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And the harpy in the dungeon, I really prepared specifically for it once, killed everyone else around, and tried to defeat it about 10 times, but couldn't!!! It's frustrating... =((
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And the harpy in the dungeon, I really prepared specifically for it once, killed everyone else around, and tried to defeat it about 10 times, but couldn't!!! It's frustrating... =((
Yes, and I was so happy when I killed a HUGE, HUGE cyclops shepherd!!!
And the harpy in the dungeon is really tough; I once even prepared specifically, killed everyone else around, and tried to defeat her about 10 times, but couldn't!!! It's frustrating... =((
This is a terrible game. I couldn't play it for long. The simple "Allods" were much better. You didn't have to hide from every enemy behind snowdrifts.
Well, this is a signature way of killing the gameplay. In a good game, if it's even considered an RPG in any way, the player should be able to level up however they find most convenient, not how the developers intended. This is more of a quest than an RPG—where you have to replicate the developers' logic, otherwise nothing will work...
What can you do? You either need to use your brain and level up correctly (so that you can defeat everyone in a fair fight, except for specific enemies with 150 armor)
I didn't like the unicorns in Act 2 the most; I never managed to kill a single one :(
No, it's like wasting experience points???? For a unicorn???
But aren't unicorns always able to see?
I think they have 360-degree vision.