home ground after all.
FB:
Gunnar 13-6-3 (60) exp. Off, Adv, Archery. Army: 19 Harpies, 136 Troglodytes, 11 Minotaurs, 12 Greater Medusas, 87 Greater Eyes, singles of Troglodytes.
Vokial 7-6-6 (147 :eek: ) 1 Angel, 8 Cavaliers, 513 Skeletons, 34 Marksmen, 12 Swordsmen, 15 Pikemen and a single of theirs.
In the first round I closed in and started shooting bit by bit. Cast Slow, in response Mass Shield. In the second round I finished off the Angel to get the first turn. Then followed a Town Portal of Skeletons :eek: and the Troglodyte stack was cut down. Then I cast Blind on the Eyes and the Skeletons stack successfully fell in several waves. Then bolts hit for 160, but in the end the Eyes held out. 56 Eyes survived :)
Thanks for the game!
P.S. didn't finish the first game due to no need, Tvarina won the first one, report "tomorrow" :D
P.S. We didn't finish the first game because it was unnecessary; Twaryna won the first game, the report will be "tomorrow":D
28.03.2014
Plan B vs USW. Game 1
Diabler(red, Inferno, Ash, Tazar) def ShadowManiac (blue, Swamp, Brohild, Brohild) 216 Jebus Cross
A long, hard game with several saves. I only came out on turn 3, but luckily the generator decided to help me and gave all the necessary artifacts on the ground at home and at the neighboring dungeon respawn(teapot). Then Kiryu, using the nimus and basin, started quickly eating up the map at the start of turn 4. There was an elixir that allowed for some decent demonizing. In the finale, the generator also decided to help a bit and gave good terrain. Killing 90 monarchs under the basin was hard even with AOTD. Thanks for the game.